Player Matchup

Kukulkan
Kukulkan
Anne1337XD
Kukulkan
Level 145
God Stats
10W - 7L
1,387 SR
Queue Stats
350W - 353L
1,504 Elo+
Party 3
Atlas
Atlas
firstsgt999
Atlas
Level 143
God Stats
58W - 42L
1,561 SR
Queue Stats
113W - 125L
1,463 Elo+
Party 3
Kali
Kali
schantig3
Kali
Level 144
God Stats
6W - 2L
1,691 SR
Queue Stats
249W - 247L
1,512 Elo+
Party 2
Amaterasu
Amaterasu
xTheSteelH4mmer
Amaterasu
Level 141
God Stats
5W - 1L
1,727 SR
Queue Stats
199W - 193L
1,504 Elo+
Party 3
Chernobog
Chernobog
yanloo
Chernobog
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,558 Elo+
Party 2
Team Averages
Level 119
1,573 SR
1,508 Elo+

VS

Team Averages
Level 109
1,506 SR
1,419 Elo+
Charon
Charon
Dark star 60267
Charon
Level 89
God Stats
0W - 4L
1,500 SR
Queue Stats
17W - 25L
1,454 Elo+
Party 1
Cernunnos
Cernunnos
UranoEntuAno
Cernunnos
Level 101
God Stats
8W - 13L
1,542 SR
Queue Stats
48W - 57L
1,417 Elo+
Solo
Sun Wukong
Sun Wukong
davidcs_16
Sun Wukong
Level 129
God Stats
0W - 1L
1,678 SR
Queue Stats
85W - 98L
1,385 Elo+
Party 4
Mercury
Mercury
general poots
Mercury
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,397 Elo+
Party 1
Thanatos
Thanatos
luisseijo
Thanatos
Level 147
God Stats
0W - 1L
1,311 SR
Queue Stats
135W - 151L
1,441 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Anne1337XD
Kukulkan
12
2 / 1 / 1
7,101
646
8,343
4,620
1,845
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
2 / 0 / 4
6,159
560
3,551
7,273
4,835
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Kali
10
0 / 0 / 2
6,134
558
1,607
8,965
3,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
xTheSteelH4mmer
Amaterasu
12
2 / 2 / 0
7,457
678
6,979
11,474
6,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate

Breastplate

+20
Physical Protection

Chernobog
yanloo
Chernobog
9
2 / 1 / 1
6,230
566
5,278
7,325
2,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
5,203
473
3,796
9,755
6,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
UranoEntuAno
Cernunnos
10
1 / 2 / 0
5,979
544
4,963
7,030
2,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
davidcs_16
Sun Wukong
12
1 / 0 / 0
6,242
567
3,402
8,196
4,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
8
0 / 2 / 0
4,751
432
2,025
7,366
2,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
luisseijo
Thanatos
11
2 / 2 / 0
6,336
576
6,096
10,385
3,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
8
Kills
4
4
Deaths
8
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Anne1337XD
Kukulkan
2
1
1
2.5
L
0
2
0
0
L
Cernunnos
UranoEntuAno
Cernunnos
1
2
0
0.5
L
Sun Wukong
davidcs_16
Sun Wukong
1
0
0
1
W
2
0
4
4
L
Mercury
0
2
0
0
L
Thanatos
luisseijo
Thanatos
2
2
0
1
W
Kali
0
0
2
1
W
Amaterasu
xTheSteelH4mmer
Amaterasu
2
2
0
1
W
Chernobog
yanloo
Chernobog
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,758
Damage
20,282
39,657
Taken
42,732
18,675
Mitigated
19,538
15,687
Healing
12,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Anne1337XD
Kukulkan
8,343
1,370
0
1,100
4,620
1,845
0
774
3,846
64,381
0
L
3,796
1,071
221
2,653
9,755
6,291
0
4,784
4,971
17,464
0
L
Cernunnos
UranoEntuAno
Cernunnos
4,963
2,868
269
2,789
7,030
2,522
1,186
607
6,423
0
40,078
L
Sun Wukong
davidcs_16
Sun Wukong
3,402
502
0
2,472
8,196
4,514
0
2,875
5,321
0
52,223
W
3,551
1,488
0
2,102
7,273
4,835
0
1,774
5,499
12,103
0
L
Mercury
2,025
278
0
0
7,366
2,555
0
3,570
3,796
0
19,902
L
Thanatos
luisseijo
Thanatos
6,096
1,800
0
4,515
10,385
3,656
0
58
10,327
0
45,678
W
Kali
1,607
735
0
2,832
8,965
3,470
0
384
8,581
0
47,030
W
Amaterasu
xTheSteelH4mmer
Amaterasu
6,979
3,870
0
6,587
11,474
6,165
950
0
11,474
0
53,194
W
Chernobog
yanloo
Chernobog
5,278
3,400
0
3,066
7,325
2,360
832
864
6,461
0
33,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,081
Gold Earned
28,511
339
Minions Killed
298
0
Camps Cleared
0
1,103,610
Distance Traveled
1,136,635
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,101
646
100
9
0
217,784
0
L
Charon
5,203
473
26
2
0
205,484
0
L
Cernunnos
5,979
544
63
6
0
177,266
0
L
Sun Wukong
6,242
567
98
9
0
259,862
0
W
Atlas
6,159
560
12
1
0
243,874
3
L
Mercury
4,751
432
37
3
0
266,166
0
L
Thanatos
6,336
576
74
7
0
227,857
0
W
Kali
6,134
558
77
7
0
255,400
1
W
Amaterasu
7,457
678
98
9
0
203,972
2
W
Chernobog
6,230
566
52
5
0
182,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role