Player Matchup

Nike
Nike
Gold II
 
Nike
Gold II
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Bronze III
GLxDEVA5TATOR
Bastet
Bronze III
Level 151
God Stats
2W - 4L
1,717 SR
Queue Stats
25W - 23L
1,515 MMR
Solo
Jing Wei
Jing Wei
Bronze III
Mellow007
Jing Wei
Bronze III
Level 216
God Stats
1W - 1L
1,826 SR
Queue Stats
5W - 4L
1,539 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
Veggiez
Zhong Kui
Silver II
Level 195
God Stats
1W - 1L
1,500 SR
Queue Stats
276W - 253L
1,546 MMR
Solo
Jormungandr
Jormungandr
Gold IV
mb2rea1
Jormungandr
Gold IV
Level 164
God Stats
15W - 9L
1,773 SR
Queue Stats
435W - 442L
1,520 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 178
1,663 SR
1,524 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 133
1,509 SR
1,535 MMR
Hachiman
Hachiman
Gold III
Cobyashi
Hachiman
Gold III
Level 148
God Stats
1W - 1L
1,338 SR
Queue Stats
26W - 17L
1,574 MMR
Party 1
Ares
Ares
Gold IV
DeisticLightt
Ares
Gold IV
Level 154
God Stats
5W - 0L
1,500 SR
Queue Stats
30W - 24L
1,498 MMR
Party 1
Guan Yu
Guan Yu
Silver I
Sebillasxd2
Guan Yu
Silver I
Level 157
God Stats
3W - 0L
1,745 SR
Queue Stats
68W - 57L
1,545 MMR
Solo
Mercury
Mercury
Silver II
iGoldenWind
Mercury
Silver II
Level 157
God Stats
1W - 2L
1,332 SR
Queue Stats
97W - 73L
1,547 MMR
Solo
Nox
Nox
Gold III
lDeletedl
Nox
Gold III
Level 47
God Stats
3W - 1L
1,630 SR
Queue Stats
120W - 120L
1,513 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
9
0 / 5 / 0
5,707
519
4,213
11,374
8,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 5 / 2
5,572
507
3,243
9,609
3,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Jing Wei
Mellow007
Jing Wei
12
0 / 2 / 0
5,945
540
2,933
7,805
3,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
Veggiez
Zhong Kui
11
2 / 4 / 1
5,929
539
7,512
9,206
7,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Jormungandr
mb2rea1
Jormungandr
9
0 / 2 / 0
5,306
482
3,016
9,413
5,388
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
AthenaBake KujiraMartichoras

VS

Bans
AwilixThanatosThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Cobyashi
Hachiman
13
2 / 0 / 2
7,286
662
5,109
5,402
2,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
4 / 1 / 4
6,494
590
7,289
8,398
6,761
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Guan Yu
Sebillasxd2
Guan Yu
13
5 / 0 / 1
6,988
635
9,505
9,806
9,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Mercury
iGoldenWind
Mercury
12
4 / 0 / 2
6,425
584
4,959
10,283
4,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 2 / 4
6,064
551
5,631
5,632
2,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
17
18
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
5
0
0
W
Hachiman
Cobyashi
Hachiman
2
0
2
3
W
4
1
4
6
L
1
5
2
0.4
L
Jing Wei
Mellow007
Jing Wei
0
2
0
0
W
Guan Yu
Sebillasxd2
Guan Yu
5
0
1
5.5
L
Zhong Kui
Veggiez
Zhong Kui
2
4
1
0.63
W
Mercury
iGoldenWind
Mercury
4
0
2
5
W
2
2
4
2
L
Jormungandr
mb2rea1
Jormungandr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,917
Damage
32,493
47,407
Taken
39,521
27,893
Mitigated
25,063
12,462
Healing
11,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
4,213
472
0
3,380
11,374
8,742
0
0
10,357
1,077
45,523
W
Hachiman
Cobyashi
Hachiman
5,109
3,215
0
2,384
5,402
2,149
0
1,050
4,352
0
62,115
W
7,289
1,197
0
1,749
8,398
6,761
0
1,984
6,414
22,225
2,241
L
3,243
714
0
3,080
9,609
3,319
0
2,088
7,414
0
35,032
L
Jing Wei
Mellow007
Jing Wei
2,933
2,255
0
2,368
7,805
3,051
0
981
6,824
0
55,642
W
Guan Yu
Sebillasxd2
Guan Yu
9,505
2,068
60
4,145
9,806
9,300
0
391
8,693
0
49,008
L
Zhong Kui
Veggiez
Zhong Kui
7,512
1,204
0
2,728
9,206
7,393
0
4,264
4,690
37,620
2,395
W
Mercury
iGoldenWind
Mercury
4,959
3,266
0
1,413
10,283
4,426
0
3,366
6,917
0
47,287
W
5,631
954
0
1,434
5,632
2,427
0
3,836
1,796
33,795
2,142
L
Jormungandr
mb2rea1
Jormungandr
3,016
818
0
906
9,413
5,388
0
4,722
4,589
22,720
614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,459
Gold Earned
33,257
317
Minions Killed
363
0
Camps Cleared
0
1,053,075
Distance Traveled
1,228,750
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,707
519
64
6
0
193,046
0
W
Hachiman
7,286
662
105
10
0
219,014
1
W
Ares
6,494
590
26
2
0
251,421
4
L
Bastet
5,572
507
67
6
0
252,348
3
L
Jing Wei
5,945
540
94
9
0
210,687
0
W
Guan Yu
6,988
635
82
7
0
235,257
0
L
Zhong Kui
5,929
539
60
5
0
193,655
2
W
Mercury
6,425
584
85
8
0
276,533
2
W
Nox
6,064
551
65
6
0
246,525
3
L
Jormungandr
5,306
482
32
3
0
203,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role