Player Matchup

Anubis
Anubis
Azurry
Anubis
Level 82
God Stats
4W - 2L
1,482 SR
Queue Stats
4W - 4L
1,248 Elo+
Solo
Baron Samedi
Baron Samedi
Mëwtwo
Baron Samedi
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 32L
1,478 Elo+
Solo
Tyr
Tyr
Rivеn
Tyr
Level 160
God Stats
6W - 1L
1,957 SR
Queue Stats
471W - 424L
1,638 Elo+
Party 1
Jing Wei
Jing Wei
indiannasolo
Jing Wei
Level 109
God Stats
13W - 20L
1,409 SR
Queue Stats
452W - 421L
1,619 Elo+
Party 1
Fenrir
Fenrir
鸡巴大的男人
Fenrir
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
225W - 240L
1,496 Elo+
Solo
Team Averages
Level 120
1,570 SR
1,496 Elo+

VS

Team Averages
Level 92
1,479 SR
1,509 Elo+
Heimdallr
Heimdallr
BrandNewCartier
Heimdallr
Level 67
God Stats
12W - 11L
1,614 SR
Queue Stats
167W - 184L
1,496 Elo+
Solo
Baron Samedi
Baron Samedi
Ethollywood
Baron Samedi
Level 63
God Stats
0W - 2L
1,240 SR
Queue Stats
25W - 37L
1,421 Elo+
Solo
Hades
Hades
Herpiee
Hades
Level 128
God Stats
10W - 12L
1,540 SR
Queue Stats
486W - 444L
1,553 Elo+
Party 2
Thanatos
Thanatos
Punnpun
Thanatos
Level 118
God Stats
2W - 4L
1,577 SR
Queue Stats
227W - 197L
1,572 Elo+
Party 2
Bacchus
Bacchus
ZachieChano
Bacchus
Level 85
God Stats
3W - 3L
1,423 SR
Queue Stats
123W - 132L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Azurry
Anubis
17
8 / 3 / 3
11,037
613
11,106
6,890
3,411
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Mëwtwo
Baron Samedi
15
4 / 3 / 9
9,134
507
11,010
13,111
9,410
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tyr
Rivеn
Tyr
17
3 / 0 / 5
11,325
629
10,205
16,496
19,414
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
indiannasolo
Jing Wei
17
4 / 1 / 7
10,575
588
12,106
11,932
4,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 4 / 6
9,500
528
11,632
20,927
11,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BrandNewCartier
Heimdallr
13
0 / 6 / 2
7,874
437
6,420
16,412
6,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
Ethollywood
Baron Samedi
12
1 / 7 / 3
7,404
411
3,280
14,060
5,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hades
Herpiee
Hades
17
3 / 2 / 1
10,684
594
11,578
14,728
10,752
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Punnpun
Thanatos
13
3 / 6 / 4
8,581
477
9,102
19,989
7,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
ZachieChano
Bacchus
13
2 / 2 / 1
8,497
472
5,351
11,912
13,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
23
Kills
9
11
Deaths
23
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
Azurry
Anubis
8
3
3
3.17
L
Heimdallr
BrandNewCartier
Heimdallr
0
6
2
0.17
L
Baron Samedi
Ethollywood
Baron Samedi
1
7
3
0.36
L
Hades
Herpiee
Hades
3
2
1
1.75
W
Baron Samedi
Mëwtwo
Baron Samedi
4
3
9
2.83
L
Thanatos
Punnpun
Thanatos
3
6
4
0.83
W
Tyr
Rivеn
Tyr
3
0
5
5.5
L
Bacchus
ZachieChano
Bacchus
2
2
1
1.25
W
Jing Wei
indiannasolo
Jing Wei
4
1
7
7.5
W
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,059
Damage
35,731
69,356
Taken
77,101
47,952
Mitigated
43,703
35,323
Healing
29,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Azurry
Anubis
11,106
41
0
2,391
6,890
3,411
2,583
3,775
3,115
69,789
0
L
Heimdallr
BrandNewCartier
Heimdallr
6,420
2,218
0
4,218
16,412
6,319
0
3,513
12,899
0
67,103
L
Baron Samedi
Ethollywood
Baron Samedi
3,280
302
229
1,522
14,060
5,259
0
8,463
5,597
41,547
0
L
Hades
Herpiee
Hades
11,578
1,877
317
8,768
14,728
10,752
714
1,004
13,724
100,063
0
W
Baron Samedi
Mëwtwo
Baron Samedi
11,010
926
1,581
5,367
13,111
9,410
0
2,284
10,827
50,035
0
L
Thanatos
Punnpun
Thanatos
9,102
2,775
0
12,902
19,989
7,554
0
5,424
14,565
0
47,610
W
Tyr
Rivеn
Tyr
10,205
2,492
0
11,241
16,496
19,414
0
5,561
10,935
0
93,265
L
Bacchus
ZachieChano
Bacchus
5,351
387
462
1,532
11,912
13,819
0
3,712
8,200
24,532
2,099
W
Jing Wei
indiannasolo
Jing Wei
12,106
9,399
0
7,378
11,932
4,700
624
1,582
10,350
0
85,631
W
11,632
2,766
0
7,365
20,927
11,017
0
7,499
13,428
0
77,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,571
Gold Earned
43,040
591
Minions Killed
481
0
Camps Cleared
0
1,679,707
Distance Traveled
1,633,013
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,037
613
127
7
0
283,641
3
L
Heimdallr
7,874
437
110
6
0
300,936
0
L
Baron Samedi
7,404
411
63
4
0
280,876
4
L
Hades
10,684
594
200
11
0
314,518
2
W
Baron Samedi
9,134
507
62
3
0
338,280
7
L
Thanatos
8,581
477
72
4
0
355,815
4
W
Tyr
11,325
629
165
9
0
354,092
2
L
Bacchus
8,497
472
36
2
0
380,868
2
W
Jing Wei
10,575
588
146
8
0
357,241
1
W
Fenrir
9,500
528
91
5
0
346,453
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role