Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Moopeex
Izanami
Level 98
God Stats
7W - 3L
1,725 SR
Queue Stats
248W - 225L
1,509 Elo+
Party 1
Tsukuyomi
Tsukuyomi
lnfernus
Tsukuyomi
Level 153
God Stats
3W - 0L
1,876 SR
Queue Stats
84W - 61L
1,777 Elo+
Solo
Charon
Charon
salamander9853
Charon
Level 129
God Stats
4W - 0L
1,854 SR
Queue Stats
268W - 262L
1,473 Elo+
Party 1
Team Averages
Level 132
1,691 SR
1,552 Elo+

VS

Team Averages
Level 106
1,400 SR
1,513 Elo+
Chiron
Chiron
Dyrazami
Chiron
Level 21
God Stats
4W - 3L
1,500 SR
Queue Stats
304W - 316L
1,466 Elo+
Solo
Chang'e
Chang'e
HUGITO
Chang'e
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 30L
1,550 Elo+
Solo
Mercury
Mercury
SirForbi
Mercury
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
162W - 147L
1,527 Elo+
Solo
Atlas
Atlas
siemback2
Atlas
Level 96
God Stats
0W - 3L
1,204 SR
Queue Stats
169W - 168L
1,539 Elo+
Solo
Geb
Geb
woodsywood
Geb
Level 129
God Stats
0W - 2L
1,298 SR
Queue Stats
67W - 72L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
4 / 1 / 14
8,791
977
8,082
5,650
3,730
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Chang'e
 
Chang'e
14
1 / 2 / 12
7,883
876
7,532
12,215
6,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Izanami
Moopeex
Izanami
15
4 / 2 / 11
8,638
960
11,113
6,581
3,429
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
lnfernus
Tsukuyomi
16
6 / 1 / 10
8,757
973
12,548
11,861
9,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 1 / 13
8,770
974
9,236
13,081
13,791
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Dyrazami
Chiron
12
2 / 5 / 2
6,996
777
7,461
9,269
3,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Chang'e
HUGITO
Chang'e
15
2 / 4 / 4
7,441
827
6,110
13,015
6,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Mercury
SirForbi
Mercury
14
1 / 4 / 2
7,032
781
8,084
11,437
5,220
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

Atlas
siemback2
Atlas
5
0 / 0 / 0
5,360
596
0
758
241
14
1 / 5 / 3
7,242
805
5,878
17,587
18,092
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
17
18
Kills
6
7
Deaths
18
60
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
1
14
11
W
Chang'e
 
Chang'e
1
2
12
3.5
L
Chiron
Dyrazami
Chiron
2
5
2
0.6
L
Chang'e
HUGITO
Chang'e
2
4
4
1
W
Izanami
Moopeex
Izanami
4
2
11
4.75
L
Mercury
SirForbi
Mercury
1
4
2
0.5
W
Tsukuyomi
lnfernus
Tsukuyomi
6
1
10
11
W
3
1
13
9.5
L
Atlas
siemback2
Atlas
0
0
0
0
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,511
Damage
27,533
49,388
Taken
52,066
37,196
Mitigated
33,694
26,076
Healing
15,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
8,082
1,094
1,450
1,061
5,650
3,730
1,316
1,791
3,734
20,849
0
W
Chang'e
 
Chang'e
7,532
922
12,618
6,843
12,215
6,718
625
3,093
9,122
14,953
0
L
Chiron
Dyrazami
Chiron
7,461
1,176
459
479
9,269
3,902
0
4,138
4,807
0
16,556
L
Chang'e
HUGITO
Chang'e
6,110
724
3,091
4,421
13,015
6,239
0
7,044
5,584
17,818
0
W
Izanami
Moopeex
Izanami
11,113
6,307
0
0
6,581
3,429
3,346
1,872
4,681
0
34,521
L
Mercury
SirForbi
Mercury
8,084
2,083
1,574
2,435
11,437
5,220
0
4,611
6,538
0
18,407
W
Tsukuyomi
lnfernus
Tsukuyomi
12,548
2,299
564
975
11,861
9,528
1,098
2,111
9,712
0
24,752
W
9,236
908
677
1,888
13,081
13,791
710
3,130
9,807
13,056
0
L
Atlas
siemback2
Atlas
0
0
0
0
758
241
0
610
148
0
0
L
5,878
288
437
2,184
17,587
18,092
0
6,784
9,740
11,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,839
Gold Earned
34,071
114
Minions Killed
85
0
Camps Cleared
0
938,795
Distance Traveled
670,047
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,791
977
24
3
0
174,009
0
W
Chang'e
7,883
876
20
2
0
183,277
0
L
Chiron
6,996
777
23
3
0
158,747
0
L
Chang'e
7,441
827
24
3
0
161,810
0
W
Izanami
8,638
960
46
5
0
168,729
0
L
Mercury
7,032
781
25
3
0
198,534
0
W
Tsukuyomi
8,757
973
14
2
0
205,803
0
W
Charon
8,770
974
10
1
0
206,977
0
L
Atlas
5,360
596
0
0
0
0
0
L
Geb
7,242
805
13
1
0
150,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role