Player Matchup

Atlas
Atlas
DamageDiehler
Atlas
Level 61
God Stats
3W - 1L
1,576 SR
Queue Stats
26W - 22L
1,421 Elo+
Party 2
Artemis
Artemis
Konfuzius533
Artemis
Level 155
God Stats
2W - 2L
1,647 SR
Queue Stats
70W - 58L
1,504 Elo+
Party 2
Guan Yu
Guan Yu
Ratpi_knk
Guan Yu
Level 150
God Stats
3W - 0L
1,729 SR
Queue Stats
283W - 300L
1,412 Elo+
Solo
Cliodhna
Cliodhna
SPiiKeYLiiZarD
Cliodhna
Level 105
God Stats
1W - 1L
1,268 SR
Queue Stats
49W - 51L
1,468 Elo+
Solo
Anubis
Anubis
Sadisticcred69
Anubis
Level 127
God Stats
4W - 1L
1,640 SR
Queue Stats
122W - 119L
1,469 Elo+
Solo
Team Averages
Level 120
1,572 SR
1,455 Elo+

VS

Team Averages
Level 115
1,470 SR
1,456 Elo+
Baron Samedi
Baron Samedi
Scooqy
Baron Samedi
Level 106
God Stats
2W - 2L
1,536 SR
Queue Stats
354W - 332L
1,507 Elo+
Party 1
Amaterasu
Amaterasu
TaubeNuesse
Amaterasu
Level 128
God Stats
5W - 10L
1,425 SR
Queue Stats
304W - 287L
1,475 Elo+
Party 1
Artemis
Artemis
bear_og_8
Artemis
Level 60
God Stats
27W - 29L
1,502 SR
Queue Stats
67W - 88L
1,406 Elo+
Solo
Vulcan
Vulcan
vRengokuu
Vulcan
Level 126
God Stats
4W - 6L
1,456 SR
Queue Stats
365W - 371L
1,495 Elo+
Party 1
Thanatos
Thanatos
wissface
Thanatos
Level 154
God Stats
12W - 15L
1,433 SR
Queue Stats
354W - 327L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 10
11,077
504
6,892
18,064
20,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
Konfuzius533
Artemis
20
8 / 0 / 6
13,273
603
21,874
20,606
11,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Guan Yu
Ratpi_knk
Guan Yu
18
1 / 2 / 5
11,254
512
15,133
21,155
19,952
Cliodhna
12
2 / 2 / 1
9,291
422
4,264
12,836
4,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
14 / 0 / 3
13,271
603
23,841
18,272
11,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Scooqy
Baron Samedi
12
0 / 4 / 0
8,572
390
8,107
21,048
22,864
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amaterasu
TaubeNuesse
Amaterasu
16
0 / 4 / 2
10,361
471
16,629
27,317
20,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
bear_og_8
Artemis
14
0 / 8 / 0
8,383
381
9,556
18,943
5,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
vRengokuu
Vulcan
15
1 / 5 / 1
9,421
428
14,540
13,302
4,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
wissface
Thanatos
16
3 / 4 / 0
10,015
455
4,169
20,949
8,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
7
25
Kills
4
5
Deaths
25
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
1
10
5
W
Artemis
Konfuzius533
Artemis
8
0
6
11
W
Guan Yu
Ratpi_knk
Guan Yu
1
2
5
1.75
W
Cliodhna
2
2
1
1.25
W
14
0
3
15.5
L
Baron Samedi
Scooqy
Baron Samedi
0
4
0
0
L
Amaterasu
TaubeNuesse
Amaterasu
0
4
2
0.25
L
Artemis
bear_og_8
Artemis
0
8
0
0
L
Vulcan
vRengokuu
Vulcan
1
5
1
0.3
L
Thanatos
wissface
Thanatos
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,004
Damage
53,001
90,933
Taken
101,559
67,771
Mitigated
62,700
46,720
Healing
39,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,892
3,039
343
4,995
18,064
20,886
0
7,934
10,130
42,684
0
W
Artemis
Konfuzius533
Artemis
21,874
11,848
0
15,990
20,606
11,034
1,131
2,427
18,179
0
147,886
W
Guan Yu
Ratpi_knk
Guan Yu
15,133
3,771
1,163
8,720
21,155
19,952
1,080
3,114
18,041
0
75,308
W
Cliodhna
4,264
1,059
0
2,498
12,836
4,879
0
1,207
11,629
0
49,928
W
23,841
901
0
13,011
18,272
11,020
183
9,178
9,094
131,585
1,506
L
Baron Samedi
Scooqy
Baron Samedi
8,107
990
1,450
5,125
21,048
22,864
161
8,809
12,239
36,174
0
L
Amaterasu
TaubeNuesse
Amaterasu
16,629
8,758
0
12,275
27,317
20,466
0
7,750
19,567
325
85,167
L
Artemis
bear_og_8
Artemis
9,556
4,102
0
4,667
18,943
5,911
0
4,992
13,951
0
52,057
L
Vulcan
vRengokuu
Vulcan
14,540
4,743
0
3,059
13,302
4,998
292
6,712
6,590
85,532
0
L
Thanatos
wissface
Thanatos
4,169
1,037
0
13,054
20,949
8,461
0
2,358
18,591
0
104,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,166
Gold Earned
46,752
675
Minions Killed
556
0
Camps Cleared
0
1,946,432
Distance Traveled
1,896,634
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,077
504
58
3
0
417,478
0
W
Artemis
13,273
603
183
8
0
394,481
1
W
Guan Yu
11,254
512
132
6
0
428,668
2
W
Cliodhna
9,291
422
85
4
0
286,244
2
W
Anubis
13,271
603
217
10
0
419,561
7
L
Baron Samedi
8,572
390
40
2
0
395,606
2
L
Amaterasu
10,361
471
136
6
0
418,874
7
L
Artemis
8,383
381
88
4
0
289,704
1
L
Vulcan
9,421
428
150
7
0
423,596
6
L
Thanatos
10,015
455
142
6
0
368,854
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role