Player Matchup

Sun Wukong
Sun Wukong
Masters
 
Sun Wukong
Masters
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond I
EstéLCoach
Morgan Le Fay
Diamond I
Level 159
God Stats
3W - 2L
1,670 SR
Queue Stats
129W - 102L
2,628 MMR
Solo
Skadi
Skadi
Masters
ItzSurprise
Skadi
Masters
Level 158
God Stats
5W - 3L
1,778 SR
Queue Stats
146W - 109L
3,087 MMR
Solo
Maui
Maui
Masters
Serpentyn
Maui
Masters
Level 160
God Stats
2W - 2L
1,641 SR
Queue Stats
444W - 436L
2,920 MMR
Solo
Serqet
Serqet
Masters
minicarway
Serqet
Masters
Level 109
God Stats
8W - 18L
1,400 SR
Queue Stats
396W - 387L
2,656 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 146
1,598 SR
2,558 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 148
1,699 SR
2,584 MMR
Hercules
Hercules
Masters
 
Hercules
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Masters
Aisart
Baba Yaga
Masters
Level 160
God Stats
5W - 4L
1,591 SR
Queue Stats
437W - 404L
2,812 MMR
Solo
Baron Samedi
Baron Samedi
Diamond II
GlockInMyLap
Baron Samedi
Diamond II
Level 123
God Stats
4W - 0L
1,955 SR
Queue Stats
83W - 68L
2,273 MMR
Solo
Ishtar
Ishtar
Masters
Naythe
Ishtar
Masters
Level 144
God Stats
14W - 9L
1,742 SR
Queue Stats
261W - 177L
2,969 MMR
Solo
Cernunnos
Cernunnos
Masters
Somtex
Cernunnos
Masters
Level 157
God Stats
3W - 1L
1,707 SR
Queue Stats
241W - 150L
3,367 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
0 / 1 / 0
5,481
548
3,675
9,220
4,767
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
EstéLCoach
Morgan Le Fay
9
0 / 3 / 1
5,272
527
3,348
4,575
1,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 2 / 1
4,595
460
6,565
6,322
1,712
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Maui
7
0 / 4 / 1
4,277
428
3,125
8,727
4,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
minicarway
Serqet
10
2 / 0 / 0
5,571
557
2,100
7,717
2,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Ah Muzen CabGaneshaAo KuangHades

VS

Bans
TiamatAh PuchThorAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
0 / 0 / 1
6,614
661
6,177
8,257
5,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baba Yaga
Aisart
Baba Yaga
12
3 / 0 / 2
6,661
666
4,392
3,662
1,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
GlockInMyLap
Baron Samedi
8
0 / 1 / 5
5,127
513
3,418
6,874
4,081
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
Naythe
Ishtar
10
1 / 0 / 4
5,679
568
5,640
7,647
2,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cernunnos
Somtex
Cernunnos
11
6 / 1 / 1
6,549
655
6,102
6,465
2,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
2
Kills
10
10
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
1
0
0
W
Hercules
 
Hercules
0
0
1
0.5
W
Baba Yaga
Aisart
Baba Yaga
3
0
2
4
L
Morgan Le Fay
EstéLCoach
Morgan Le Fay
0
3
1
0.17
W
Baron Samedi
GlockInMyLap
Baron Samedi
0
1
5
2.5
L
0
2
1
0.25
W
Ishtar
Naythe
Ishtar
1
0
4
3
L
Maui
0
4
1
0.13
W
Cernunnos
Somtex
Cernunnos
6
1
1
6.5
L
Serqet
minicarway
Serqet
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,813
Damage
25,729
36,561
Taken
32,905
15,843
Mitigated
15,423
10,054
Healing
19,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,675
971
0
3,397
9,220
4,767
0
0
8,761
0
37,603
W
Hercules
 
Hercules
6,177
2,307
0
5,398
8,257
5,272
0
0
8,077
0
54,277
W
Baba Yaga
Aisart
Baba Yaga
4,392
267
0
2,150
3,662
1,505
0
1,479
2,035
55,526
665
L
Morgan Le Fay
EstéLCoach
Morgan Le Fay
3,348
218
0
310
4,575
1,834
0
1,627
2,948
32,023
0
W
Baron Samedi
GlockInMyLap
Baron Samedi
3,418
771
600
2,874
6,874
4,081
0
2,221
4,473
11,271
0
L
6,565
2,890
0
1,457
6,322
1,712
0
2,521
3,801
0
29,090
W
Ishtar
Naythe
Ishtar
5,640
3,943
0
5,239
7,647
2,464
0
1,544
6,067
0
45,583
L
Maui
3,125
1,476
0
1,646
8,727
4,570
0
2,386
6,341
14,524
7,481
W
Cernunnos
Somtex
Cernunnos
6,102
2,964
0
2,817
6,465
2,101
35
507
5,898
0
41,707
L
Serqet
minicarway
Serqet
2,100
683
0
3,244
7,717
2,960
0
1,274
6,262
0
33,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,196
Gold Earned
30,630
315
Minions Killed
420
0
Camps Cleared
0
1,025,105
Distance Traveled
1,051,910
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,481
548
81
8
0
210,584
2
W
Hercules
6,614
661
121
12
0
203,503
3
W
Baba Yaga
6,661
666
115
12
0
225,005
3
L
Morgan Le Fay
5,272
527
77
8
0
186,077
3
W
Baron Samedi
5,127
513
11
1
0
202,434
4
L
Skadi
4,595
460
52
5
0
186,633
4
W
Ishtar
5,679
568
96
10
0
198,177
2
L
Maui
4,277
428
32
3
0
197,293
2
W
Cernunnos
6,549
655
77
8
0
222,791
2
L
Serqet
5,571
557
73
7
0
244,518
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role