Player Matchup

Kuzenbo
Kuzenbo
Silver II
KAJomo246
Kuzenbo
Silver II
Level 126
God Stats
7W - 7L
1,584 SR
Queue Stats
100W - 114L
911 MMR
Solo
Loki
Loki
Silver III
TinyArmy
Loki
Silver III
Level 129
God Stats
9W - 20L
1,497 SR
Queue Stats
290W - 324L
913 MMR
Solo
Anhur
Anhur
Silver IV
VENIIIVIDIIIVICI
Anhur
Silver IV
Level 111
God Stats
10W - 11L
1,573 SR
Queue Stats
244W - 261L
898 MMR
Solo
Horus
Horus
Silver I
redninja390
Horus
Silver I
Level 126
God Stats
71W - 78L
1,503 SR
Queue Stats
209W - 218L
991 MMR
Solo
Discordia
Discordia
Silver II
y Rebel
Discordia
Silver II
Level 127
God Stats
6W - 3L
1,641 SR
Queue Stats
186W - 211L
970 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 124
1,560 SR
937 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 123
1,523 SR
937 MMR
Nike
Nike
Silver III
BLOOD_IN_MY_EYES
Nike
Silver III
Level 180
God Stats
18W - 13L
1,523 SR
Queue Stats
354W - 407L
919 MMR
Solo
Olorun
Olorun
Silver II
Fysz_NewKing12
Olorun
Silver II
Level 60
God Stats
34W - 36L
1,477 SR
Queue Stats
432W - 462L
989 MMR
Solo
Bastet
Bastet
Silver III
aikeido
Bastet
Silver III
Level 159
God Stats
5W - 5L
1,580 SR
Queue Stats
1,140W - 1,159L
938 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver III
sugmadic344
Morgan Le Fay
Silver III
Level 104
God Stats
84W - 86L
1,517 SR
Queue Stats
235W - 250L
956 MMR
Solo
Ymir
Ymir
Silver III
utherr123
Ymir
Silver III
Level 112
God Stats
170W - 180L
1,520 SR
Queue Stats
608W - 611L
882 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
KAJomo246
Kuzenbo
8
0 / 2 / 2
5,669
405
3,598
11,479
9,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Loki
9
0 / 3 / 3
5,779
413
4,559
11,353
3,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 3 / 0
6,586
470
5,132
12,151
3,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
3 / 4 / 0
7,659
547
8,279
13,092
9,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
y Rebel
Discordia
13
1 / 3 / 0
6,949
496
2,796
8,022
2,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
SurtrBakasuraKaliThanatos

VS

Bans
CharybdisRavanaMartichorasUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 3
7,871
562
4,614
15,699
6,313
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
4 / 0 / 0
8,233
588
9,454
8,435
3,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
aikeido
Bastet
16
5 / 0 / 3
9,200
657
7,818
11,169
4,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
sugmadic344
Morgan Le Fay
13
4 / 1 / 2
8,319
594
11,716
8,928
3,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
13
2 / 3 / 1
8,102
579
6,895
12,018
5,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
6
Kills
15
15
Deaths
6
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
2
3
0.75
W
4
0
0
4
L
Kuzenbo
KAJomo246
Kuzenbo
0
2
2
0.5
L
Loki
0
3
3
0.5
L
2
3
0
0.67
W
Bastet
aikeido
Bastet
5
0
3
6.5
L
3
4
0
0.75
W
Morgan Le Fay
sugmadic344
Morgan Le Fay
4
1
2
5
W
Ymir
2
3
1
0.83
L
Discordia
y Rebel
Discordia
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,364
Damage
40,497
56,097
Taken
56,249
29,199
Mitigated
23,362
15,127
Healing
21,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,614
259
1,539
5,784
15,699
6,313
270
2,171
13,528
0
41,656
W
9,454
4,581
790
3,261
8,435
3,010
3,166
1,074
7,289
59,724
0
L
Kuzenbo
KAJomo246
Kuzenbo
3,598
1,902
201
3,053
11,479
9,357
0
5,447
5,902
14,283
0
L
Loki
4,559
1,196
0
2,759
11,353
3,469
0
4,829
6,356
0
27,300
L
5,132
2,666
0
4,312
12,151
3,898
0
4,389
7,594
0
44,405
W
Bastet
aikeido
Bastet
7,818
2,313
0
6,439
11,169
4,569
835
283
10,886
0
76,064
L
8,279
4,042
40
2,645
13,092
9,508
0
6,913
6,135
0
57,380
W
Morgan Le Fay
sugmadic344
Morgan Le Fay
11,716
871
0
2,012
8,928
3,700
776
2,913
6,015
62,684
0
W
Ymir
6,895
1,538
0
1,399
12,018
5,770
624
43
11,831
54,716
0
L
Discordia
y Rebel
Discordia
2,796
51
0
2,117
8,022
2,967
0
5,810
1,920
52,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,642
Gold Earned
41,725
290
Minions Killed
465
0
Camps Cleared
0
1,295,856
Distance Traveled
1,418,415
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,871
562
58
4
0
283,217
1
W
Olorun
8,233
588
105
8
0
271,691
3
L
Kuzenbo
5,669
405
11
1
0
264,608
2
L
Loki
5,779
413
43
3
0
292,007
8
L
Anhur
6,586
470
74
5
0
257,868
0
W
Bastet
9,200
657
119
9
0
340,661
0
L
Horus
7,659
547
74
5
0
232,874
0
W
Morgan Le Fay
8,319
594
95
7
0
277,817
0
W
Ymir
8,102
579
88
6
0
245,029
0
L
Discordia
6,949
496
88
6
0
248,499
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role