Player Matchup

Ishtar
Ishtar
Gold IV
Brudih
Ishtar
Gold IV
Level 158
God Stats
1W - 2L
1,734 SR
Queue Stats
232W - 223L
1,562 MMR
Solo
Tyr
Tyr
Gold III
DmndSMURF
Tyr
Gold III
Level 116
God Stats
10W - 11L
1,738 SR
Queue Stats
123W - 131L
1,545 MMR
Solo
Mercury
Mercury
Gold V
TanvTubby
Mercury
Gold V
Level 148
God Stats
0W - 2L
1,318 SR
Queue Stats
95W - 82L
1,530 MMR
Solo
Hel
Hel
Gold V
almin33
Hel
Gold V
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
307W - 291L
1,526 MMR
Solo
Vulcan
Vulcan
Silver II
zzKuroneko
Vulcan
Silver II
Level 155
God Stats
2W - 2L
1,723 SR
Queue Stats
25W - 18L
1,573 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,603 SR
1,547 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 133
1,543 SR
1,509 MMR
He Bo
He Bo
Gold I
 
He Bo
Gold I
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Zhong Kui
Zhong Kui
Gold I
 
Zhong Kui
Gold I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Platinum V
 
Ne Zha
Platinum V
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Rama
Rama
Bronze III
MrQueue
Rama
Bronze III
Level 148
God Stats
1W - 0L
1,717 SR
Queue Stats
7W - 4L
1,546 MMR
Party 1
Athena
Athena
Bronze III
Soonkay
Athena
Bronze III
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Brudih
Ishtar
7
0 / 0 / 0
3,540
708
3,387
3,788
1,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

1
0 / 0 / 0
2,520
504
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
TanvTubby
Mercury
6
1 / 1 / 0
3,554
711
970
4,683
1,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Hel
3
0 / 0 / 0
2,767
553
239
800
227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Vulcan
zzKuroneko
Vulcan
7
0 / 2 / 0
3,670
734
1,808
3,444
906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Bans
FenrirLokiAo Kuang

VS

Bans
ShivaKhepriKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
6
3 / 0 / 0
4,261
852
859
2,465
590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Zhong Kui
 
Zhong Kui
7
0 / 0 / 0
4,155
831
630
2,085
1,509
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ne Zha
 
Ne Zha
7
0 / 1 / 2
3,896
779
2,294
3,970
1,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rama
MrQueue
Rama
6
0 / 0 / 0
3,573
715
1,330
3,446
991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
Soonkay
Athena
6
0 / 0 / 0
3,717
743
1,186
4,166
1,683
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
5
1
Kills
3
3
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
3
0
0
3
W
Zhong Kui
 
Zhong Kui
0
0
0
0
W
Ne Zha
 
Ne Zha
0
1
2
1
L
Ishtar
Brudih
Ishtar
0
0
0
0
L
0
0
0
0
W
Rama
MrQueue
Rama
0
0
0
0
W
Athena
Soonkay
Athena
0
0
0
0
L
Mercury
TanvTubby
Mercury
1
1
0
1
L
Hel
0
0
0
0
L
Vulcan
zzKuroneko
Vulcan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,404
Damage
6,299
12,715
Taken
16,132
3,535
Mitigated
5,975
3,990
Healing
7,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
859
134
0
1,439
2,465
590
0
661
1,804
20,329
0
W
Zhong Kui
 
Zhong Kui
630
126
0
820
2,085
1,509
0
239
1,846
25,827
0
W
Ne Zha
 
Ne Zha
2,294
569
0
808
3,970
1,202
0
829
3,141
0
26,098
L
Ishtar
Brudih
Ishtar
3,387
2,580
0
2,153
3,788
1,151
0
681
3,107
0
20,364
L
0
0
0
0
0
0
0
0
0
0
0
W
Rama
MrQueue
Rama
1,330
1,200
0
1,903
3,446
991
0
0
3,446
0
24,069
W
Athena
Soonkay
Athena
1,186
575
834
1,455
4,166
1,683
0
318
3,848
10,680
0
L
Mercury
TanvTubby
Mercury
970
434
0
766
4,683
1,251
0
735
3,948
0
16,072
L
Hel
239
77
0
71
800
227
0
546
254
4,315
0
L
Vulcan
zzKuroneko
Vulcan
1,808
573
0
1,000
3,444
906
0
713
2,731
20,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,051
Gold Earned
19,602
113
Minions Killed
194
0
Camps Cleared
0
403,357
Distance Traveled
580,858
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
4,261
852
44
9
0
137,029
0
W
Zhong Kui
4,155
831
45
9
0
92,974
2
W
Ne Zha
3,896
779
41
8
0
147,765
0
L
Ishtar
3,540
708
32
6
0
91,755
0
L
Tyr
2,520
504
0
0
0
25,207
0
W
Rama
3,573
715
53
11
0
103,251
0
W
Athena
3,717
743
11
2
0
99,839
0
L
Mercury
3,554
711
31
6
0
125,435
0
L
Hel
2,767
553
7
1
0
34,948
0
L
Vulcan
3,670
734
43
9
0
126,012
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role