Player Matchup

Guan Yu
Guan Yu
DiogenesPitch405
Guan Yu
Level 98
God Stats
48W - 40L
1,552 SR
Queue Stats
246W - 267L
1,386 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Munkaa-_
Kumbhakarna
Level 117
God Stats
7W - 2L
1,660 SR
Queue Stats
400W - 440L
1,367 Elo+
Party 2
Tyr
Tyr
ThrowStrategist
Tyr
Level 87
God Stats
20W - 22L
1,511 SR
Queue Stats
101W - 125L
1,376 Elo+
Party 2
Susano
Susano
ducc_on_quack
Susano
Level 94
God Stats
23W - 19L
1,429 SR
Queue Stats
573W - 521L
1,457 Elo+
Solo
Merlin
Merlin
temp-600497
Merlin
Level 129
God Stats
6W - 4L
1,526 SR
Queue Stats
476W - 488L
1,390 Elo+
Party 2
Team Averages
Level 105
1,535 SR
1,395 Elo+

VS

Team Averages
Level 109
1,586 SR
1,444 Elo+
Chronos
Chronos
Annihilator593
Chronos
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 38L
1,465 Elo+
Party 1
Surtr
Surtr
Dragon Yuko
Surtr
Level 69
God Stats
7W - 5L
1,539 SR
Queue Stats
89W - 91L
1,477 Elo+
Party 1
Sol
Sol
RobertLP97
Sol
Level 156
God Stats
7W - 5L
1,500 SR
Queue Stats
94W - 88L
1,467 Elo+
Party 1
Thor
Thor
aboutJosh
Thor
Level 109
God Stats
3W - 0L
1,894 SR
Queue Stats
58W - 65L
1,437 Elo+
Party 3
Izanami
Izanami
heyitsmattchu
Izanami
Level 65
God Stats
3W - 2L
1,496 SR
Queue Stats
14W - 19L
1,373 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 4
8,420
526
7,380
12,206
12,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kumbhakarna
Munkaa-_
Kumbhakarna
12
1 / 2 / 2
7,256
454
3,299
12,748
9,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 2 / 5
7,549
472
5,461
15,851
12,077
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
5 / 2 / 6
8,783
549
8,847
14,182
6,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
14
5 / 1 / 4
8,305
519
15,287
7,827
2,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 3
8,584
537
12,405
9,645
3,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 1 / 2
7,941
496
5,934
13,430
13,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

12
0 / 4 / 3
7,612
476
7,479
8,043
2,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thor
12
1 / 2 / 2
7,661
479
7,351
16,955
6,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Izanami
12
1 / 6 / 1
7,808
488
6,424
11,890
2,334
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
16
Kills
9
9
Deaths
16
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
3
3
2.17
L
4
2
4
3
W
2
1
2
3
L
Kumbhakarna
Munkaa-_
Kumbhakarna
1
2
2
1
W
0
4
3
0.38
L
1
2
5
1.75
W
Thor
1
2
2
1
L
5
2
6
4
W
Izanami
1
6
1
0.25
L
Merlin
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,274
Damage
39,593
62,814
Taken
59,963
43,883
Mitigated
28,919
15,062
Healing
11,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,405
4,596
0
1,220
9,645
3,779
0
4,389
5,256
65,808
0
L
7,380
485
402
3,526
12,206
12,799
415
1,111
11,095
0
56,651
W
5,934
968
0
3,763
13,430
13,573
90
5,512
7,918
37
22,338
L
Kumbhakarna
Munkaa-_
Kumbhakarna
3,299
339
0
1,237
12,748
9,937
0
6,196
6,552
38,353
0
W
7,479
3,193
0
2,221
8,043
2,673
3,503
2,602
5,441
59,557
0
L
5,461
147
1,872
5,275
15,851
12,077
100
7,071
8,780
0
22,261
W
Thor
7,351
773
0
2,739
16,955
6,560
0
4,814
12,141
0
59,193
L
8,847
2,378
0
685
14,182
6,111
0
2,018
12,164
0
59,811
W
Izanami
6,424
4,776
0
1,774
11,890
2,334
627
1,269
10,621
0
56,373
L
Merlin
15,287
568
0
2,065
7,827
2,959
192
3,502
4,325
67,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,313
Gold Earned
39,606
362
Minions Killed
391
0
Camps Cleared
0
1,650,207
Distance Traveled
1,573,678
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,584
537
100
6
0
339,892
4
L
Guan Yu
8,420
526
78
5
0
335,142
4
W
Surtr
7,941
496
19
1
0
315,918
5
L
Kumbhakarna
7,256
454
62
4
0
298,610
6
W
Sol
7,612
476
101
6
0
284,008
0
L
Tyr
7,549
472
27
2
0
342,941
2
W
Thor
7,661
479
78
5
0
348,177
4
L
Susano
8,783
549
86
5
0
375,775
0
W
Izanami
7,808
488
93
6
0
285,683
2
L
Merlin
8,305
519
109
7
0
297,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role