Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DAVE LIFAEN
Sol
Level 159
God Stats
220W - 196L
1,546 SR
Queue Stats
350W - 323L
1,456 Elo+
Solo
Thanatos
Thanatos
Hugo00000tftyt
Thanatos
Level 47
God Stats
31W - 31L
1,458 SR
Queue Stats
110W - 96L
1,402 Elo+
Party 2
Izanami
Izanami
dyslexic_sloth
Izanami
Level 102
God Stats
30W - 21L
1,591 SR
Queue Stats
297W - 309L
1,448 Elo+
Solo
Team Averages
Level 85
1,519 SR
1,461 Elo+

VS

Team Averages
Level 51
1,454 SR
1,429 Elo+
Anubis
Anubis
Blackeagle0499
Anubis
Level 45
God Stats
0W - 2L
1,346 SR
Queue Stats
3W - 5L
1,470 Elo+
Party 1
Cliodhna
Cliodhna
Mina_Botieso247
Cliodhna
Level 61
God Stats
25W - 27L
1,430 SR
Queue Stats
100W - 112L
1,379 Elo+
Solo
Nu Wa
Nu Wa
boyflash1234
Nu Wa
Level 52
God Stats
13W - 22L
1,394 SR
Queue Stats
83W - 97L
1,378 Elo+
Solo
Skadi
Skadi
revue_scellee
Skadi
Level 67
God Stats
5W - 3L
1,598 SR
Queue Stats
75W - 70L
1,449 Elo+
Solo
Ullr
Ullr
ties2015828
Ullr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
3 / 0 / 0
5,970
597
3,175
8,732
6,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
 
Baron Samedi
9
1 / 0 / 2
5,193
519
2,146
3,779
1,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
2 / 2 / 1
6,651
665
3,548
5,683
1,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Thanatos
10
4 / 0 / 5
6,463
646
5,656
6,423
2,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
3 / 0 / 3
5,988
599
1,931
2,759
802
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
5,644
564
2,221
4,269
1,691
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
8
0 / 4 / 1
5,043
504
3,212
8,703
2,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
0 / 3 / 0
4,736
474
1,207
4,542
1,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 3 / 0
5,336
534
3,548
6,426
1,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
0 / 1 / 0
4,224
422
1,929
4,005
1,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
13
Kills
2
2
Deaths
13
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
0
0
3
W
Baron Samedi
 
Baron Samedi
1
0
2
2
L
2
2
0
1
W
2
2
1
1.25
W
Thanatos
4
0
5
6.5
L
Cliodhna
0
4
1
0.13
L
0
3
0
0
W
3
0
3
4.5
L
0
3
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,456
Damage
12,117
27,376
Taken
27,945
12,570
Mitigated
8,490
12,328
Healing
5,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
3,175
309
0
1,351
8,732
6,714
44
116
8,616
0
30,249
W
Baron Samedi
 
Baron Samedi
2,146
0
213
1,017
3,779
1,418
84
112
3,667
25,404
0
L
2,221
171
0
1,482
4,269
1,691
0
2,587
1,682
35,834
0
W
3,548
1,041
0
2,477
5,683
1,295
302
2,194
3,489
45,729
0
W
Thanatos
5,656
1,042
0
6,185
6,423
2,341
0
725
5,698
0
36,723
L
Cliodhna
3,212
486
0
1,652
8,703
2,843
0
1,228
7,475
0
27,499
L
1,207
142
0
921
4,542
1,036
0
856
3,686
29,554
0
W
1,931
1,482
0
1,085
2,759
802
625
281
2,478
0
41,329
L
3,548
1,773
0
813
6,426
1,691
123
0
6,426
0
36,642
L
1,929
162
0
500
4,005
1,229
0
1,023
2,982
0
15,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,265
Gold Earned
24,983
295
Minions Killed
253
0
Camps Cleared
0
972,755
Distance Traveled
967,548
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,970
597
44
4
0
213,077
0
W
Baron Samedi
5,193
519
39
4
0
178,600
3
L
Anubis
5,644
564
57
6
0
199,324
0
W
Sol
6,651
665
81
8
0
185,792
0
W
Thanatos
6,463
646
53
5
0
190,652
0
L
Cliodhna
5,043
504
45
5
0
207,524
2
L
Nu Wa
4,736
474
55
6
0
188,132
2
W
Izanami
5,988
599
78
8
0
204,634
4
L
Skadi
5,336
534
63
6
0
169,398
2
L
Ullr
4,224
422
33
3
0
203,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role