Player Matchup

Sol
Sol
Silver II
DeusExBellum
Sol
Silver II
Level 146
God Stats
4W - 2L
1,607 SR
Queue Stats
25W - 28L
1,502 MMR
Solo
Poseidon
Poseidon
Gold IV
Kevinfishy
Poseidon
Gold IV
Level 65
God Stats
3W - 2L
1,534 SR
Queue Stats
62W - 62L
1,280 MMR
Party 1
Fenrir
Fenrir
Platinum V
ThatHeimdallr
Fenrir
Platinum V
Level 123
God Stats
3W - 0L
1,638 SR
Queue Stats
120W - 103L
1,654 MMR
Party 1
Achilles
Achilles
Bronze III
miguelhalo4
Achilles
Bronze III
Level 142
God Stats
1W - 0L
1,541 SR
Queue Stats
2W - 1L
1,500 MMR
Solo
Maui
Maui
Gold III
noxious37
Maui
Gold III
Level 149
God Stats
28W - 34L
1,498 SR
Queue Stats
511W - 522L
1,479 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 125
1,564 SR
1,483 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 131
1,539 SR
1,483 MMR
Mercury
Mercury
Gold V
CeZa_RuZe
Mercury
Gold V
Level 169
God Stats
1W - 3L
1,269 SR
Queue Stats
107W - 106L
1,500 MMR
Solo
Medusa
Medusa
Silver I
SpeakReo
Medusa
Silver I
Level 121
God Stats
4W - 3L
1,926 SR
Queue Stats
48W - 55L
1,492 MMR
Solo
Ares
Ares
Bronze III
Trippiebape2
Ares
Bronze III
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 43L
1,462 MMR
Solo
Hades
Hades
Silver I
Wr5cker
Hades
Silver I
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 22L
1,461 MMR
Solo
Jormungandr
Jormungandr
Bronze III
deivides7
Jormungandr
Bronze III
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 6L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 6
10,050
591
12,077
12,343
4,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Poseidon
Kevinfishy
Poseidon
16
4 / 2 / 4
10,177
599
9,667
8,564
3,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
6 / 2 / 4
10,195
600
12,197
12,035
6,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
miguelhalo4
Achilles
14
0 / 1 / 3
7,855
462
3,111
13,870
11,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Maui
12
2 / 3 / 7
8,747
515
4,529
15,484
14,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
YmirSurtrThor

VS

Bans
FreyaSkadiAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CeZa_RuZe
Mercury
17
4 / 4 / 2
9,982
587
7,095
12,409
6,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

Medusa
SpeakReo
Medusa
15
1 / 2 / 3
8,863
521
5,638
10,189
4,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 2 / 7
8,262
486
6,571
13,598
13,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hades
Wr5cker
Hades
13
3 / 5 / 5
8,399
494
8,383
15,208
9,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
deivides7
Jormungandr
11
1 / 1 / 0
7,892
464
6,765
8,019
5,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
28
14
Kills
11
11
Deaths
14
24
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Mercury
CeZa_RuZe
Mercury
4
4
2
1.25
W
2
3
6
1.67
W
Poseidon
Kevinfishy
Poseidon
4
2
4
3
L
Medusa
SpeakReo
Medusa
1
2
3
1.25
W
6
2
4
4
L
2
2
7
2.75
L
Hades
Wr5cker
Hades
3
5
5
1.1
L
Jormungandr
deivides7
Jormungandr
1
1
0
1
W
Achilles
miguelhalo4
Achilles
0
1
3
1.5
W
Maui
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,581
Damage
34,452
62,296
Taken
59,423
40,510
Mitigated
38,683
16,642
Healing
15,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
CeZa_RuZe
Mercury
7,095
3,038
0
444
12,409
6,036
0
3,879
8,445
0
100,541
W
12,077
6,661
0
5,731
12,343
4,862
747
4,552
7,791
87,684
0
W
Poseidon
Kevinfishy
Poseidon
9,667
1,360
458
1,433
8,564
3,898
189
4,630
3,934
90,211
0
L
Medusa
SpeakReo
Medusa
5,638
1,746
0
1,579
10,189
4,528
720
5,512
4,588
0
68,757
W
12,197
3,444
0
1,726
12,035
6,314
102
3,844
8,149
0
82,823
L
6,571
190
419
4,252
13,598
13,849
0
7,408
5,996
18,914
0
L
Hades
Wr5cker
Hades
8,383
671
770
4,297
15,208
9,084
0
8,786
5,994
54,324
0
L
Jormungandr
deivides7
Jormungandr
6,765
2,422
0
3,382
8,019
5,186
32
0
7,415
54,663
0
W
Achilles
miguelhalo4
Achilles
3,111
673
250
4,683
13,870
11,223
1,157
7,467
5,738
0
48,293
W
Maui
4,529
1,676
0
2,361
15,484
14,213
0
6,134
9,350
18,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,024
Gold Earned
43,398
456
Minions Killed
455
0
Camps Cleared
0
1,671,718
Distance Traveled
1,546,170
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,982
587
149
9
0
394,451
0
W
Sol
10,050
591
137
8
0
302,517
4
W
Poseidon
10,177
599
158
9
0
342,815
6
L
Medusa
8,863
521
121
7
0
322,314
0
W
Fenrir
10,195
600
99
6
0
396,468
0
L
Ares
8,262
486
16
1
0
342,232
2
L
Hades
8,399
494
88
5
0
305,502
5
L
Jormungandr
7,892
464
81
5
0
181,671
0
W
Achilles
7,855
462
47
3
0
323,174
0
W
Maui
8,747
515
15
1
0
306,744
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role