Player Matchup

Thanatos
Thanatos
Seba220199
Thanatos
Level 105
God Stats
6W - 6L
1,543 SR
Queue Stats
40W - 36L
1,530 Elo+
Solo
Yu Huang
Yu Huang
ZIG9_Athesix
Yu Huang
Level 104
God Stats
3W - 5L
1,537 SR
Queue Stats
67W - 70L
1,467 Elo+
Party 2
Izanami
Izanami
ZIG9_Bahamut
Izanami
Level 125
God Stats
11W - 5L
1,465 SR
Queue Stats
303W - 297L
1,474 Elo+
Party 2
Ganesha
Ganesha
ZIG9_Floow
Ganesha
Level 117
God Stats
3W - 2L
1,504 SR
Queue Stats
179W - 167L
1,501 Elo+
Party 2
Fenrir
Fenrir
genjo shimurder
Fenrir
Level 81
God Stats
149W - 114L
1,579 SR
Queue Stats
149W - 115L
1,541 Elo+
Solo
Team Averages
Level 106
1,526 SR
1,503 Elo+

VS

Team Averages
Level 119
1,485 SR
1,508 Elo+
Vamana
Vamana
Jus2Con-Combre-_
Vamana
Level 120
God Stats
1W - 10L
1,570 SR
Queue Stats
210W - 197L
1,518 Elo+
Solo
Kukulkan
Kukulkan
Larzen_91
Kukulkan
Level 180
God Stats
9W - 11L
1,516 SR
Queue Stats
630W - 607L
1,481 Elo+
Solo
Hades
Hades
MostWantedLui
Hades
Level 27
God Stats
2W - 2L
1,402 SR
Queue Stats
16W - 17L
1,506 Elo+
Party 1
Hachiman
Hachiman
OttBoys_Eichi
Hachiman
Level 149
God Stats
2W - 7L
1,456 SR
Queue Stats
414W - 439L
1,543 Elo+
Party 1
Arachne
Arachne
loco-soldato
Arachne
Level 120
God Stats
2W - 3L
1,479 SR
Queue Stats
64W - 67L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Seba220199
Thanatos
14
8 / 0 / 4
8,658
618
9,516
13,774
6,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yu Huang
ZIG9_Athesix
Yu Huang
12
2 / 1 / 5
7,344
525
4,868
8,049
3,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
ZIG9_Bahamut
Izanami
13
0 / 1 / 0
7,602
543
6,128
11,124
4,583
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ganesha
ZIG9_Floow
Ganesha
11
0 / 0 / 7
7,177
513
4,950
12,708
11,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
6 / 0 / 1
8,210
586
9,022
10,739
8,219
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
6,328
452
11,394
11,981
9,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
Larzen_91
Kukulkan
12
0 / 3 / 1
7,013
501
7,526
7,822
2,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 4 / 0
7,356
525
4,468
10,534
4,307
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
OttBoys_Eichi
Hachiman
13
1 / 0 / 0
7,131
509
8,885
8,682
3,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
loco-soldato
Arachne
11
0 / 6 / 1
6,407
458
6,206
13,945
4,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
16
Kills
2
2
Deaths
16
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Kukulkan
Larzen_91
Kukulkan
0
3
1
0.17
L
0
4
0
0
L
Hachiman
OttBoys_Eichi
Hachiman
1
0
0
1
W
Thanatos
Seba220199
Thanatos
8
0
4
10
W
Yu Huang
ZIG9_Athesix
Yu Huang
2
1
5
4.5
W
Izanami
ZIG9_Bahamut
Izanami
0
1
0
0
W
Ganesha
ZIG9_Floow
Ganesha
0
0
7
3.5
W
6
0
1
6.5
L
Arachne
loco-soldato
Arachne
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,484
Damage
38,479
56,394
Taken
52,964
33,658
Mitigated
23,768
28,179
Healing
15,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,394
5,011
0
1,766
11,981
9,352
602
4,937
7,044
0
37,044
L
Kukulkan
Larzen_91
Kukulkan
7,526
537
0
619
7,822
2,797
0
2,428
5,394
53,195
0
L
4,468
1,340
80
4,385
10,534
4,307
0
512
10,022
54,766
0
L
Hachiman
OttBoys_Eichi
Hachiman
8,885
4,957
0
5,747
8,682
3,067
822
619
8,063
0
66,214
W
Thanatos
Seba220199
Thanatos
9,516
3,049
0
13,560
13,774
6,192
0
1,911
11,538
0
46,380
W
Yu Huang
ZIG9_Athesix
Yu Huang
4,868
846
0
1,988
8,049
3,359
118
1,908
5,797
54,636
0
W
Izanami
ZIG9_Bahamut
Izanami
6,128
5,250
0
3,906
11,124
4,583
842
0
10,746
0
79,437
W
Ganesha
ZIG9_Floow
Ganesha
4,950
719
0
3,067
12,708
11,305
365
2,236
9,988
17,492
0
W
9,022
3,249
0
5,658
10,739
8,219
505
5,244
5,312
0
47,733
L
Arachne
loco-soldato
Arachne
6,206
4,114
0
2,521
13,945
4,245
0
1,322
12,623
0
43,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,991
Gold Earned
34,235
421
Minions Killed
422
0
Camps Cleared
0
1,452,867
Distance Traveled
1,352,304
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,328
452
45
3
0
282,389
0
L
Kukulkan
7,013
501
105
8
0
271,070
0
L
Hades
7,356
525
105
8
0
247,317
4
L
Hachiman
7,131
509
102
7
0
257,384
2
W
Thanatos
8,658
618
90
6
0
347,359
4
W
Yu Huang
7,344
525
112
8
0
264,126
2
W
Izanami
7,602
543
142
10
0
262,735
0
W
Ganesha
7,177
513
2
0
0
288,768
5
W
Fenrir
8,210
586
75
5
0
289,879
0
L
Arachne
6,407
458
65
5
0
294,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role