Player Matchup

Poseidon
Poseidon
Silver IV
 
Poseidon
Silver IV
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver III
KAJomo246
Bacchus
Silver III
Level 126
God Stats
63W - 77L
1,448 SR
Queue Stats
100W - 114L
863 MMR
Solo
Zeus
Zeus
Bronze IV
LoveIsUniversal
Zeus
Bronze IV
Level 129
God Stats
12W - 21L
1,349 SR
Queue Stats
25W - 64L
653 MMR
Solo
Nu Wa
Nu Wa
Silver V
UltimaxTheOne
Nu Wa
Silver V
Level 64
God Stats
12W - 9L
1,312 SR
Queue Stats
150W - 170L
752 MMR
Solo
Sun Wukong
Sun Wukong
Silver V
doRKis
Sun Wukong
Silver V
Level 97
God Stats
13W - 14L
1,398 SR
Queue Stats
249W - 285L
703 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 113
1,401 SR
894 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 130
1,457 SR
762 MMR
Hercules
Hercules
Silver V
GODLYkreATIoN
Hercules
Silver V
Level 159
God Stats
2W - 1L
1,457 SR
Queue Stats
152W - 167L
670 MMR
Solo
Hun Batz
Hun Batz
Bronze III
GUSPAVOYT
Hun Batz
Bronze III
Level 66
God Stats
4W - 6L
1,362 SR
Queue Stats
51W - 74L
758 MMR
Solo
Tiamat
Tiamat
Silver III
IVIeticulous
Tiamat
Silver III
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 81L
916 MMR
Solo
Aphrodite
Aphrodite
Silver V
Marchey_
Aphrodite
Silver V
Level 128
God Stats
5W - 2L
1,724 SR
Queue Stats
389W - 436L
628 MMR
Solo
Skadi
Skadi
Silver IV
stacisbak21
Skadi
Silver IV
Level 158
God Stats
2W - 2L
1,240 SR
Queue Stats
71W - 102L
837 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
1 / 0 / 0
8,500
773
1,803
5,400
1,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
KAJomo246
Bacchus
7
0 / 0 / 0
4,767
433
3,492
6,237
4,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

7
0 / 3 / 0
4,788
435
2,400
4,060
1,042
Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

9
1 / 5 / 0
5,520
502
4,521
7,780
2,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Sun Wukong
doRKis
Sun Wukong
9
3 / 5 / 0
5,536
503
8,545
12,652
7,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bans
RavanaCu ChulainnAchillesKali

VS

Bans
MartichorasAo KuangJanusThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GODLYkreATIoN
Hercules
11
5 / 4 / 0
7,194
654
7,164
12,383
9,369
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Hun Batz
GUSPAVOYT
Hun Batz
12
1 / 1 / 2
6,674
607
3,630
8,874
3,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
11
4 / 0 / 1
6,432
585
5,407
6,118
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Aphrodite
Marchey_
Aphrodite
10
2 / 0 / 0
5,949
541
2,051
4,607
2,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
1 / 0 / 2
5,824
529
3,230
5,545
2,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
5
Kills
13
13
Deaths
5
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
0
0
1
W
Hercules
GODLYkreATIoN
Hercules
5
4
0
1.25
W
Hun Batz
GUSPAVOYT
Hun Batz
1
1
2
2
W
Tiamat
4
0
1
4.5
L
Bacchus
KAJomo246
Bacchus
0
0
0
0
L
0
3
0
0
W
Aphrodite
Marchey_
Aphrodite
2
0
0
2
L
1
5
0
0.2
L
Sun Wukong
doRKis
Sun Wukong
3
5
0
0.6
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,761
Damage
21,482
36,129
Taken
37,527
17,022
Mitigated
20,521
6,509
Healing
17,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
1,803
448
0
201
5,400
1,839
0
122
5,278
99,519
0
W
Hercules
GODLYkreATIoN
Hercules
7,164
3,228
0
2,588
12,383
9,369
0
628
11,683
0
50,266
W
Hun Batz
GUSPAVOYT
Hun Batz
3,630
671
0
5,013
8,874
3,397
0
1,794
6,924
0
57,302
W
Tiamat
5,407
413
0
2,139
6,118
2,793
0
3,622
2,369
47,526
0
L
Bacchus
KAJomo246
Bacchus
3,492
231
0
2,049
6,237
4,484
0
2,418
3,724
11,785
0
L
2,400
251
0
977
4,060
1,042
80
737
3,323
21,936
0
W
Aphrodite
Marchey_
Aphrodite
2,051
147
2,731
3,128
4,607
2,800
0
3,038
1,469
20,709
0
L
4,521
2,097
0
650
7,780
2,579
760
4,072
3,645
31,660
0
L
Sun Wukong
doRKis
Sun Wukong
8,545
2,881
0
2,632
12,652
7,078
0
32
12,556
0
31,677
W
3,230
1,203
0
1,416
5,545
2,162
442
2,929
2,538
0
39,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,111
Gold Earned
32,073
307
Minions Killed
373
0
Camps Cleared
0
984,510
Distance Traveled
1,051,289
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,500
773
172
16
0
257,930
0
W
Hercules
7,194
654
88
8
0
195,864
0
W
Hun Batz
6,674
607
99
9
0
236,592
2
W
Tiamat
6,432
585
80
7
0
207,986
0
L
Bacchus
4,767
433
12
1
0
196,115
1
L
Zeus
4,788
435
31
3
0
151,299
0
W
Aphrodite
5,949
541
42
4
0
200,172
2
L
Nu Wa
5,520
502
52
5
0
180,620
0
L
Sun Wukong
5,536
503
40
4
0
198,546
1
W
Skadi
5,824
529
64
6
0
210,675
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role