Player Matchup

Hercules
Hercules
Gold V
DazedNebula9506
Hercules
Gold V
Level 106
God Stats
8W - 7L
1,390 SR
Queue Stats
171W - 182L
1,303 MMR
Solo
Guan Yu
Guan Yu
Silver I
LiIRiz
Guan Yu
Silver I
Level 116
God Stats
6W - 3L
1,549 SR
Queue Stats
57W - 65L
1,190 MMR
Party 2
Janus
Janus
Gold IV
SiriusMithrandir
Janus
Gold IV
Level 156
God Stats
1W - 0L
1,436 SR
Queue Stats
107W - 114L
1,384 MMR
Party 2
Bakasura
Bakasura
Gold V
Vapgner
Bakasura
Gold V
Level 159
God Stats
22W - 8L
1,726 SR
Queue Stats
341W - 367L
1,306 MMR
Solo
Cernunnos
Cernunnos
Gold V
crowblue13
Cernunnos
Gold V
Level 109
God Stats
1W - 1L
1,226 SR
Queue Stats
391W - 409L
1,315 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,465 SR
1,300 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 142
1,451 SR
1,301 MMR
The Morrigan
The Morrigan
Gold IV
FluffyFluff8843
The Morrigan
Gold IV
Level 124
God Stats
1W - 5L
1,317 SR
Queue Stats
377W - 392L
1,397 MMR
Party 1
Anubis
Anubis
Silver V
JeH-Rei-PalHaSSo
Anubis
Silver V
Level 154
God Stats
7W - 8L
1,562 SR
Queue Stats
74W - 97L
1,273 MMR
Solo
Thanatos
Thanatos
Silver I
Lonelywolf90545
Thanatos
Silver I
Level 120
God Stats
7W - 15L
1,468 SR
Queue Stats
116W - 133L
1,267 MMR
Party 1
Ullr
Ullr
Silver V
charrdout
Ullr
Silver V
Level 156
God Stats
1W - 1L
1,409 SR
Queue Stats
8W - 15L
1,276 MMR
Solo
Fafnir
Fafnir
Bronze IV
sefgertykjr
Fafnir
Bronze IV
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,292 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
9
1 / 0 / 5
5,829
530
5,956
6,969
5,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Guan Yu
LiIRiz
Guan Yu
11
1 / 2 / 4
6,618
602
4,112
7,573
6,688
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 1 / 2
6,631
603
3,639
4,741
1,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Vapgner
Bakasura
12
5 / 0 / 3
7,333
667
2,742
7,803
3,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cernunnos
crowblue13
Cernunnos
10
3 / 0 / 3
6,245
568
7,349
3,913
1,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
Ao KuangVamanaHadesAgni

VS

Bans
FreyaAresMartichorasMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
FluffyFluff8843
The Morrigan
12
0 / 0 / 1
5,967
542
3,362
4,412
1,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 5 / 1
5,087
462
3,744
8,291
3,445
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
9
2 / 3 / 0
5,352
487
2,538
6,979
3,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ullr
8
0 / 1 / 0
4,728
430
3,457
6,760
2,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
7
0 / 3 / 0
4,999
454
1,940
10,394
9,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
12
Kills
3
3
Deaths
12
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
1
0
5
3.5
L
The Morrigan
FluffyFluff8843
The Morrigan
0
0
1
0.5
L
1
5
1
0.3
W
Guan Yu
LiIRiz
Guan Yu
1
2
4
1.5
L
Thanatos
2
3
0
0.67
W
2
1
2
3
W
Bakasura
Vapgner
Bakasura
5
0
3
6.5
L
Ullr
0
1
0
0
W
Cernunnos
crowblue13
Cernunnos
3
0
3
4.5
L
Fafnir
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,798
Damage
15,041
30,999
Taken
36,836
18,611
Mitigated
19,952
10,756
Healing
9,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
5,956
1,808
0
2,828
6,969
5,580
70
2,118
4,851
0
19,817
L
The Morrigan
FluffyFluff8843
The Morrigan
3,362
832
0
738
4,412
1,610
0
1,345
3,067
48,030
1,084
L
3,744
508
0
1,679
8,291
3,445
0
895
7,140
27,220
0
W
Guan Yu
LiIRiz
Guan Yu
4,112
280
54
2,923
7,573
6,688
0
3,266
4,307
0
38,133
L
Thanatos
2,538
478
0
4,570
6,979
3,011
0
579
6,205
0
32,964
W
3,639
174
0
1,250
4,741
1,622
0
1,848
2,893
49,126
0
W
Bakasura
Vapgner
Bakasura
2,742
1,734
0
3,124
7,803
3,218
71
926
6,877
0
49,302
L
Ullr
3,457
1,338
0
1,090
6,760
2,358
0
0
6,690
0
29,201
W
Cernunnos
crowblue13
Cernunnos
7,349
3,704
0
577
3,913
1,503
175
888
3,025
0
47,921
L
Fafnir
1,940
582
83
1,467
10,394
9,528
0
820
9,434
13,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,656
Gold Earned
26,133
337
Minions Killed
242
0
Camps Cleared
0
1,142,837
Distance Traveled
1,083,576
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,829
530
19
2
0
244,825
1
L
The Morrigan
5,967
542
91
8
0
228,013
0
L
Anubis
5,087
462
37
3
0
146,275
0
W
Guan Yu
6,618
602
60
5
0
222,126
0
L
Thanatos
5,352
487
60
5
0
254,177
0
W
Janus
6,631
603
81
7
0
233,115
3
W
Bakasura
7,333
667
101
9
0
252,272
1
L
Ullr
4,728
430
42
4
0
226,326
2
W
Cernunnos
6,245
568
76
7
0
190,499
2
L
Fafnir
4,999
454
12
1
0
228,785
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role