Player Matchup

Charon
Charon
 
Charon
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
PandaPoo772674
Yu Huang
Level 89
God Stats
5W - 9L
1,502 SR
Queue Stats
593W - 555L
1,555 Elo+
Solo
Shiva
Shiva
RickySpanish410
Shiva
Level 51
God Stats
24W - 12L
1,533 SR
Queue Stats
258W - 254L
1,419 Elo+
Solo
Loki
Loki
Umbrixs
Loki
Level 127
God Stats
9W - 5L
1,527 SR
Queue Stats
398W - 378L
1,510 Elo+
Solo
Izanami
Izanami
iiSikez
Izanami
Level 128
God Stats
3W - 1L
1,518 SR
Queue Stats
219W - 205L
1,519 Elo+
Party 1
Team Averages
Level 106
1,516 SR
1,501 Elo+

VS

Team Averages
Level 137
1,594 SR
1,509 Elo+
Atlas
Atlas
BOZOdaRIddLEr88
Atlas
Level 154
God Stats
7W - 6L
1,636 SR
Queue Stats
192W - 196L
1,452 Elo+
Solo
Xbalanque
Xbalanque
ClaspMyGoose
Xbalanque
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,540 Elo+
Solo
Kukulkan
Kukulkan
I-Doky-I
Kukulkan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 146L
1,541 Elo+
Party 2
Charon
Charon
Italian-taco-
Charon
Level 147
God Stats
0W - 1L
1,785 SR
Queue Stats
115W - 122L
1,502 Elo+
Party 2
Thanatos
Thanatos
coraje_kill
Thanatos
Level 151
God Stats
9W - 6L
1,547 SR
Queue Stats
34W - 40L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
13
2 / 0 / 5
8,420
561
5,601
9,958
7,057
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yu Huang
15
4 / 0 / 3
8,672
578
8,642
7,810
3,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

15
0 / 1 / 2
8,909
594
10,304
16,987
15,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
Umbrixs
Loki
13
7 / 1 / 4
8,410
561
8,581
9,807
3,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
iiSikez
Izanami
15
1 / 5 / 2
8,976
598
6,806
14,592
6,533
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 0
7,925
528
10,755
14,011
11,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
ClaspMyGoose
Xbalanque
13
1 / 3 / 2
7,382
492
11,593
12,509
4,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
I-Doky-I
Kukulkan
12
0 / 5 / 0
6,707
447
5,878
9,688
3,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

12
0 / 1 / 0
7,009
467
4,558
13,979
11,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
coraje_kill
Thanatos
14
4 / 5 / 0
8,017
534
6,588
15,050
5,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
14
Kills
6
7
Deaths
15
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
2
0
5
4.5
L
1
1
0
1
L
Xbalanque
ClaspMyGoose
Xbalanque
1
3
2
0.67
L
Kukulkan
I-Doky-I
Kukulkan
0
5
0
0
L
0
1
0
0
W
Yu Huang
4
0
3
5.5
W
0
1
2
1
W
Loki
Umbrixs
Loki
7
1
4
9
L
Thanatos
coraje_kill
Thanatos
4
5
0
0.8
W
Izanami
iiSikez
Izanami
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,934
Damage
39,372
59,154
Taken
65,237
35,304
Mitigated
36,936
16,707
Healing
22,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
5,601
1,698
2,045
4,065
9,958
7,057
0
4,514
5,444
20,182
0
L
10,755
3,369
0
4,710
14,011
11,336
0
159
13,852
53,336
0
L
Xbalanque
ClaspMyGoose
Xbalanque
11,593
4,757
0
3,020
12,509
4,440
24
1,274
11,235
0
65,849
L
Kukulkan
I-Doky-I
Kukulkan
5,878
396
0
1,148
9,688
3,606
0
5,561
4,127
51,778
0
L
4,558
804
0
3,771
13,979
11,587
0
5,918
8,061
25,882
0
W
Yu Huang
8,642
285
0
500
7,810
3,231
0
3,867
3,943
66,346
0
W
10,304
1,179
0
3,588
16,987
15,225
0
9,191
6,879
159
75,046
W
Loki
Umbrixs
Loki
8,581
3,198
0
697
9,807
3,258
0
2,008
7,696
0
47,091
L
Thanatos
coraje_kill
Thanatos
6,588
2,210
0
9,870
15,050
5,967
42
1,497
13,553
0
67,755
W
Izanami
iiSikez
Izanami
6,806
5,127
0
5,812
14,592
6,533
3,270
735
13,857
0
92,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,387
Gold Earned
37,040
467
Minions Killed
416
0
Camps Cleared
0
1,495,914
Distance Traveled
1,550,259
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,420
561
18
1
0
287,703
2
L
Atlas
7,925
528
96
6
0
311,503
0
L
Xbalanque
7,382
492
106
7
0
269,730
0
L
Kukulkan
6,707
447
95
6
0
293,275
3
L
Charon
7,009
467
24
2
0
332,847
1
W
Yu Huang
8,672
578
117
8
0
306,800
0
W
Shiva
8,909
594
122
8
0
281,344
0
W
Loki
8,410
561
62
4
0
368,377
0
L
Thanatos
8,017
534
95
6
0
342,904
2
W
Izanami
8,976
598
148
10
0
251,690
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role