Player Matchup

King Arthur
King Arthur
KungPowCriken
King Arthur
Level 158
God Stats
0W - 1L
1,490 SR
Queue Stats
78W - 145L
1,400 Elo+
Party 2
The Morrigan
The Morrigan
MissyMissile99
The Morrigan
Level 158
God Stats
0W - 2L
1,445 SR
Queue Stats
85W - 145L
1,414 Elo+
Party 2
Cernunnos
Cernunnos
Soushi-Sushii
Cernunnos
Level 65
God Stats
13W - 20L
1,569 SR
Queue Stats
52W - 117L
1,383 Elo+
Party 2
Baron Samedi
Baron Samedi
antibioticsss
Baron Samedi
Level 106
God Stats
5W - 12L
1,451 SR
Queue Stats
43W - 108L
1,357 Elo+
Party 2
Ne Zha
Ne Zha
strawbrrychzcake
Ne Zha
Level 156
God Stats
0W - 1L
1,471 SR
Queue Stats
4W - 4L
1,548 Elo+
Party 2
Team Averages
Level 129
1,485 SR
1,420 Elo+

VS

Team Averages
Level 137
1,609 SR
1,524 Elo+
Discordia
Discordia
Charismic-
Discordia
Level 146
God Stats
4W - 3L
1,619 SR
Queue Stats
99W - 99L
1,571 Elo+
Party 1
Neith
Neith
Demarmenos
Neith
Level 146
God Stats
4W - 3L
1,728 SR
Queue Stats
163W - 126L
1,560 Elo+
Solo
Zhong Kui
Zhong Kui
Derp_Osiris
Zhong Kui
Level 145
God Stats
5W - 8L
1,500 SR
Queue Stats
78W - 90L
1,457 Elo+
Party 1
Terra
Terra
Kobe BeamN
Terra
Level 101
God Stats
84W - 67L
1,574 SR
Queue Stats
240W - 224L
1,503 Elo+
Solo
Ne Zha
Ne Zha
MagicMimikyu-Shy
Ne Zha
Level 147
God Stats
8W - 8L
1,622 SR
Queue Stats
113W - 94L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KungPowCriken
King Arthur
15
2 / 6 / 0
9,845
469
14,537
23,761
22,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Morrigan
MissyMissile99
The Morrigan
16
4 / 4 / 2
10,338
492
13,939
13,383
7,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
Soushi-Sushii
Cernunnos
16
0 / 2 / 1
9,495
452
4,582
15,096
6,549
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
antibioticsss
Baron Samedi
15
0 / 5 / 2
9,727
463
8,198
15,471
8,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 2 / 4
8,896
424
11,950
18,210
16,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Charismic-
Discordia
19
6 / 0 / 5
11,449
545
14,472
8,500
3,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Neith
18
4 / 1 / 6
11,638
554
15,411
12,508
6,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
Derp_Osiris
Zhong Kui
18
3 / 3 / 4
12,067
575
16,666
24,291
27,677
Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
15
0 / 2 / 11
10,324
492
6,176
20,434
18,798
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

19
6 / 0 / 5
11,753
560
11,251
16,915
12,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
6
Kills
19
19
Deaths
6
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Discordia
Charismic-
Discordia
6
0
5
8.5
W
Neith
4
1
6
7
W
Zhong Kui
Derp_Osiris
Zhong Kui
3
3
4
1.67
W
Terra
0
2
11
2.75
L
King Arthur
KungPowCriken
King Arthur
2
6
0
0.33
W
6
0
5
8.5
L
The Morrigan
MissyMissile99
The Morrigan
4
4
2
1.25
L
Cernunnos
Soushi-Sushii
Cernunnos
0
2
1
0.25
L
Baron Samedi
antibioticsss
Baron Samedi
0
5
2
0.2
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,206
Damage
63,976
85,921
Taken
82,648
61,117
Mitigated
69,053
20,215
Healing
37,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Charismic-
Discordia
14,472
129
0
1,000
8,500
3,601
0
2,342
6,158
100,503
0
W
Neith
15,411
5,238
0
3,316
12,508
6,855
2,661
4,017
8,491
0
114,185
W
Zhong Kui
Derp_Osiris
Zhong Kui
16,666
1,695
0
14,401
24,291
27,677
0
5,406
18,885
108,564
0
W
Terra
6,176
1,385
5,485
7,021
20,434
18,798
38
6,033
14,401
31,418
0
L
King Arthur
KungPowCriken
King Arthur
14,537
1,807
0
3,277
23,761
22,253
0
14,151
9,610
0
70,289
W
11,251
2,217
0
6,586
16,915
12,122
0
3,991
12,924
0
125,696
L
The Morrigan
MissyMissile99
The Morrigan
13,939
1,692
363
2,746
13,383
7,010
0
3,788
9,429
78,083
11,716
L
Cernunnos
Soushi-Sushii
Cernunnos
4,582
2,042
0
5,049
15,096
6,549
1,147
3,919
11,177
0
74,901
L
Baron Samedi
antibioticsss
Baron Samedi
8,198
402
974
1,926
15,471
8,413
454
8,314
7,157
75,533
0
L
11,950
2,177
0
5,880
18,210
16,892
0
7,142
11,068
0
43,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,301
Gold Earned
57,231
531
Minions Killed
682
0
Camps Cleared
0
1,984,035
Distance Traveled
2,167,697
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,449
545
157
7
0
463,097
2
W
Neith
11,638
554
161
8
0
373,912
0
W
Zhong Kui
12,067
575
170
8
0
350,704
1
W
Terra
10,324
492
47
2
0
448,797
2
L
King Arthur
9,845
469
105
5
0
392,594
0
W
Ne Zha
11,753
560
147
7
0
531,187
0
L
The Morrigan
10,338
492
119
6
0
419,134
1
L
Cernunnos
9,495
452
131
6
0
417,015
0
L
Baron Samedi
9,727
463
129
6
0
345,858
0
L
Ne Zha
8,896
424
47
2
0
409,434
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role