Player Matchup

Janus
Janus
Gold II
 
Janus
Gold II
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Silver I
 
Atlas
Silver I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bastet
Bastet
Gold III
Moonlîght
Bastet
Gold III
Level 158
God Stats
18W - 25L
1,605 SR
Queue Stats
256W - 263L
1,456 MMR
Party 1
Thanatos
Thanatos
Gold IV
SullyKin
Thanatos
Gold IV
Level 111
God Stats
1W - 0L
1,867 SR
Queue Stats
41W - 42L
1,515 MMR
Solo
Chiron
Chiron
Gold II
Zotboss
Chiron
Gold II
Level 156
God Stats
2W - 4L
1,400 SR
Queue Stats
233W - 237L
1,518 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 141
1,575 SR
1,498 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 120
1,550 SR
1,519 MMR
Khepri
Khepri
Gold III
Diavolouz
Khepri
Gold III
Level 125
God Stats
0W - 2L
1,505 SR
Queue Stats
146W - 146L
1,504 MMR
Solo
Chernobog
Chernobog
Gold IV
Pablo_big_mane
Chernobog
Gold IV
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 116L
1,536 MMR
Solo
Chaac
Chaac
Bronze III
SHONE ALLAH
Chaac
Bronze III
Level 71
God Stats
0W - 3L
1,481 SR
Queue Stats
30W - 43L
1,508 MMR
Solo
Ix Chel
Ix Chel
Gold III
YouKnowPoo
Ix Chel
Gold III
Level 141
God Stats
1W - 1L
1,712 SR
Queue Stats
155W - 161L
1,498 MMR
Solo
Thor
Thor
Bronze V
iFrageon
Thor
Bronze V
Level 163
God Stats
0W - 1L
1,554 SR
Queue Stats
3W - 5L
1,546 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
1 / 0 / 1
8,000
571
5,143
4,410
1,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Atlas
 
Atlas
12
1 / 0 / 3
7,453
532
3,143
10,595
9,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Bastet
Moonlîght
Bastet
13
3 / 0 / 2
7,666
548
7,309
10,412
3,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
SullyKin
Thanatos
14
5 / 0 / 2
9,089
649
8,720
11,036
7,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
Zotboss
Chiron
14
2 / 0 / 2
8,309
594
10,136
7,749
3,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
FenrirAo KuangRavana

VS

Bans
SurtrSusanoKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Diavolouz
Khepri
9
0 / 1 / 0
5,984
427
2,936
7,898
6,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Chernobog
Pablo_big_mane
Chernobog
11
0 / 1 / 0
6,283
449
4,453
9,381
3,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 4 / 0
5,594
400
3,098
9,556
3,918
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Ix Chel
YouKnowPoo
Ix Chel
12
0 / 3 / 0
6,952
497
3,054
8,904
3,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Thor
12
0 / 3 / 0
6,666
476
2,842
12,921
4,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+150
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 6s. This effect can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
12
Kills
0
0
Deaths
12
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
0
1
1.5
W
Atlas
 
Atlas
1
0
3
2.5
L
Khepri
Diavolouz
Khepri
0
1
0
0
W
Bastet
Moonlîght
Bastet
3
0
2
4
L
Chernobog
Pablo_big_mane
Chernobog
0
1
0
0
L
0
4
0
0
W
Thanatos
SullyKin
Thanatos
5
0
2
6
L
Ix Chel
YouKnowPoo
Ix Chel
0
3
0
0
W
Chiron
Zotboss
Chiron
2
0
2
3
L
Thor
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,451
Damage
16,383
44,202
Taken
48,660
25,587
Mitigated
21,387
19,568
Healing
12,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,143
157
0
500
4,410
1,698
0
1,582
2,828
78,038
0
W
Atlas
 
Atlas
3,143
1,413
0
2,154
10,595
9,136
0
2,798
7,741
15,407
0
L
Khepri
Diavolouz
Khepri
2,936
391
0
2,314
7,898
6,546
0
2,592
5,144
13,335
0
W
Bastet
Moonlîght
Bastet
7,309
2,120
0
2,582
10,412
3,929
0
1,019
9,333
0
61,467
L
Chernobog
Pablo_big_mane
Chernobog
4,453
3,422
0
2,822
9,381
3,283
0
434
8,716
0
43,729
L
3,098
1,105
0
3,423
9,556
3,918
0
0
9,006
0
23,908
W
Thanatos
SullyKin
Thanatos
8,720
3,055
0
11,349
11,036
7,699
609
1,136
9,900
104
62,844
L
Ix Chel
YouKnowPoo
Ix Chel
3,054
150
1,287
2,298
8,904
3,181
0
3,639
4,957
64,438
0
W
Chiron
Zotboss
Chiron
10,136
3,752
403
2,580
7,749
3,125
547
788
6,961
0
64,248
L
Thor
2,842
979
0
750
12,921
4,459
0
1,252
11,579
0
59,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,517
Gold Earned
31,479
454
Minions Killed
359
0
Camps Cleared
0
1,472,286
Distance Traveled
1,307,263
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,000
571
131
9
0
297,455
2
W
Atlas
7,453
532
17
1
0
291,593
5
L
Khepri
5,984
427
17
1
0
280,425
4
W
Bastet
7,666
548
94
7
0
323,871
7
L
Chernobog
6,283
449
79
6
0
283,953
3
L
Chaac
5,594
400
37
3
0
173,050
0
W
Thanatos
9,089
649
102
7
0
289,313
1
L
Ix Chel
6,952
497
127
9
0
273,522
4
W
Chiron
8,309
594
110
8
0
270,054
4
L
Thor
6,666
476
99
7
0
296,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role