Player Matchup

Anhur
Anhur
 
Anhur
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Landli2142
Loki
Level 41
God Stats
2W - 4L
1,286 SR
Queue Stats
183W - 156L
1,373 Elo+
Party 1
Hera
Hera
M2J160182
Hera
Level 117
God Stats
25W - 21L
1,576 SR
Queue Stats
400W - 383L
1,498 Elo+
Solo
Hel
Hel
Quinton44magnum
Hel
Level 137
God Stats
5W - 1L
1,948 SR
Queue Stats
153W - 149L
1,438 Elo+
Party 2
Cthulhu
Cthulhu
bezillagaming101
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,323 Elo+
Party 2
Team Averages
Level 85
1,562 SR
1,426 Elo+

VS

Team Averages
Level 98
1,515 SR
1,531 Elo+
Hachiman
Hachiman
DowngradeZer0
Hachiman
Level 103
God Stats
19W - 5L
1,708 SR
Queue Stats
60W - 60L
1,474 Elo+
Party 3
Chaac
Chaac
MalikTheMarksman
Chaac
Level 128
God Stats
9W - 4L
1,592 SR
Queue Stats
382W - 374L
1,419 Elo+
Solo
Merlin
Merlin
NicoQuinte
Merlin
Level 107
God Stats
2W - 2L
1,282 SR
Queue Stats
93W - 76L
1,453 Elo+
Solo
Da Ji
Da Ji
Tai__rone
Da Ji
Level 69
God Stats
38W - 39L
1,493 SR
Queue Stats
211W - 196L
1,402 Elo+
Solo
Xing Tian
Xing Tian
fuwafuwaOW
Xing Tian
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,908 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
0 / 5 / 0
5,272
439
3,571
9,938
3,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 0
5,793
483
1,881
7,964
2,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hera
12
1 / 2 / 1
6,336
528
4,580
4,269
1,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 2 / 0
7,014
585
4,573
11,175
7,633
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

10
1 / 3 / 0
6,306
526
4,316
10,930
6,482
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DowngradeZer0
Hachiman
12
7 / 1 / 3
7,977
665
10,459
7,674
2,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 0 / 1
6,702
559
8,906
9,153
7,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Merlin
NicoQuinte
Merlin
11
1 / 1 / 3
6,420
535
2,722
3,970
1,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
Tai__rone
Da Ji
11
3 / 0 / 1
6,535
545
3,353
5,843
2,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
fuwafuwaOW
Xing Tian
10
3 / 0 / 7
6,912
576
4,018
9,967
7,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
2
Kills
14
14
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
5
0
0
W
Hachiman
DowngradeZer0
Hachiman
7
1
3
8.5
L
0
2
0
0
L
Hera
1
2
1
0.75
W
0
0
1
0.5
W
Merlin
NicoQuinte
Merlin
1
1
3
2.5
L
0
2
0
0
W
Da Ji
Tai__rone
Da Ji
3
0
1
3.5
L
1
3
0
0.33
W
Xing Tian
fuwafuwaOW
Xing Tian
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,921
Damage
29,458
44,276
Taken
36,607
21,003
Mitigated
21,221
15,570
Healing
10,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,571
2,013
0
1,173
9,938
3,133
0
2,239
7,699
0
31,991
W
Hachiman
DowngradeZer0
Hachiman
10,459
6,844
0
3,861
7,674
2,832
943
1,234
6,440
0
61,047
L
1,881
283
0
2,198
7,964
2,332
0
421
7,543
0
40,783
L
Hera
4,580
962
0
230
4,269
1,423
0
1,479
2,790
47,544
0
W
8,906
932
0
2,959
9,153
7,262
0
4,518
4,635
0
53,665
W
Merlin
NicoQuinte
Merlin
2,722
313
0
753
3,970
1,405
59
1,971
1,999
45,022
0
L
4,573
558
560
8,176
11,175
7,633
0
0
11,175
54,549
0
W
Da Ji
Tai__rone
Da Ji
3,353
594
0
500
5,843
2,198
189
963
4,880
0
36,438
L
4,316
242
1,078
2,155
10,930
6,482
0
2,601
8,329
14,516
0
W
Xing Tian
fuwafuwaOW
Xing Tian
4,018
785
0
2,402
9,967
7,524
0
4,783
5,184
15,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,721
Gold Earned
34,546
326
Minions Killed
361
0
Camps Cleared
0
1,183,454
Distance Traveled
1,207,246
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,272
439
45
4
0
210,139
2
W
Hachiman
7,977
665
102
9
0
225,105
1
L
Loki
5,793
483
71
6
0
283,488
0
L
Hera
6,336
528
76
6
0
192,128
0
W
Chaac
6,702
559
88
7
0
248,992
0
W
Merlin
6,420
535
91
8
0
223,684
6
L
Hel
7,014
585
109
9
0
239,095
2
W
Da Ji
6,535
545
63
5
0
254,433
0
L
Cthulhu
6,306
526
25
2
0
258,604
0
W
Xing Tian
6,912
576
17
1
0
255,032
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role