Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Ball0utxKno
Bellona
Level 47
God Stats
8W - 1L
1,571 SR
Queue Stats
146W - 165L
1,430 Elo+
Party 3
Neith
Neith
ConcreteChunk12
Neith
Level 95
God Stats
4W - 1L
1,669 SR
Queue Stats
36W - 15L
1,652 Elo+
Party 3
Kukulkan
Kukulkan
Frogulon6991
Kukulkan
Level 28
God Stats
1W - 2L
1,241 SR
Queue Stats
19W - 23L
1,279 Elo+
Party 2
Thanatos
Thanatos
gorillafunfun
Thanatos
Level 106
God Stats
1W - 2L
1,282 SR
Queue Stats
35W - 38L
1,433 Elo+
Party 2
Team Averages
Level 80
1,453 SR
1,459 Elo+

VS

Team Averages
Level 113
1,565 SR
1,487 Elo+
Mulan
Mulan
 
Mulan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
GHOSTKILLER6779
Ra
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 41L
1,540 Elo+
Party 1
Achilles
Achilles
JusTJ0hnny
Achilles
Level 123
God Stats
9W - 10L
1,637 SR
Queue Stats
9W - 10L
1,409 Elo+
Solo
Bakasura
Bakasura
gimmedastix5801
Bakasura
Level 109
God Stats
4W - 3L
1,468 SR
Queue Stats
94W - 78L
1,478 Elo+
Party 1
Martichoras
Martichoras
shadowsavage11
Martichoras
Level 100
God Stats
3W - 2L
1,720 SR
Queue Stats
128W - 117L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
3 / 3 / 3
6,704
1,341
5,605
8,812
6,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
Ball0utxKno
Bellona
11
2 / 0 / 4
6,581
1,316
2,586
6,027
5,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 0 / 5
6,272
1,254
6,415
4,803
1,803
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Kukulkan
Frogulon6991
Kukulkan
12
1 / 1 / 3
6,327
1,265
3,750
1,476
508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
gorillafunfun
Thanatos
11
1 / 0 / 6
6,358
1,272
3,148
5,121
2,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

368

VS

Team 2 Tickets

351

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
0 / 3 / 3
5,909
1,182
6,550
7,647
5,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 2 / 3
6,373
1,275
4,531
4,181
1,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
JusTJ0hnny
Achilles
10
0 / 0 / 0
5,229
1,046
0
0
0
Bakasura
11
1 / 2 / 2
6,424
1,285
4,398
6,909
3,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Martichoras
shadowsavage11
Martichoras
11
2 / 1 / 2
6,660
1,332
7,125
5,006
2,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
8
Kills
4
4
Deaths
8
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
3
3
1.5
L
Mulan
 
Mulan
0
3
3
0.5
W
Bellona
Ball0utxKno
Bellona
2
0
4
4
W
1
0
5
3.5
W
Kukulkan
Frogulon6991
Kukulkan
1
1
3
2.5
L
1
2
3
1.25
L
Achilles
JusTJ0hnny
Achilles
0
0
0
0
L
Bakasura
1
2
2
1
W
Thanatos
gorillafunfun
Thanatos
1
0
6
4
L
Martichoras
shadowsavage11
Martichoras
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,504
Damage
22,604
26,239
Taken
23,743
17,088
Mitigated
13,407
3,247
Healing
5,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
5,605
690
0
0
8,812
6,977
0
1,997
6,443
0
14,604
L
Mulan
 
Mulan
6,550
797
0
1,535
7,647
5,539
0
1,264
6,277
0
9,080
W
Bellona
Ball0utxKno
Bellona
2,586
595
0
254
6,027
5,469
0
877
4,744
0
7,676
W
6,415
3,983
0
1,539
4,803
1,803
0
469
4,119
0
18,487
W
Kukulkan
Frogulon6991
Kukulkan
3,750
350
0
45
1,476
508
0
207
1,192
16,910
0
L
4,531
361
312
228
4,181
1,630
0
651
3,498
21,669
0
L
Achilles
JusTJ0hnny
Achilles
0
0
0
0
0
0
0
0
0
0
0
L
Bakasura
4,398
3,512
0
1,604
6,909
3,930
0
1,010
5,815
0
7,906
W
Thanatos
gorillafunfun
Thanatos
3,148
969
0
1,409
5,121
2,331
0
1,062
3,789
0
10,838
L
Martichoras
shadowsavage11
Martichoras
7,125
2,573
0
1,335
5,006
2,308
0
561
4,403
0
21,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,242
Gold Earned
30,595
120
Minions Killed
102
5
Camps Cleared
4
565,418
Distance Traveled
419,160
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,704
1,341
20
4
1
106,425
0
L
Mulan
5,909
1,182
3
1
0
92,128
0
W
Bellona
6,581
1,316
14
3
0
120,692
0
W
Neith
6,272
1,254
19
4
2
115,750
0
W
Kukulkan
6,327
1,265
48
10
0
101,612
0
L
Ra
6,373
1,275
49
10
1
106,335
0
L
Achilles
5,229
1,046
0
0
0
0
0
L
Bakasura
6,424
1,285
22
4
2
118,390
0
W
Thanatos
6,358
1,272
19
4
2
120,939
0
L
Martichoras
6,660
1,332
28
6
1
102,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role