Player Matchup

Terra
Terra
CaptainKid07
Terra
Level 149
God Stats
1W - 5L
1,334 SR
Queue Stats
339W - 347L
1,494 Elo+
Party 2
Pele
Pele
Wolfox7
Pele
Level 155
God Stats
3W - 4L
1,628 SR
Queue Stats
211W - 198L
1,564 Elo+
Solo
Izanami
Izanami
sniperindiapers0
Izanami
Level 115
God Stats
40W - 34L
1,587 SR
Queue Stats
144W - 146L
1,493 Elo+
Solo
Ra
Ra
xXAcePTraXx_CR
Ra
Level 157
God Stats
0W - 5L
1,170 SR
Queue Stats
195W - 193L
1,476 Elo+
Solo
Nu Wa
Nu Wa
z Th3Darkness
Nu Wa
Level 157
God Stats
4W - 4L
1,500 SR
Queue Stats
396W - 385L
1,481 Elo+
Party 2
Team Averages
Level 147
1,444 SR
1,502 Elo+

VS

Team Averages
Level 129
1,471 SR
1,493 Elo+
Raijin
Raijin
Annihilator593
Raijin
Level 146
God Stats
1W - 1L
1,240 SR
Queue Stats
39W - 38L
1,441 Elo+
Party 1
Danzaburou
Danzaburou
Dragon Yuko
Danzaburou
Level 69
God Stats
10W - 6L
1,397 SR
Queue Stats
89W - 91L
1,436 Elo+
Party 1
Baron Samedi
Baron Samedi
Red_Tien
Baron Samedi
Level 146
God Stats
6W - 4L
1,754 SR
Queue Stats
420W - 399L
1,640 Elo+
Solo
Xing Tian
Xing Tian
RobertLP97
Xing Tian
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 88L
1,436 Elo+
Party 1
Ravana
Ravana
StumpyGod
Ravana
Level 128
God Stats
3W - 3L
1,463 SR
Queue Stats
50W - 54L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 1
5,309
531
2,468
5,910
3,744
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
Wolfox7
Pele
10
3 / 1 / 2
6,063
606
4,463
7,992
2,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
0 / 0 / 1
4,556
456
3,169
3,675
1,134
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
2 / 1 / 2
6,364
636
2,681
4,646
1,650
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 2 / 2
5,343
534
3,527
5,275
1,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,859
586
3,587
4,241
1,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Danzaburou
Dragon Yuko
Danzaburou
9
0 / 2 / 0
4,741
474
2,712
5,799
1,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Baron Samedi
Red_Tien
Baron Samedi
10
0 / 2 / 1
5,401
540
1,909
6,087
2,584
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xing Tian
RobertLP97
Xing Tian
9
1 / 0 / 0
5,409
541
2,785
6,787
3,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Ravana
StumpyGod
Ravana
11
2 / 1 / 1
6,089
609
2,617
4,069
1,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
6
Kills
4
4
Deaths
6
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
L
1
0
1
1.5
W
Danzaburou
Dragon Yuko
Danzaburou
0
2
0
0
W
Baron Samedi
Red_Tien
Baron Samedi
0
2
1
0.25
W
Xing Tian
RobertLP97
Xing Tian
1
0
0
1
W
Ravana
StumpyGod
Ravana
2
1
1
2.5
L
Pele
Wolfox7
Pele
3
1
2
4
L
0
0
1
0.5
L
2
1
2
3
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,308
Damage
13,610
27,498
Taken
26,983
10,855
Mitigated
10,672
10,979
Healing
5,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,587
288
0
1,120
4,241
1,043
238
2,449
1,792
48,144
0
L
2,468
206
1,413
2,315
5,910
3,744
0
1,226
4,684
17,207
0
W
Danzaburou
Dragon Yuko
Danzaburou
2,712
327
0
1,068
5,799
1,678
0
1,181
4,618
0
34,757
W
Baron Samedi
Red_Tien
Baron Samedi
1,909
415
0
1,696
6,087
2,584
0
2,550
3,537
37,346
0
W
Xing Tian
RobertLP97
Xing Tian
2,785
424
0
1,364
6,787
3,952
0
1,687
5,100
17,694
0
W
Ravana
StumpyGod
Ravana
2,617
732
0
428
4,069
1,415
0
809
3,260
0
51,858
L
Pele
Wolfox7
Pele
4,463
1,200
0
2,097
7,992
2,594
0
501
7,491
0
44,371
L
3,169
2,366
0
1,133
3,675
1,134
0
1,058
2,617
0
28,713
L
2,681
286
0
2,918
4,646
1,650
0
2,055
2,591
48,284
0
L
3,527
960
0
1,103
5,275
1,733
0
3,441
1,834
37,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,635
Gold Earned
27,499
297
Minions Killed
328
0
Camps Cleared
0
949,291
Distance Traveled
954,019
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
5,859
586
82
8
0
183,176
2
L
Terra
5,309
531
29
3
0
216,246
6
W
Danzaburou
4,741
474
56
6
0
187,905
0
W
Baron Samedi
5,401
540
73
7
0
165,932
2
W
Xing Tian
5,409
541
24
2
0
193,721
0
W
Ravana
6,089
609
93
9
0
223,285
0
L
Pele
6,063
606
70
7
0
254,287
0
L
Izanami
4,556
456
56
6
0
113,072
0
L
Ra
6,364
636
82
8
0
184,287
0
L
Nu Wa
5,343
534
60
6
0
181,399
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role