Player Matchup

Bacchus
Bacchus
Andagio
Bacchus
Level 158
God Stats
1W - 2L
1,548 SR
Queue Stats
74W - 74L
1,539 Elo+
Party 1
Apollo
Apollo
Kαmαji
Apollo
Level 148
God Stats
1W - 0L
1,200 SR
Queue Stats
5W - 2L
1,832 Elo+
Party 1
Chang'e
Chang'e
LowdRaz
Chang'e
Level 147
God Stats
3W - 0L
1,733 SR
Queue Stats
186W - 199L
1,534 Elo+
Solo
Jing Wei
Jing Wei
NotIntoAnime
Jing Wei
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,587 Elo+
Party 1
Bellona
Bellona
ScoobyLarenzo
Bellona
Level 143
God Stats
1W - 0L
1,639 SR
Queue Stats
8W - 6L
1,592 Elo+
Party 1
Team Averages
Level 144
1,524 SR
1,617 Elo+

VS

Team Averages
Level 130
1,552 SR
1,530 Elo+
Horus
Horus
 
Horus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
ItsNyre
Persephone
Level 104
God Stats
3W - 2L
1,824 SR
Queue Stats
85W - 73L
1,556 Elo+
Solo
Ne Zha
Ne Zha
Olivia111914
Ne Zha
Level 118
God Stats
0W - 3L
1,235 SR
Queue Stats
295W - 310L
1,473 Elo+
Solo
Rama
Rama
Onornu
Rama
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
129W - 123L
1,553 Elo+
Solo
Neith
Neith
dmiddie10
Neith
Level 129
God Stats
18W - 9L
1,702 SR
Queue Stats
1,099W - 1,127L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Andagio
Bacchus
13
0 / 3 / 14
8,352
835
5,594
17,089
23,676
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Apollo
Kαmαji
Apollo
17
9 / 3 / 11
9,750
975
10,653
13,807
6,412
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Chang'e
LowdRaz
Chang'e
17
5 / 1 / 14
9,933
993
17,902
13,510
5,782
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Jing Wei
NotIntoAnime
Jing Wei
15
2 / 5 / 12
8,821
882
9,012
12,655
4,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

Bellona
14
5 / 3 / 9
8,608
861
10,057
15,023
18,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
1 / 5 / 10
8,249
825
5,494
14,809
15,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
ItsNyre
Persephone
15
3 / 4 / 6
8,622
862
13,079
10,697
4,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ne Zha
14
3 / 4 / 10
8,238
824
8,363
10,037
4,341
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rama
Onornu
Rama
14
6 / 4 / 4
8,955
896
11,467
11,091
4,862
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
dmiddie10
Neith
13
1 / 4 / 12
7,989
799
18,421
12,358
5,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
56
21
Kills
14
15
Deaths
21
60
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
5
10
1.2
W
Bacchus
Andagio
Bacchus
0
3
14
2.33
L
Persephone
ItsNyre
Persephone
3
4
6
1.5
W
Apollo
Kαmαji
Apollo
9
3
11
4.83
W
Chang'e
LowdRaz
Chang'e
5
1
14
12
W
Jing Wei
NotIntoAnime
Jing Wei
2
5
12
1.6
L
Ne Zha
3
4
10
2
L
Rama
Onornu
Rama
6
4
4
2
W
Bellona
5
3
9
3.17
L
Neith
dmiddie10
Neith
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,218
Damage
56,824
72,084
Taken
58,992
58,926
Mitigated
34,752
30,177
Healing
20,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
5,494
2,584
4,058
4,585
14,809
15,342
80
5,773
8,925
0
8,512
W
Bacchus
Andagio
Bacchus
5,594
500
3,325
3,289
17,089
23,676
172
2,515
14,574
10,518
0
L
Persephone
ItsNyre
Persephone
13,079
1,086
601
2,156
10,697
4,789
232
3,283
7,282
20,166
0
W
Apollo
Kαmαji
Apollo
10,653
7,113
475
4,210
13,807
6,412
2,382
2,964
10,843
0
21,940
W
Chang'e
LowdRaz
Chang'e
17,902
596
6,700
5,645
13,510
5,782
1,641
2,245
11,265
37,218
0
W
Jing Wei
NotIntoAnime
Jing Wei
9,012
6,222
2,069
1,868
12,655
4,812
3,063
2,062
10,593
0
24,697
L
Ne Zha
8,363
1,018
37
1,060
10,037
4,341
199
4,649
5,118
0
17,301
L
Rama
Onornu
Rama
11,467
9,667
847
3,057
11,091
4,862
848
4,921
6,126
0
25,273
W
Bellona
10,057
2,225
251
2,345
15,023
18,244
502
3,293
11,730
0
14,362
L
Neith
dmiddie10
Neith
18,421
5,069
1,411
2,524
12,358
5,418
248
4,870
7,268
0
29,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,464
Gold Earned
42,053
101
Minions Killed
96
0
Camps Cleared
0
948,915
Distance Traveled
838,075
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,249
825
1
0
0
182,834
0
W
Bacchus
8,352
835
8
1
0
177,180
0
L
Persephone
8,622
862
19
2
0
160,832
0
W
Apollo
9,750
975
26
3
0
177,223
0
W
Chang'e
9,933
993
40
4
0
227,145
0
W
Jing Wei
8,821
882
25
3
0
178,160
0
L
Ne Zha
8,238
824
14
1
0
180,914
0
L
Rama
8,955
896
40
4
0
141,806
0
W
Bellona
8,608
861
2
0
0
189,207
0
L
Neith
7,989
799
22
2
0
171,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role