Player Matchup

Zhong Kui
Zhong Kui
DadsInJail
Zhong Kui
Level 84
God Stats
1W - 1L
1,719 SR
Queue Stats
92W - 80L
1,528 Elo+
Party 1
Gilgamesh
Gilgamesh
Filthysandro
Gilgamesh
Level 151
God Stats
1W - 1L
1,695 SR
Queue Stats
168W - 166L
1,514 Elo+
Party 1
Cerberus
Cerberus
KetaOfVengerberg
Cerberus
Level 123
God Stats
2W - 3L
1,302 SR
Queue Stats
199W - 191L
1,497 Elo+
Party 1
Jing Wei
Jing Wei
Läuw
Jing Wei
Level 157
God Stats
16W - 24L
1,438 SR
Queue Stats
857W - 868L
1,528 Elo+
Solo
Chronos
Chronos
ThatMemeDuck
Chronos
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 109L
1,450 Elo+
Party 1
Team Averages
Level 117
1,531 SR
1,503 Elo+

VS

Team Averages
Level 118
1,555 SR
1,506 Elo+
Surtr
Surtr
HanSoloV23
Surtr
Level 97
God Stats
3W - 1L
1,275 SR
Queue Stats
159W - 146L
1,508 Elo+
Party 2
Rama
Rama
Kajyn
Rama
Level 142
God Stats
13W - 6L
1,664 SR
Queue Stats
565W - 553L
1,491 Elo+
Solo
Bastet
Bastet
Lennhaarig
Bastet
Level 94
God Stats
2W - 1L
1,736 SR
Queue Stats
88W - 66L
1,489 Elo+
Party 2
Discordia
Discordia
namechanged9876
Discordia
Level 126
God Stats
5W - 2L
1,600 SR
Queue Stats
151W - 151L
1,514 Elo+
Party 2
Hera
Hera
woodsywood
Hera
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 72L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DadsInJail
Zhong Kui
16
5 / 6 / 10
9,874
760
11,314
15,992
17,509
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
Filthysandro
Gilgamesh
17
3 / 6 / 11
9,966
767
11,554
19,269
19,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 5 / 9
10,377
798
5,285
18,092
18,304
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
Läuw
Jing Wei
16
5 / 8 / 6
9,603
739
10,153
15,737
7,300
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Bow

Short Bow

+15%
Attack Speed

Chronos
ThatMemeDuck
Chronos
14
3 / 7 / 3
8,908
685
4,366
13,158
5,063
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
15
3 / 5 / 18
10,086
776
5,954
13,141
14,785
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
Kajyn
Rama
20
8 / 2 / 21
12,593
969
13,661
11,743
6,281
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bastet
Lennhaarig
Bastet
15
2 / 6 / 17
9,433
726
11,128
13,347
6,343
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
namechanged9876
Discordia
18
7 / 4 / 14
10,847
834
19,826
8,720
4,031
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
12 / 4 / 14
12,151
935
25,932
9,386
5,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
116
19
Kills
32
32
Deaths
21
39
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
DadsInJail
Zhong Kui
5
6
10
1.67
L
Gilgamesh
Filthysandro
Gilgamesh
3
6
11
1.42
W
Surtr
3
5
18
2.4
W
Rama
Kajyn
Rama
8
2
21
9.25
L
3
5
9
1.5
W
Bastet
Lennhaarig
Bastet
2
6
17
1.75
L
Jing Wei
Läuw
Jing Wei
5
8
6
1
L
Chronos
ThatMemeDuck
Chronos
3
7
3
0.64
W
Discordia
namechanged9876
Discordia
7
4
14
3.5
W
12
4
14
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,672
Damage
76,501
82,248
Taken
56,337
67,601
Mitigated
36,538
18,293
Healing
13,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
DadsInJail
Zhong Kui
11,314
1,235
638
2,175
15,992
17,509
588
10,739
5,253
24,298
0
L
Gilgamesh
Filthysandro
Gilgamesh
11,554
1,808
3,313
3,043
19,269
19,425
0
9,710
9,559
5,890
21,459
W
Surtr
5,954
1,748
1,496
2,028
13,141
14,785
84
3,961
8,794
289
10,263
W
Rama
Kajyn
Rama
13,661
10,239
827
4,469
11,743
6,281
4,830
6,845
4,797
0
39,414
L
5,285
203
2,883
3,855
18,092
18,304
0
11,038
7,054
15,144
0
W
Bastet
Lennhaarig
Bastet
11,128
2,875
351
1,572
13,347
6,343
1,312
5,783
7,426
0
13,496
L
Jing Wei
Läuw
Jing Wei
10,153
6,787
295
511
15,737
7,300
900
6,410
9,327
0
26,304
L
Chronos
ThatMemeDuck
Chronos
4,366
866
748
832
13,158
5,063
80
8,123
5,035
10,356
0
W
Discordia
namechanged9876
Discordia
19,826
1,089
705
727
8,720
4,031
1,149
2,001
6,474
30,980
0
W
25,932
7,159
618
1,030
9,386
5,098
1,808
4,116
5,184
51,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,728
Gold Earned
55,110
138
Minions Killed
146
0
Camps Cleared
0
966,601
Distance Traveled
1,153,514
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,874
760
33
3
0
190,346
0
L
Gilgamesh
9,966
767
32
2
0
205,699
0
W
Surtr
10,086
776
10
1
0
213,486
0
W
Rama
12,593
969
61
5
0
235,778
0
L
Cerberus
10,377
798
29
2
0
192,826
0
W
Bastet
9,433
726
7
1
0
270,491
0
L
Jing Wei
9,603
739
31
2
0
219,186
0
L
Chronos
8,908
685
13
1
0
158,544
0
W
Discordia
10,847
834
15
1
0
232,068
0
W
Hera
12,151
935
53
4
0
201,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role