Player Matchup

Geb
Geb
Gold V
 
Geb
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold V
BIGH3CZ
Ravana
Gold V
Level 102
God Stats
1W - 2L
1,582 SR
Queue Stats
26W - 15L
1,635 MMR
Solo
Ra
Ra
Gold III
JanusGG
Ra
Gold III
Level 180
God Stats
6W - 7L
1,457 SR
Queue Stats
38W - 36L
1,591 MMR
Party 1
Achilles
Achilles
Gold IV
V YANZ V
Achilles
Gold IV
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 22L
1,682 MMR
Party 1
Hachiman
Hachiman
Silver I
xRabidLuigi
Hachiman
Silver I
Level 185
God Stats
1W - 3L
1,204 SR
Queue Stats
53W - 53L
1,637 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 154
1,449 SR
1,609 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 153
1,563 SR
1,581 MMR
Gilgamesh
Gilgamesh
Gold III
 
Gilgamesh
Gold III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Gold V
 
Xing Tian
Gold V
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Gold IV
Bofa25
Shiva
Gold IV
Level 158
God Stats
12W - 7L
1,500 SR
Queue Stats
64W - 60L
1,637 MMR
Solo
Medusa
Medusa
Silver I
chrifofer
Medusa
Silver I
Level 158
God Stats
8W - 17L
1,500 SR
Queue Stats
67W - 61L
1,637 MMR
Solo
Ix Chel
Ix Chel
Gold III
v2skeeder
Ix Chel
Gold III
Level 172
God Stats
7W - 2L
1,817 SR
Queue Stats
83W - 72L
1,630 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
0 / 2 / 1
6,126
438
2,558
9,049
7,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ravana
BIGH3CZ
Ravana
11
1 / 3 / 0
6,134
438
5,386
8,935
4,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 3 / 1
6,753
482
3,707
8,344
3,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
V YANZ V
Achilles
11
0 / 4 / 0
5,867
419
2,605
13,075
9,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
xRabidLuigi
Hachiman
12
0 / 1 / 0
6,415
458
3,037
7,337
2,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bans
KuzenboThothMaman BrigitteKukulkanAthena

VS

Bans
ThanatosIshtarAo KuangAresAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
6 / 0 / 5
8,575
613
6,014
10,858
8,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xing Tian
 
Xing Tian
11
0 / 0 / 6
6,643
475
3,676
7,981
6,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shiva
Bofa25
Shiva
15
4 / 0 / 3
9,148
653
10,321
10,571
9,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
chrifofer
Medusa
14
0 / 0 / 5
8,157
583
7,809
7,788
3,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ix Chel
v2skeeder
Ix Chel
14
3 / 1 / 3
8,247
589
6,691
6,835
3,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
1
Kills
13
13
Deaths
1
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
2
1
0.25
W
Gilgamesh
 
Gilgamesh
6
0
5
8.5
W
Xing Tian
 
Xing Tian
0
0
6
3
L
Ravana
BIGH3CZ
Ravana
1
3
0
0.33
W
Shiva
Bofa25
Shiva
4
0
3
5.5
L
0
3
1
0.17
L
Achilles
V YANZ V
Achilles
0
4
0
0
W
Medusa
chrifofer
Medusa
0
0
5
2.5
W
Ix Chel
v2skeeder
Ix Chel
3
1
3
4.5
L
Hachiman
xRabidLuigi
Hachiman
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,293
Damage
34,511
46,740
Taken
44,033
27,666
Mitigated
30,882
12,909
Healing
10,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
2,558
281
0
1,605
9,049
7,613
0
2,946
6,051
13,889
0
W
Gilgamesh
 
Gilgamesh
6,014
1,761
0
758
10,858
8,443
0
533
10,280
0
74,447
W
Xing Tian
 
Xing Tian
3,676
270
0
1,674
7,981
6,273
97
2,155
5,785
18,153
1,285
L
Ravana
BIGH3CZ
Ravana
5,386
1,323
0
3,206
8,935
4,365
0
2,279
6,574
0
43,081
W
Shiva
Bofa25
Shiva
10,321
1,534
0
2,758
10,571
9,749
0
279
9,752
11,151
58,689
L
3,707
40
456
2,231
8,344
3,309
0
4,096
4,248
72,187
0
L
Achilles
V YANZ V
Achilles
2,605
345
0
3,229
13,075
9,723
0
1,273
10,902
0
34,744
W
Medusa
chrifofer
Medusa
7,809
2,886
0
1,348
7,788
3,386
16
949
6,839
0
75,878
W
Ix Chel
v2skeeder
Ix Chel
6,691
1,077
888
2,846
6,835
3,031
269
2,293
4,486
75,454
1,209
L
Hachiman
xRabidLuigi
Hachiman
3,037
2,171
0
2,182
7,337
2,656
0
657
6,680
0
51,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,295
Gold Earned
40,770
348
Minions Killed
517
0
Camps Cleared
0
1,342,806
Distance Traveled
1,421,032
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,126
438
18
1
0
257,721
6
W
Gilgamesh
8,575
613
115
8
0
328,481
0
W
Xing Tian
6,643
475
32
2
0
276,162
5
L
Ravana
6,134
438
74
5
0
317,146
0
W
Shiva
9,148
653
117
8
0
286,224
0
L
Ra
6,753
482
138
10
0
263,033
3
L
Achilles
5,867
419
37
3
0
266,526
2
W
Medusa
8,157
583
121
9
0
258,911
2
W
Ix Chel
8,247
589
132
9
0
271,254
1
L
Hachiman
6,415
458
81
6
0
238,380
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role