Player Matchup

Achilles
Achilles
Bronze III
Dokrai
Achilles
Bronze III
Level 147
God Stats
3W - 2L
1,205 SR
Queue Stats
24W - 18L
1,437 MMR
Party 1
Thanatos
Thanatos
Bronze III
Ggamerz556
Thanatos
Bronze III
Level 87
God Stats
3W - 1L
1,325 SR
Queue Stats
24W - 18L
1,437 MMR
Party 1
Anubis
Anubis
Bronze III
Ygolt
Anubis
Bronze III
Level 85
God Stats
4W - 1L
1,128 SR
Queue Stats
24W - 18L
1,437 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 106
1,219 SR
1,437 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 110
1,494 SR
1,184 MMR
Raijin
Raijin
Bronze III
Greeky87
Raijin
Bronze III
Level 132
God Stats
0W - 1L
1,700 SR
Queue Stats
1W - 1L
1,564 MMR
Solo
Thor
Thor
Bronze III
madsemilmoaksen
Thor
Bronze III
Level 61
God Stats
0W - 1L
1,282 SR
Queue Stats
11W - 35L
672 MMR
Solo
Anhur
Anhur
Silver II
xyuСвободы
Anhur
Silver II
Level 137
God Stats
32W - 28L
1,500 SR
Queue Stats
446W - 482L
1,316 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dokrai
Achilles
16
11 / 0 / 11
11,690
899
17,639
16,392
20,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Thanatos
Ggamerz556
Thanatos
14
8 / 3 / 9
10,521
809
9,995
10,646
4,208
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Anubis
Ygolt
Anubis
16
3 / 2 / 13
10,786
830
10,024
10,345
4,934
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AphroditeHe BoThothBaron SamediSobek

VS

Bans
YemojaBacchusPersephoneBake KujiraNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Greeky87
Raijin
13
2 / 6 / 1
8,808
678
5,923
10,997
3,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

11
0 / 9 / 0
7,617
586
2,993
15,025
4,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
3 / 7 / 2
9,507
731
7,503
17,665
5,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
8
22
Kills
5
5
Deaths
22
33
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
Dokrai
Achilles
11
0
11
16.5
W
Thanatos
Ggamerz556
Thanatos
8
3
9
4.17
L
Raijin
Greeky87
Raijin
2
6
1
0.42
W
Anubis
Ygolt
Anubis
3
2
13
4.75
L
0
9
0
0
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,658
Damage
16,419
37,383
Taken
43,687
29,330
Mitigated
13,755
17,372
Healing
2,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Dokrai
Achilles
17,639
3,214
134
6,404
16,392
20,188
280
2,532
13,847
675
31,587
W
Thanatos
Ggamerz556
Thanatos
9,995
2,181
0
5,878
10,646
4,208
502
1,468
9,165
0
31,594
L
Raijin
Greeky87
Raijin
5,923
571
0
1,336
10,997
3,605
0
1,953
8,590
38,672
0
W
Anubis
Ygolt
Anubis
10,024
346
0
4,956
10,345
4,934
1,088
2,268
8,077
60,113
1,710
L
2,993
463
0
10
15,025
4,460
0
3,847
10,666
0
21,360
L
7,503
3,897
0
1,133
17,665
5,690
0
4,670
12,206
0
19,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,997
Gold Earned
25,932
169
Minions Killed
118
0
Camps Cleared
0
750,817
Distance Traveled
562,758
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,690
899
21
2
0
272,631
0
W
Thanatos
10,521
809
46
4
0
267,843
0
L
Raijin
8,808
678
58
4
0
168,143
0
W
Anubis
10,786
830
102
8
0
210,343
3
L
Thor
7,617
586
38
3
0
192,342
0
L
Anhur
9,507
731
22
2
0
202,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role