Player Matchup

Mercury
Mercury
Silver III
 
Mercury
Silver III
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Gold I
 
Vamana
Gold I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Silver I
Miguelin09
Anubis
Silver I
Level 122
God Stats
0W - 2L
1,712 SR
Queue Stats
10W - 13L
1,523 MMR
Solo
Geb
Geb
Gold IV
Mochimochii
Geb
Gold IV
Level 166
God Stats
19W - 8L
1,499 SR
Queue Stats
100W - 92L
1,522 MMR
Solo
Cernunnos
Cernunnos
Gold V
Wr5cker
Cernunnos
Gold V
Level 62
God Stats
1W - 1L
1,733 SR
Queue Stats
11W - 22L
1,507 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 108
1,589 SR
1,510 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 111
1,558 SR
1,507 MMR
Ao Kuang
Ao Kuang
Gold III
 
Ao Kuang
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Gold I
 
Khepri
Gold I
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Gold III
Cådmus
Jing Wei
Gold III
Level 74
God Stats
3W - 3L
1,500 SR
Queue Stats
453W - 444L
1,492 MMR
Solo
Agni
Agni
Gold IV
FreezeSwîtch
Agni
Gold IV
Level 101
God Stats
9W - 6L
1,700 SR
Queue Stats
167W - 159L
1,525 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
蜀山少侠他想赢
Sun Wukong
Gold III
Level 149
God Stats
45W - 33L
1,590 SR
Queue Stats
540W - 520L
1,518 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
2 / 2 / 0
6,150
615
5,481
7,910
3,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
 
Vamana
10
0 / 0 / 0
5,494
549
5,865
10,088
5,959
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Miguelin09
Anubis
10
2 / 2 / 1
5,827
583
5,183
6,160
2,758
7
0 / 1 / 2
5,097
510
2,706
8,053
3,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
Wr5cker
Cernunnos
5
0 / 4 / 0
4,042
404
2,213
5,139
1,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
SusanoAthenaCliodhnaHe Bo

VS

Bans
ThorSkadiScyllaFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
2 / 0 / 0
6,004
600
3,936
8,583
2,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
 
Khepri
8
2 / 2 / 2
5,446
545
2,983
6,777
4,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
Cådmus
Jing Wei
11
3 / 0 / 2
6,189
619
6,327
5,689
1,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 2 / 2
6,123
612
4,284
5,240
1,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 0 / 0
5,963
596
7,348
9,592
6,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
4
Kills
9
9
Deaths
4
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
2
0
1
L
Vamana
 
Vamana
0
0
0
0
W
Ao Kuang
 
Ao Kuang
2
0
0
2
W
Khepri
 
Khepri
2
2
2
1.5
W
Jing Wei
Cådmus
Jing Wei
3
0
2
4
W
2
2
2
1.5
L
Anubis
Miguelin09
Anubis
2
2
1
1.25
L
0
1
2
1
L
Cernunnos
Wr5cker
Cernunnos
0
4
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,448
Damage
24,878
37,350
Taken
35,881
16,915
Mitigated
16,414
9,983
Healing
12,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
5,481
2,830
0
685
7,910
3,087
0
3,839
4,071
0
49,935
L
Vamana
 
Vamana
5,865
2,734
0
2,575
10,088
5,959
0
0
10,088
0
44,730
W
Ao Kuang
 
Ao Kuang
3,936
594
0
1,914
8,583
2,888
0
1,818
6,765
43,414
0
W
Khepri
 
Khepri
2,983
732
0
1,355
6,777
4,085
0
2,544
4,233
11,326
0
W
Jing Wei
Cådmus
Jing Wei
6,327
5,152
0
4,315
5,689
1,940
728
868
4,821
0
49,422
W
4,284
966
0
605
5,240
1,498
0
2,659
2,581
42,090
0
L
Anubis
Miguelin09
Anubis
5,183
430
0
3,378
6,160
2,758
0
4,005
2,155
38,790
0
L
2,706
946
1,037
1,930
8,053
3,514
0
2,472
5,581
13,989
0
L
Cernunnos
Wr5cker
Cernunnos
2,213
1,549
0
378
5,139
1,597
0
887
4,252
0
12,182
W
7,348
1,359
0
3,832
9,592
6,003
0
0
9,592
0
51,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,610
Gold Earned
29,725
282
Minions Killed
317
0
Camps Cleared
0
943,995
Distance Traveled
1,024,526
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,150
615
76
8
0
244,435
5
L
Vamana
5,494
549
77
8
0
204,290
0
W
Ao Kuang
6,004
600
67
7
0
226,521
0
W
Khepri
5,446
545
12
1
0
197,757
5
W
Jing Wei
6,189
619
80
8
0
178,527
1
W
Agni
6,123
612
72
7
0
210,439
2
L
Anubis
5,827
583
88
9
0
183,910
0
L
Geb
5,097
510
16
2
0
198,834
4
L
Cernunnos
4,042
404
25
3
0
112,526
0
W
Sun Wukong
5,963
596
86
9
0
211,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role