Player Matchup

King Arthur
King Arthur
Silver II
 
King Arthur
Silver II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Silver II
Immapotthead420
Set
Silver II
Level 149
God Stats
0W - 4L
1,500 SR
Queue Stats
237W - 245L
1,114 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver V
IvanCepheus
Ah Muzen Cab
Silver V
Level 119
God Stats
2W - 7L
1,287 SR
Queue Stats
189W - 200L
1,135 MMR
Party 1
Atlas
Atlas
Silver V
SempaiP
Atlas
Silver V
Level 88
God Stats
2W - 6L
1,432 SR
Queue Stats
251W - 260L
1,044 MMR
Party 1
Hades
Hades
Silver II
SkaleGamer
Hades
Silver II
Level 87
God Stats
41W - 36L
1,449 SR
Queue Stats
447W - 447L
1,124 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 113
1,433 SR
1,183 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 115
1,446 SR
1,186 MMR
Ymir
Ymir
Silver I
 
Ymir
Silver I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Silver III
SNllPERGANG
Heimdallr
Silver III
Level 138
God Stats
11W - 21L
1,235 SR
Queue Stats
332W - 346L
1,083 MMR
Solo
Nu Wa
Nu Wa
Silver I
ScrubGodDraines
Nu Wa
Silver I
Level 64
God Stats
13W - 15L
1,520 SR
Queue Stats
51W - 60L
1,138 MMR
Solo
Vamana
Vamana
Silver I
YT Stopper
Vamana
Silver I
Level 108
God Stats
34W - 31L
1,450 SR
Queue Stats
896W - 922L
1,130 MMR
Solo
He Bo
He Bo
Gold V
xMrMoe
He Bo
Gold V
Level 118
God Stats
2W - 2L
1,525 SR
Queue Stats
129W - 134L
1,078 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
0 / 1 / 0
6,923
495
5,942
10,589
10,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 4 / 3
7,749
554
7,115
13,657
7,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
IvanCepheus
Ah Muzen Cab
11
1 / 4 / 0
6,964
497
4,797
11,012
4,109
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
SempaiP
Atlas
10
1 / 2 / 3
6,671
477
4,641
13,738
12,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hades
12
3 / 2 / 2
7,257
518
6,542
15,106
6,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bans
JanusBakasuraAnubis

VS

Bans
ThanatosAthenaMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
0 / 3 / 3
7,261
519
5,541
10,800
7,971
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Heimdallr
SNllPERGANG
Heimdallr
15
5 / 0 / 3
9,073
648
13,596
9,629
4,633
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 3 / 2
8,287
592
11,829
7,806
3,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Vamana
YT Stopper
Vamana
15
1 / 0 / 0
9,024
645
6,456
11,473
7,984
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

He Bo
xMrMoe
He Bo
15
4 / 0 / 3
8,568
612
7,794
7,194
2,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
6
Kills
13
13
Deaths
6
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
1
0
0
W
Ymir
 
Ymir
0
3
3
0.5
L
1
4
3
0.63
L
Ah Muzen Cab
IvanCepheus
Ah Muzen Cab
1
4
0
0.25
W
Heimdallr
SNllPERGANG
Heimdallr
5
0
3
6.5
W
3
3
2
1.33
L
Atlas
SempaiP
Atlas
1
2
3
1.25
L
Hades
3
2
2
2
W
Vamana
YT Stopper
Vamana
1
0
0
1
W
He Bo
xMrMoe
He Bo
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,037
Damage
45,216
64,102
Taken
46,902
39,950
Mitigated
26,535
12,940
Healing
19,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,942
534
0
1,000
10,589
10,161
0
1,175
9,414
0
44,611
W
Ymir
 
Ymir
5,541
1,210
1,921
2,210
10,800
7,971
0
5,382
5,418
29,523
0
L
7,115
2,794
0
1,072
13,657
7,155
685
4,729
8,928
0
64,692
L
Ah Muzen Cab
IvanCepheus
Ah Muzen Cab
4,797
3,080
0
2,211
11,012
4,109
0
1,154
9,858
0
48,958
W
Heimdallr
SNllPERGANG
Heimdallr
13,596
6,642
0
4,481
9,629
4,633
953
294
9,335
0
73,598
W
11,829
4,797
211
2,258
7,806
3,186
862
3,904
3,902
68,813
0
L
Atlas
SempaiP
Atlas
4,641
2,089
0
2,025
13,738
12,332
0
8,154
5,584
16,904
0
L
Hades
6,542
546
781
5,851
15,106
6,193
295
9,952
5,154
53,410
0
W
Vamana
YT Stopper
Vamana
6,456
1,749
0
4,745
11,473
7,984
666
198
11,275
0
73,568
W
He Bo
xMrMoe
He Bo
7,794
1,109
0
3,961
7,194
2,761
0
1,405
5,789
77,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,564
Gold Earned
42,213
382
Minions Killed
516
0
Camps Cleared
0
1,503,320
Distance Traveled
1,453,157
8
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,923
495
71
5
0
300,936
5
W
Ymir
7,261
519
31
2
0
276,530
6
L
Set
7,749
554
108
8
0
331,179
1
L
Ah Muzen Cab
6,964
497
85
6
0
289,345
0
W
Heimdallr
9,073
648
124
9
0
280,798
3
W
Nu Wa
8,287
592
101
7
0
265,002
3
L
Atlas
6,671
477
17
1
0
296,389
0
L
Hades
7,257
518
101
7
0
285,471
2
W
Vamana
9,024
645
142
10
0
289,460
10
W
He Bo
8,568
612
118
8
0
341,367
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role