Player Matchup

Tyr
Tyr
 
Tyr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Gulancer
Maui
Level 125
God Stats
8W - 10L
1,474 SR
Queue Stats
252W - 282L
1,503 Elo+
Solo
Baron Samedi
Baron Samedi
nodoï
Baron Samedi
Level 108
God Stats
0W - 1L
1,632 SR
Queue Stats
50W - 52L
1,481 Elo+
Party 1
Pele
Pele
ulOwnedYou
Pele
Level 123
God Stats
1W - 2L
1,708 SR
Queue Stats
6W - 5L
1,702 Elo+
Solo
Hou Yi
Hou Yi
未k未r未r未
Hou Yi
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 75L
1,516 Elo+
Party 1
Team Averages
Level 124
1,563 SR
1,540 Elo+

VS

Team Averages
Level 122
1,556 SR
1,512 Elo+
Shiva
Shiva
 
Shiva
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
AviRaGOLD
Sol
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,402 Elo+
Solo
Thoth
Thoth
BathoryB
Thoth
Level 109
God Stats
4W - 3L
1,500 SR
Queue Stats
426W - 401L
1,534 Elo+
Solo
Ganesha
Ganesha
Seraphas2823
Ganesha
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 25L
1,533 Elo+
Solo
Arachne
Arachne
ToffEmiti
Arachne
Level 86
God Stats
10W - 3L
1,778 SR
Queue Stats
188W - 181L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
9
0 / 3 / 3
5,627
512
6,429
14,769
7,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
7
0 / 2 / 2
4,488
408
2,992
8,886
4,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
nodoï
Baron Samedi
11
1 / 4 / 0
6,114
556
2,826
6,723
2,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 2 / 0
5,717
520
3,567
9,063
3,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 3 / 0
5,124
466
2,698
7,554
2,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
1 / 3 / 1
6,197
563
9,554
9,961
7,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
5 / 1 / 0
7,322
666
8,745
6,754
2,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thoth
BathoryB
Thoth
13
4 / 0 / 2
7,507
682
6,542
2,254
591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ganesha
Seraphas2823
Ganesha
8
0 / 0 / 4
5,563
506
2,855
8,002
5,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
ToffEmiti
Arachne
11
4 / 0 / 1
6,942
631
3,386
7,928
3,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
4
Kills
14
14
Deaths
4
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
3
3
0.5
W
Shiva
 
Shiva
1
3
1
0.5
W
5
1
0
5
W
Thoth
BathoryB
Thoth
4
0
2
5
L
Maui
0
2
2
0.5
W
Ganesha
Seraphas2823
Ganesha
0
0
4
2
W
Arachne
ToffEmiti
Arachne
4
0
1
4.5
L
Baron Samedi
nodoï
Baron Samedi
1
4
0
0.25
L
2
2
0
1
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,512
Damage
31,082
46,995
Taken
34,899
20,845
Mitigated
18,587
17,252
Healing
12,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
6,429
728
0
5,840
14,769
7,269
0
711
14,027
0
39,052
W
Shiva
 
Shiva
9,554
1,527
122
2,526
9,961
7,745
0
1,039
8,922
0
48,242
W
8,745
4,718
0
4,841
6,754
2,047
577
817
5,793
65,285
0
W
Thoth
BathoryB
Thoth
6,542
49
0
539
2,254
591
0
491
1,722
56,509
0
L
Maui
2,992
710
108
2,541
8,886
4,961
0
5,710
3,143
13,614
0
W
Ganesha
Seraphas2823
Ganesha
2,855
680
0
2,045
8,002
5,190
0
1,730
6,167
14,456
0
W
Arachne
ToffEmiti
Arachne
3,386
2,416
0
2,332
7,928
3,014
0
1,333
6,477
0
46,683
L
Baron Samedi
nodoï
Baron Samedi
2,826
191
0
1,379
6,723
2,686
0
4,502
2,107
39,563
0
L
3,567
940
0
4,062
9,063
3,160
0
2,048
6,972
0
36,041
L
2,698
1,358
0
3,322
7,554
2,769
0
4,950
2,604
0
28,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,070
Gold Earned
33,531
282
Minions Killed
365
0
Camps Cleared
0
1,094,525
Distance Traveled
1,155,877
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,627
512
61
6
0
220,524
0
W
Shiva
6,197
563
74
7
0
237,824
2
W
Sol
7,322
666
114
10
0
207,544
1
W
Thoth
7,507
682
101
9
0
216,078
0
L
Maui
4,488
408
18
2
0
205,611
2
W
Ganesha
5,563
506
4
0
0
227,385
3
W
Arachne
6,942
631
72
7
0
267,046
0
L
Baron Samedi
6,114
556
91
8
0
214,771
4
L
Pele
5,717
520
66
6
0
284,133
1
L
Hou Yi
5,124
466
46
4
0
169,486
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role