Player Matchup

Geb
Geb
Beeefy Bert
Geb
Level 146
God Stats
0W - 1L
1,450 SR
Queue Stats
29W - 32L
1,531 Elo+
Party 2
Ix Chel
Ix Chel
JLS_Oscar
Ix Chel
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
114W - 130L
1,468 Elo+
Solo
Lancelot
Lancelot
Perfect Pete742
Lancelot
Level 75
God Stats
0W - 1L
1,702 SR
Queue Stats
26W - 25L
1,547 Elo+
Party 2
Thanatos
Thanatos
Solcorde
Thanatos
Level 148
God Stats
0W - 1L
1,758 SR
Queue Stats
16W - 19L
1,524 Elo+
Party 2
Skadi
Skadi
ashlee_vi
Skadi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,490 Elo+
Party 2
Team Averages
Level 101
1,582 SR
1,512 Elo+

VS

Team Averages
Level 78
1,640 SR
1,591 Elo+
Neith
Neith
Alex_Darth_Vade
Neith
Level 119
God Stats
184W - 194L
1,541 SR
Queue Stats
284W - 306L
1,470 Elo+
Solo
Guan Yu
Guan Yu
DarethBale11
Guan Yu
Level 58
God Stats
21W - 13L
1,633 SR
Queue Stats
140W - 124L
1,598 Elo+
Party 1
Zhong Kui
Zhong Kui
Gamea05
Zhong Kui
Level 43
God Stats
9W - 3L
1,583 SR
Queue Stats
98W - 69L
1,664 Elo+
Party 1
Zeus
Zeus
JorgeProZomber
Zeus
Level 122
God Stats
27W - 15L
1,767 SR
Queue Stats
72W - 64L
1,687 Elo+
Party 1
Tyr
Tyr
ñacas
Tyr
Level 49
God Stats
15W - 10L
1,677 SR
Queue Stats
123W - 108L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 5
9,657
1,207
6,336
18,691
18,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ix Chel
JLS_Oscar
Ix Chel
15
2 / 6 / 5
9,388
1,174
15,754
12,292
4,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lancelot
15
4 / 5 / 5
9,979
1,247
12,509
19,396
8,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Solcorde
Thanatos
14
2 / 7 / 2
8,702
1,088
4,993
8,960
3,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
ashlee_vi
Skadi
13
0 / 8 / 3
7,978
997
6,058
19,209
7,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

138

VS

Team 2 Tickets

328

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 15
9,112
1,139
5,429
5,468
2,144
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
DarethBale11
Guan Yu
16
2 / 2 / 21
9,432
1,179
8,858
11,948
15,530
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Zhong Kui
Gamea05
Zhong Kui
16
11 / 3 / 13
11,333
1,417
22,399
15,283
12,738
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
8 / 2 / 13
10,584
1,323
18,079
7,479
2,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tyr
ñacas
Tyr
16
9 / 0 / 12
10,602
1,325
17,891
11,597
14,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
104
9
Kills
30
30
Deaths
9
20
Assists
74
Player
Kills
Deaths
Assists
KDA
W
0
2
15
3.75
L
1
4
5
0.88
W
Guan Yu
DarethBale11
Guan Yu
2
2
21
6.25
W
Zhong Kui
Gamea05
Zhong Kui
11
3
13
5.83
L
Ix Chel
JLS_Oscar
Ix Chel
2
6
5
0.75
W
8
2
13
7.25
L
Lancelot
4
5
5
1.3
L
Thanatos
Solcorde
Thanatos
2
7
2
0.43
L
Skadi
ashlee_vi
Skadi
0
8
3
0.19
W
Tyr
ñacas
Tyr
9
0
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,650
Damage
72,656
78,548
Taken
51,775
42,392
Mitigated
47,373
4,821
Healing
17,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,429
3,417
0
1,943
5,468
2,144
0
2,212
3,256
0
22,134
L
6,336
881
0
1,475
18,691
18,265
0
9,835
8,856
13,665
0
W
Guan Yu
DarethBale11
Guan Yu
8,858
912
3,834
3,947
11,948
15,530
0
5,518
6,430
0
16,431
W
Zhong Kui
Gamea05
Zhong Kui
22,399
3,701
0
5,583
15,283
12,738
0
6,733
8,550
30,959
0
L
Ix Chel
JLS_Oscar
Ix Chel
15,754
1,703
929
480
12,292
4,446
0
6,730
5,562
44,039
0
W
18,079
2,186
0
529
7,479
2,683
0
3,251
4,228
37,378
0
L
Lancelot
12,509
3,663
0
719
19,396
8,418
0
10,566
8,830
0
27,611
L
Thanatos
Solcorde
Thanatos
4,993
1,741
0
1,173
8,960
3,910
0
4,609
4,351
0
5,869
L
Skadi
ashlee_vi
Skadi
6,058
3,172
0
45
19,209
7,353
0
8,738
10,471
0
17,091
W
Tyr
ñacas
Tyr
17,891
1,318
0
1,907
11,597
14,278
0
4,376
7,221
0
25,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,704
Gold Earned
51,063
120
Minions Killed
158
5
Camps Cleared
4
692,423
Distance Traveled
770,156
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,112
1,139
40
5
1
113,311
0
L
Geb
9,657
1,207
12
2
0
166,793
0
W
Guan Yu
9,432
1,179
21
3
1
168,284
0
W
Zhong Kui
11,333
1,417
26
3
1
144,458
0
L
Ix Chel
9,388
1,174
55
7
1
157,288
0
W
Zeus
10,584
1,323
51
6
1
158,482
0
L
Lancelot
9,979
1,247
33
4
2
168,231
0
L
Thanatos
8,702
1,088
3
0
2
63,273
0
L
Skadi
7,978
997
17
2
0
136,838
0
W
Tyr
10,602
1,325
20
3
0
185,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role