Player Matchup

Gilgamesh
Gilgamesh
CangriGamer
Gilgamesh
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Danielomar22
Ah Muzen Cab
Level 147
God Stats
1W - 2L
1,373 SR
Queue Stats
192W - 209L
1,471 Elo+
Party 1
Kuzenbo
Kuzenbo
Nikuni
Kuzenbo
Level 83
God Stats
0W - 1L
1,944 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chang'e
Chang'e
PandaMaster789
Chang'e
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
xRaiimoonx
Chaac
Level 146
God Stats
0W - 2L
1,244 SR
Queue Stats
51W - 59L
1,468 Elo+
Party 1
Team Averages
Level 120
1,512 SR
1,488 Elo+

VS

Team Averages
Level 98
1,552 SR
1,512 Elo+
Horus
Horus
Ashinem
Horus
Level 29
God Stats
2W - 0L
1,832 SR
Queue Stats
24W - 12L
1,675 Elo+
Solo
Chaac
Chaac
CarnivorousFrog
Chaac
Level 139
God Stats
1W - 0L
1,320 SR
Queue Stats
37W - 31L
1,558 Elo+
Party 2
Osiris
Osiris
CptJinbe
Osiris
Level 125
God Stats
1W - 1L
1,546 SR
Queue Stats
43W - 57L
1,402 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Daniel1171300
Ah Muzen Cab
Level 46
God Stats
1W - 0L
1,523 SR
Queue Stats
42W - 53L
1,437 Elo+
Solo
Cabrakan
Cabrakan
K-ICE1
Cabrakan
Level 149
God Stats
6W - 7L
1,540 SR
Queue Stats
323W - 346L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CangriGamer
Gilgamesh
18
4 / 6 / 6
11,231
702
17,974
25,172
25,502
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Ah Muzen Cab
Danielomar22
Ah Muzen Cab
19
4 / 2 / 11
10,903
681
20,533
14,943
7,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Nikuni
Kuzenbo
17
2 / 8 / 8
10,700
669
13,656
24,307
31,795
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
5 / 9 / 6
11,022
689
21,140
21,993
7,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Chaac
19
4 / 6 / 8
11,532
721
18,565
24,095
37,763
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Ashinem
Horus
20
4 / 3 / 23
12,140
759
13,926
31,174
48,381
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
4 / 3 / 20
11,203
700
19,689
26,957
38,365
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Osiris
CptJinbe
Osiris
18
6 / 6 / 19
11,432
715
19,305
21,568
19,008
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
Daniel1171300
Ah Muzen Cab
20
10 / 2 / 17
13,089
818
27,469
16,512
10,815
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
K-ICE1
Cabrakan
19
7 / 5 / 18
12,082
755
15,985
21,774
21,490
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
128
19
Kills
31
31
Deaths
19
39
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Horus
Ashinem
Horus
4
3
23
5.17
L
Gilgamesh
CangriGamer
Gilgamesh
4
6
6
1.17
W
4
3
20
4.67
W
Osiris
CptJinbe
Osiris
6
6
19
2.58
W
Ah Muzen Cab
Daniel1171300
Ah Muzen Cab
10
2
17
9.25
L
Ah Muzen Cab
Danielomar22
Ah Muzen Cab
4
2
11
4.75
W
Cabrakan
K-ICE1
Cabrakan
7
5
18
3.2
L
Kuzenbo
Nikuni
Kuzenbo
2
8
8
0.75
L
5
9
6
0.89
L
Chaac
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,868
Damage
96,374
110,510
Taken
117,985
109,990
Mitigated
138,059
33,585
Healing
56,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Ashinem
Horus
13,926
4,345
11,918
13,688
31,174
48,381
141
8,572
22,602
0
20,564
L
Gilgamesh
CangriGamer
Gilgamesh
17,974
6,172
2,670
3,955
25,172
25,502
602
3,619
21,553
0
25,558
W
19,689
4,319
3,474
8,904
26,957
38,365
858
6,070
20,887
0
41,760
W
Osiris
CptJinbe
Osiris
19,305
9,041
953
4,127
21,568
19,008
3,150
8,279
13,289
0
34,461
W
Ah Muzen Cab
Daniel1171300
Ah Muzen Cab
27,469
13,491
2,593
6,560
16,512
10,815
2,193
4,694
11,818
0
66,083
L
Ah Muzen Cab
Danielomar22
Ah Muzen Cab
20,533
7,075
1,504
4,600
14,943
7,254
92
2,687
12,256
0
41,106
W
Cabrakan
K-ICE1
Cabrakan
15,985
1,220
1,890
2,163
21,774
21,490
1,171
7,181
14,593
27,170
0
L
Kuzenbo
Nikuni
Kuzenbo
13,656
5,895
0
1,605
24,307
31,795
13
2,421
21,886
21,193
0
L
21,140
1,493
6,736
5,669
21,993
7,676
1,168
3,904
18,089
31,719
0
L
Chaac
18,565
3,287
934
5,912
24,095
37,763
787
3,354
20,741
0
45,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,388
Gold Earned
59,946
176
Minions Killed
205
0
Camps Cleared
0
1,312,332
Distance Traveled
1,414,893
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,140
759
13
1
0
307,616
2
L
Gilgamesh
11,231
702
21
1
0
267,451
1
W
Chaac
11,203
700
46
3
0
275,103
2
W
Osiris
11,432
715
37
2
0
267,860
0
W
Ah Muzen Cab
13,089
818
83
5
0
308,630
0
L
Ah Muzen Cab
10,903
681
49
3
0
271,868
0
W
Cabrakan
12,082
755
26
2
0
255,684
3
L
Kuzenbo
10,700
669
19
1
0
250,240
3
L
Chang'e
11,022
689
23
1
0
254,335
2
L
Chaac
11,532
721
64
4
0
268,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role