Player Matchup

Vamana
Vamana
B1on1cTurtle
Vamana
Level 25
God Stats
0W - 3L
1,192 SR
Queue Stats
73W - 83L
1,459 Elo+
Solo
Persephone
Persephone
HeldenHorst0010
Persephone
Level 149
God Stats
0W - 2L
1,191 SR
Queue Stats
116W - 110L
1,516 Elo+
Solo
Fenrir
Fenrir
IceMint78
Fenrir
Level 168
God Stats
2W - 3L
1,409 SR
Queue Stats
360W - 383L
1,449 Elo+
Solo
Agni
Agni
aminethebest
Agni
Level 184
God Stats
3W - 4L
1,609 SR
Queue Stats
155W - 156L
1,468 Elo+
Solo
Skadi
Skadi
kaiiku
Skadi
Level 121
God Stats
3W - 1L
1,792 SR
Queue Stats
201W - 202L
1,470 Elo+
Solo
Team Averages
Level 129
1,439 SR
1,472 Elo+

VS

Team Averages
Level 163
1,506 SR
1,502 Elo+
Charon
Charon
 
Charon
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
I Sarabi I
Kuzenbo
Level 159
God Stats
14W - 9L
1,543 SR
Queue Stats
1,333W - 1,366L
1,487 Elo+
Solo
Chiron
Chiron
Loss0000
Chiron
Level 150
God Stats
5W - 2L
1,771 SR
Queue Stats
377W - 378L
1,495 Elo+
Party 1
Discordia
Discordia
Sanrises
Discordia
Level 166
God Stats
5W - 5L
1,472 SR
Queue Stats
460W - 470L
1,533 Elo+
Party 1
Hachiman
Hachiman
provokator011
Hachiman
Level 128
God Stats
1W - 0L
1,245 SR
Queue Stats
32W - 35L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
16
3 / 5 / 5
8,757
674
6,079
15,149
20,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Persephone
HeldenHorst0010
Persephone
16
2 / 6 / 5
9,492
730
6,639
13,466
6,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Fenrir
IceMint78
Fenrir
14
2 / 8 / 6
8,096
623
11,267
15,233
13,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 9 / 6
8,742
672
8,020
13,748
5,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
kaiiku
Skadi
18
4 / 5 / 5
9,998
769
9,187
12,797
6,512
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
18
5 / 2 / 18
10,807
831
11,624
12,797
17,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kuzenbo
I Sarabi I
Kuzenbo
17
4 / 4 / 16
10,953
843
6,133
17,298
25,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Chiron
Loss0000
Chiron
18
12 / 2 / 10
11,968
921
15,468
10,278
5,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Discordia
Sanrises
Discordia
18
9 / 3 / 15
11,353
873
20,014
8,331
4,139
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Hachiman
provokator011
Hachiman
16
4 / 5 / 13
10,121
779
13,221
13,763
5,835
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
106
14
Kills
34
33
Deaths
16
27
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
5
2
18
7
L
Vamana
3
5
5
1.1
L
Persephone
HeldenHorst0010
Persephone
2
6
5
0.75
W
Kuzenbo
I Sarabi I
Kuzenbo
4
4
16
3
L
Fenrir
IceMint78
Fenrir
2
8
6
0.63
W
Chiron
Loss0000
Chiron
12
2
10
8.5
W
Discordia
Sanrises
Discordia
9
3
15
5.5
L
3
9
6
0.67
L
Skadi
kaiiku
Skadi
4
5
5
1.3
W
Hachiman
provokator011
Hachiman
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,192
Damage
66,460
70,393
Taken
62,467
52,307
Mitigated
58,264
13,263
Healing
18,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
11,624
812
519
391
12,797
17,205
477
3,177
9,243
19,460
1,377
L
Vamana
6,079
1,673
731
2,163
15,149
20,231
0
7,376
7,773
0
14,507
L
Persephone
HeldenHorst0010
Persephone
6,639
380
0
2,388
13,466
6,340
0
7,760
5,543
18,437
0
W
Kuzenbo
I Sarabi I
Kuzenbo
6,133
2,371
2,017
3,566
17,298
25,754
277
3,841
13,008
14,586
0
L
Fenrir
IceMint78
Fenrir
11,267
1,676
722
1,705
15,233
13,229
0
5,211
10,022
0
15,244
W
Chiron
Loss0000
Chiron
15,468
3,687
2,412
3,266
10,278
5,331
3,945
2,508
7,537
0
34,331
W
Discordia
Sanrises
Discordia
20,014
772
939
1,004
8,331
4,139
833
1,938
6,332
34,311
0
L
8,020
271
287
1,794
13,748
5,995
0
7,789
5,959
15,990
0
L
Skadi
kaiiku
Skadi
9,187
3,267
882
2,591
12,797
6,512
0
8,213
4,584
0
27,100
W
Hachiman
provokator011
Hachiman
13,221
6,519
366
4,138
13,763
5,835
2,462
3,195
10,133
0
31,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,085
Gold Earned
55,202
111
Minions Killed
146
0
Camps Cleared
0
1,055,931
Distance Traveled
1,179,289
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
10,807
831
29
2
0
220,888
0
L
Vamana
8,757
674
18
1
0
238,806
0
L
Persephone
9,492
730
34
3
0
224,709
0
W
Kuzenbo
10,953
843
14
1
0
245,720
0
L
Fenrir
8,096
623
12
1
0
208,757
0
W
Chiron
11,968
921
44
3
0
242,520
0
W
Discordia
11,353
873
26
2
0
245,935
0
L
Agni
8,742
672
10
1
0
162,203
0
L
Skadi
9,998
769
37
3
0
221,456
0
W
Hachiman
10,121
779
33
3
0
224,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role