Player Matchup

Ne Zha
Ne Zha
Daniel543
Ne Zha
Level 162
God Stats
4W - 2L
1,507 SR
Queue Stats
166W - 88L
1,656 Elo+
Party 1
Janus
Janus
Erik1994
Janus
Level 155
God Stats
15W - 15L
1,701 SR
Queue Stats
170W - 141L
1,692 Elo+
Party 1
Nemesis
Nemesis
YoureNobody
Nemesis
Level 186
God Stats
30W - 32L
1,479 SR
Queue Stats
473W - 401L
1,466 Elo+
Party 1
Amaterasu
Amaterasu
bendirt01
Amaterasu
Level 127
God Stats
1W - 2L
1,786 SR
Queue Stats
90W - 43L
1,706 Elo+
Party 1
Chronos
Chronos
oTastey
Chronos
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 73L
1,581 Elo+
Solo
Team Averages
Level 138
1,595 SR
1,620 Elo+

VS

Team Averages
Level 125
1,571 SR
1,578 Elo+
Shiva
Shiva
GodofPIGz
Shiva
Level 207
God Stats
1W - 2L
1,214 SR
Queue Stats
172W - 164L
1,596 Elo+
Party 3
Janus
Janus
JacMally
Janus
Level 139
God Stats
2W - 6L
1,555 SR
Queue Stats
122W - 122L
1,620 Elo+
Party 2
Athena
Athena
Scr33ching
Athena
Level 128
God Stats
5W - 6L
1,573 SR
Queue Stats
28W - 41L
1,490 Elo+
Party 3
Danzaburou
Danzaburou
lïck
Danzaburou
Level 49
God Stats
8W - 4L
1,743 SR
Queue Stats
55W - 39L
1,641 Elo+
Party 2
Kali
Kali
retrosteam46
Kali
Level 101
God Stats
8W - 5L
1,771 SR
Queue Stats
117W - 126L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Daniel543
Ne Zha
10
5 / 1 / 3
6,251
521
7,324
5,778
4,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Janus
Erik1994
Janus
12
1 / 1 / 5
7,035
586
4,423
4,927
1,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
YoureNobody
Nemesis
11
3 / 1 / 5
6,853
571
6,699
9,148
3,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
bendirt01
Amaterasu
13
0 / 1 / 0
7,662
639
7,273
13,011
6,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Chronos
oTastey
Chronos
13
1 / 1 / 1
7,204
600
4,420
7,124
3,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
GodofPIGz
Shiva
13
3 / 0 / 0
7,287
607
11,538
13,917
9,296
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
JacMally
Janus
12
1 / 1 / 0
6,477
540
1,356
5,544
1,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Scr33ching
Athena
9
0 / 3 / 1
5,584
465
833
9,161
5,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
lïck
Danzaburou
12
1 / 3 / 0
6,660
555
3,918
6,585
1,995
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 3 / 2
5,833
486
2,727
13,801
5,414
Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
10
Kills
5
5
Deaths
10
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Daniel543
Ne Zha
5
1
3
6.5
W
Janus
Erik1994
Janus
1
1
5
3.5
L
Shiva
GodofPIGz
Shiva
3
0
0
3
L
Janus
JacMally
Janus
1
1
0
1
L
Athena
Scr33ching
Athena
0
3
1
0.17
W
Nemesis
YoureNobody
Nemesis
3
1
5
5.5
W
Amaterasu
bendirt01
Amaterasu
0
1
0
0
L
Danzaburou
lïck
Danzaburou
1
3
0
0.33
W
Chronos
oTastey
Chronos
1
1
1
1.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,139
Damage
20,372
39,988
Taken
49,008
19,439
Mitigated
23,932
12,243
Healing
10,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Daniel543
Ne Zha
7,324
1,100
0
1,029
5,778
4,684
0
1,079
4,629
0
25,218
W
Janus
Erik1994
Janus
4,423
167
0
1,125
4,927
1,749
130
284
4,617
61,135
0
L
Shiva
GodofPIGz
Shiva
11,538
2,387
0
3,983
13,917
9,296
0
1,431
12,424
0
58,559
L
Janus
JacMally
Janus
1,356
147
0
700
5,544
1,654
0
662
4,684
54,190
0
L
Athena
Scr33ching
Athena
833
169
0
1,299
9,161
5,573
0
2,803
6,035
8,890
0
W
Nemesis
YoureNobody
Nemesis
6,699
3,766
0
1,674
9,148
3,185
224
689
8,413
0
50,032
W
Amaterasu
bendirt01
Amaterasu
7,273
2,846
0
7,119
13,011
6,720
424
28
12,983
0
70,467
L
Danzaburou
lïck
Danzaburou
3,918
1,473
0
1,794
6,585
1,995
0
1,836
4,605
0
46,902
W
Chronos
oTastey
Chronos
4,420
1,573
0
1,296
7,124
3,101
0
100
7,024
60,152
0
L
2,727
1,315
0
2,596
13,801
5,414
0
1,839
11,732
0
36,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,005
Gold Earned
31,841
462
Minions Killed
381
0
Camps Cleared
0
1,280,908
Distance Traveled
1,244,643
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,251
521
18
2
0
277,659
0
W
Janus
7,035
586
122
10
0
239,026
0
L
Shiva
7,287
607
89
7
0
245,523
2
L
Janus
6,477
540
124
10
0
234,758
0
L
Athena
5,584
465
17
1
0
256,759
2
W
Nemesis
6,853
571
77
6
0
292,161
2
W
Amaterasu
7,662
639
122
10
0
237,968
0
L
Danzaburou
6,660
555
83
7
0
229,872
0
W
Chronos
7,204
600
123
10
0
234,094
3
L
Kali
5,833
486
68
6
0
277,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role