Player Matchup

Anhur
Anhur
A1ukard
Anhur
Level 158
God Stats
6W - 3L
1,812 SR
Queue Stats
375W - 382L
1,516 Elo+
Solo
Achilles
Achilles
ArmsV1
Achilles
Level 161
God Stats
17W - 9L
1,662 SR
Queue Stats
1,008W - 1,047L
1,478 Elo+
Solo
Chronos
Chronos
GJSmoker
Chronos
Level 129
God Stats
1W - 2L
1,281 SR
Queue Stats
495W - 430L
1,622 Elo+
Solo
Athena
Athena
MortalBoubou
Athena
Level 115
God Stats
4W - 1L
1,500 SR
Queue Stats
193W - 189L
1,460 Elo+
Solo
Hades
Hades
ionutz2713
Hades
Level 113
God Stats
10W - 6L
1,577 SR
Queue Stats
538W - 531L
1,447 Elo+
Solo
Team Averages
Level 135
1,567 SR
1,505 Elo+

VS

Team Averages
Level 98
1,550 SR
1,505 Elo+
Chernobog
Chernobog
Kapserii
Chernobog
Level 89
God Stats
3W - 5L
1,393 SR
Queue Stats
382W - 347L
1,505 Elo+
Solo
Cu Chulainn
Cu Chulainn
MIKE327
Cu Chulainn
Level 159
God Stats
4W - 3L
1,666 SR
Queue Stats
649W - 678L
1,510 Elo+
Solo
Da Ji
Da Ji
Mickschmetz
Da Ji
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,595 Elo+
Solo
Thoth
Thoth
RudiMentair
Thoth
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 123L
1,441 Elo+
Solo
Agni
Agni
xX-NoX42-Xx
Agni
Level 123
God Stats
3W - 5L
1,691 SR
Queue Stats
251W - 257L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
A1ukard
Anhur
16
5 / 0 / 10
8,747
875
9,800
8,972
4,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
ArmsV1
Achilles
13
2 / 2 / 13
8,571
857
3,865
15,270
18,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chronos
GJSmoker
Chronos
15
3 / 0 / 15
8,554
855
11,941
11,175
5,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Athena
15
5 / 1 / 12
9,149
915
5,729
18,032
14,564
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hades
14
4 / 3 / 12
8,364
836
4,794
10,535
6,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Kapserii
Chernobog
13
2 / 4 / 1
7,095
710
7,969
7,999
3,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Cu Chulainn
MIKE327
Cu Chulainn
14
2 / 3 / 1
7,295
730
10,916
10,924
12,283
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
1 / 6 / 0
6,167
617
3,946
7,944
3,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

13
0 / 4 / 0
6,814
681
9,581
6,997
2,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

13
0 / 2 / 4
7,321
732
11,612
5,671
3,144
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
11
19
Kills
5
6
Deaths
19
62
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anhur
A1ukard
Anhur
5
0
10
10
W
Achilles
ArmsV1
Achilles
2
2
13
4.25
W
Chronos
GJSmoker
Chronos
3
0
15
10.5
L
Chernobog
Kapserii
Chernobog
2
4
1
0.63
L
Cu Chulainn
MIKE327
Cu Chulainn
2
3
1
0.83
L
1
6
0
0.17
W
Athena
5
1
12
11
L
0
4
0
0
W
Hades
4
3
12
3.33
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,129
Damage
44,024
63,984
Taken
39,535
49,605
Mitigated
25,487
28,599
Healing
6,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
A1ukard
Anhur
9,800
4,898
1,986
2,619
8,972
4,161
1,986
5,485
3,487
0
20,473
W
Achilles
ArmsV1
Achilles
3,865
375
2,056
4,019
15,270
18,792
144
3,256
12,014
0
8,108
W
Chronos
GJSmoker
Chronos
11,941
2,538
4,103
3,241
11,175
5,739
503
2,130
9,045
28,788
0
L
Chernobog
Kapserii
Chernobog
7,969
3,828
138
623
7,999
3,593
0
5,677
2,080
0
14,976
L
Cu Chulainn
MIKE327
Cu Chulainn
10,916
1,346
406
2,222
10,924
12,283
0
5,468
5,205
175
18,678
L
3,946
446
106
0
7,944
3,599
0
3,306
4,554
0
6,003
W
Athena
5,729
1,797
899
6,209
18,032
14,564
418
6,259
11,773
7,173
0
L
9,581
810
323
844
6,997
2,868
0
4,219
2,666
19,046
0
W
Hades
4,794
555
1,237
2,230
10,535
6,349
679
4,238
6,297
14,080
0
L
11,612
1,083
490
1,072
5,671
3,144
0
2,973
2,566
22,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,385
Gold Earned
34,692
112
Minions Killed
84
0
Camps Cleared
0
1,018,923
Distance Traveled
775,145
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,747
875
31
3
0
181,670
0
W
Achilles
8,571
857
5
1
0
210,873
0
W
Chronos
8,554
855
44
4
0
216,110
0
L
Chernobog
7,095
710
16
2
0
155,420
0
L
Cu Chulainn
7,295
730
10
1
0
192,064
0
L
Da Ji
6,167
617
5
1
0
121,198
0
W
Athena
9,149
915
1
0
0
220,410
0
L
Thoth
6,814
681
21
2
0
155,462
0
W
Hades
8,364
836
31
3
0
189,860
0
L
Agni
7,321
732
32
3
0
151,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role