Player Matchup

Maui
Maui
 
Maui
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
GoddessRummy
Kali
Level 128
God Stats
191W - 172L
1,456 SR
Queue Stats
611W - 660L
1,375 Elo+
Solo
Surtr
Surtr
SirUnstable
Surtr
Level 121
God Stats
2W - 1L
1,395 SR
Queue Stats
25W - 22L
1,517 Elo+
Party 2
Charon
Charon
Skull226
Charon
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Anubis
Anubis
TRVP--Clouddude
Anubis
Level 62
God Stats
5W - 3L
1,643 SR
Queue Stats
49W - 23L
1,564 Elo+
Solo
Team Averages
Level 100
1,499 SR
1,491 Elo+

VS

Team Averages
Level 43
1,389 SR
1,254 Elo+
Hel
Hel
Ancient book595
Hel
Level 88
God Stats
65W - 42L
1,530 SR
Queue Stats
220W - 240L
1,345 Elo+
Solo
Bellona
Bellona
Mike Clise
Bellona
Level 3
God Stats
0W - 1L
1,389 SR
Queue Stats
3W - 9L
1,184 Elo+
Party 1
Neith
Neith
Solowilson14
Neith
Level 56
God Stats
8W - 7L
1,271 SR
Queue Stats
68W - 65L
1,184 Elo+
Party 1
Thanatos
Thanatos
Thanatos1717
Thanatos
Level 3
God Stats
6W - 10L
1,185 SR
Queue Stats
33W - 41L
1,184 Elo+
Party 1
Surtr
Surtr
kojack_Deadwood
Surtr
Level 65
God Stats
24W - 17L
1,568 SR
Queue Stats
204W - 208L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
16
1 / 0 / 15
10,466
1,047
4,878
11,997
14,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

17
4 / 1 / 12
10,949
1,095
10,043
10,952
6,155
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

17
7 / 0 / 10
11,511
1,151
14,960
12,898
17,165
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charon
Skull226
Charon
17
1 / 0 / 15
10,555
1,056
4,842
4,423
2,905
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
14 / 0 / 11
13,308
1,331
38,737
11,660
7,850
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

370

VS

Team 2 Tickets

91

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 1
8,897
890
2,923
11,960
6,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Bellona
Mike Clise
Bellona
14
1 / 5 / 0
9,309
931
3,490
14,439
16,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 4 / 0
9,099
910
11,409
17,574
5,904
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
Thanatos1717
Thanatos
14
0 / 5 / 1
9,199
920
5,760
13,185
4,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
0 / 7 / 1
9,056
906
14,051
23,592
15,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
4
27
Kills
1
1
Deaths
27
63
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
1
0
15
8.5
L
0
6
1
0.08
W
4
1
12
10
L
Bellona
Mike Clise
Bellona
1
5
0
0.2
W
7
0
10
12
W
Charon
Skull226
Charon
1
0
15
8.5
L
0
4
0
0
W
14
0
11
19.5
L
Thanatos
Thanatos1717
Thanatos
0
5
1
0.1
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,460
Damage
37,633
51,930
Taken
80,750
48,334
Mitigated
49,862
16,658
Healing
6,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
4,878
1,992
254
632
11,997
14,259
0
3,144
8,755
13,540
1,874
L
2,923
1,206
1,275
1,156
11,960
6,477
0
5,952
6,008
8,465
990
W
10,043
5,309
0
2,742
10,952
6,155
0
1,003
9,779
0
16,299
L
Bellona
Mike Clise
Bellona
3,490
998
0
705
14,439
16,833
0
6,299
8,140
0
14,208
W
14,960
5,994
0
2,799
12,898
17,165
0
2,470
10,059
1,263
37,827
W
Charon
Skull226
Charon
4,842
572
80
1,755
4,423
2,905
0
633
3,751
20,773
0
L
11,409
3,053
0
658
17,574
5,904
0
13,124
4,300
0
35,828
W
38,737
1,209
0
8,396
11,660
7,850
0
442
11,085
64,291
0
L
Thanatos
Thanatos1717
Thanatos
5,760
828
0
1,731
13,185
4,675
0
10,550
2,635
0
16,463
L
14,051
5,864
0
877
23,592
15,973
0
13,743
9,549
574
24,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,789
Gold Earned
45,560
232
Minions Killed
159
3
Camps Cleared
5
976,329
Distance Traveled
767,316
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
10,466
1,047
26
3
1
176,202
0
L
Hel
8,897
890
12
1
0
101,257
0
W
Kali
10,949
1,095
13
1
2
209,188
0
L
Bellona
9,309
931
31
3
0
152,077
0
W
Surtr
11,511
1,151
57
6
0
214,681
0
W
Charon
10,555
1,056
48
5
0
185,288
0
L
Neith
9,099
910
65
7
0
164,049
0
W
Anubis
13,308
1,331
88
9
0
190,970
0
L
Thanatos
9,199
920
22
2
3
185,984
0
L
Surtr
9,056
906
29
3
2
163,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role