Player Matchup

Kukulkan
Kukulkan
Gold I
 
Kukulkan
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver I
 
Ares
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold IV
Kodaryn
Medusa
Gold IV
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 49L
1,593 MMR
Solo
Thanatos
Thanatos
Gold IV
Mendosokai
Thanatos
Gold IV
Level 150
God Stats
4W - 6L
1,692 SR
Queue Stats
232W - 231L
1,604 MMR
Solo
Osiris
Osiris
Silver II
TOTOGORDO
Osiris
Silver II
Level 116
God Stats
1W - 4L
1,770 SR
Queue Stats
67W - 74L
1,607 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,592 SR
1,561 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 175
1,768 SR
1,603 MMR
Lancelot
Lancelot
Platinum IV
Barbiefan1224
Lancelot
Platinum IV
Level 147
God Stats
26W - 23L
1,624 SR
Queue Stats
121W - 88L
1,597 MMR
Solo
Yu Huang
Yu Huang
Gold II
Quackmandan
Yu Huang
Gold II
Level 199
God Stats
7W - 4L
1,830 SR
Queue Stats
95W - 81L
1,634 MMR
Party 1
Vamana
Vamana
Gold V
Trilogist
Vamana
Gold V
Level 156
God Stats
6W - 3L
1,626 SR
Queue Stats
125W - 126L
1,590 MMR
Solo
Cupid
Cupid
Bronze III
Zorphio
Cupid
Bronze III
Level 128
God Stats
1W - 0L
1,883 SR
Queue Stats
4W - 0L
1,600 MMR
Solo
Sylvanus
Sylvanus
Gold III
xWaffi
Sylvanus
Gold III
Level 247
God Stats
2W - 1L
1,879 SR
Queue Stats
34W - 29L
1,593 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
0 / 3 / 3
8,146
479
8,654
8,416
3,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
 
Ares
12
0 / 4 / 2
7,310
430
7,666
14,131
11,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
Kodaryn
Medusa
16
1 / 1 / 1
9,556
562
7,854
6,593
2,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
Mendosokai
Thanatos
14
4 / 5 / 1
8,121
478
9,429
17,517
6,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Osiris
TOTOGORDO
Osiris
16
0 / 1 / 1
9,214
542
8,516
14,125
14,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
ThothAo KuangHachiman

VS

Bans
ArachneBake KujiraBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Barbiefan1224
Lancelot
18
8 / 1 / 2
10,116
595
10,608
14,768
7,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
Quackmandan
Yu Huang
15
1 / 0 / 6
9,295
547
10,202
6,635
3,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Vamana
Trilogist
Vamana
16
2 / 1 / 2
9,987
587
8,250
13,232
14,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
Zorphio
Cupid
16
2 / 0 / 2
10,113
595
6,595
9,562
4,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
xWaffi
Sylvanus
14
1 / 3 / 9
9,005
530
5,898
17,780
17,131
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
5
Kills
14
14
Deaths
5
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
3
3
0.5
L
Ares
 
Ares
0
4
2
0.25
W
Lancelot
Barbiefan1224
Lancelot
8
1
2
9
L
Medusa
Kodaryn
Medusa
1
1
1
1.5
L
Thanatos
Mendosokai
Thanatos
4
5
1
0.9
W
Yu Huang
Quackmandan
Yu Huang
1
0
6
4
L
Osiris
TOTOGORDO
Osiris
0
1
1
0.5
W
Vamana
Trilogist
Vamana
2
1
2
3
W
Cupid
Zorphio
Cupid
2
0
2
3
W
Sylvanus
xWaffi
Sylvanus
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,119
Damage
41,553
60,782
Taken
61,977
39,357
Mitigated
45,820
22,343
Healing
26,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
8,654
704
0
588
8,416
3,261
0
5,116
3,273
71,717
909
L
Ares
 
Ares
7,666
108
0
1,778
14,131
11,652
0
4,871
9,210
33,413
0
W
Lancelot
Barbiefan1224
Lancelot
10,608
2,631
0
9,172
14,768
7,252
0
4,544
10,224
0
105,726
L
Medusa
Kodaryn
Medusa
7,854
3,376
0
1,800
6,593
2,477
0
1,486
5,092
0
91,943
L
Thanatos
Mendosokai
Thanatos
9,429
1,330
0
14,373
17,517
6,993
0
4,301
13,203
0
65,307
W
Yu Huang
Quackmandan
Yu Huang
10,202
577
0
500
6,635
3,137
216
3,652
2,983
79,792
0
L
Osiris
TOTOGORDO
Osiris
8,516
3,687
0
3,804
14,125
14,974
0
0
13,254
879
77,410
W
Vamana
Trilogist
Vamana
8,250
3,844
0
1,638
13,232
14,246
0
582
12,650
0
84,220
W
Cupid
Zorphio
Cupid
6,595
3,777
412
5,050
9,562
4,054
506
1,027
8,535
0
80,422
W
Sylvanus
xWaffi
Sylvanus
5,898
1,037
3,817
5,734
17,780
17,131
36
6,795
10,985
26,381
765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,347
Gold Earned
48,516
574
Minions Killed
608
0
Camps Cleared
0
1,733,398
Distance Traveled
1,799,908
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,146
479
136
8
0
330,413
3
L
Ares
7,310
430
47
3
0
369,897
7
W
Lancelot
10,116
595
152
9
0
427,218
0
L
Medusa
9,556
562
146
9
0
319,376
2
L
Thanatos
8,121
478
99
6
0
392,461
1
W
Yu Huang
9,295
547
140
8
0
357,290
3
L
Osiris
9,214
542
146
9
0
321,251
0
W
Vamana
9,987
587
142
8
0
340,946
0
W
Cupid
10,113
595
157
9
0
335,716
0
W
Sylvanus
9,005
530
17
1
0
338,738
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role