Player Matchup

Tsukuyomi
Tsukuyomi
Elmaliner
Tsukuyomi
Level 160
God Stats
3W - 2L
1,603 SR
Queue Stats
102W - 100L
1,542 Elo+
Solo
Rama
Rama
Plebdor
Rama
Level 103
God Stats
8W - 6L
1,568 SR
Queue Stats
162W - 164L
1,473 Elo+
Party 2
Cthulhu
Cthulhu
Ramprage
Cthulhu
Level 150
God Stats
2W - 6L
1,227 SR
Queue Stats
111W - 118L
1,496 Elo+
Party 2
Kukulkan
Kukulkan
Talhorne
Kukulkan
Level 160
God Stats
59W - 63L
1,581 SR
Queue Stats
335W - 317L
1,561 Elo+
Solo
Nox
Nox
YorelYisra
Nox
Level 148
God Stats
5W - 4L
1,509 SR
Queue Stats
108W - 114L
1,532 Elo+
Solo
Team Averages
Level 144
1,498 SR
1,521 Elo+

VS

Team Averages
Level 141
1,463 SR
1,608 Elo+
Atlas
Atlas
DarkBeginning
Atlas
Level 160
God Stats
6W - 6L
1,529 SR
Queue Stats
252W - 197L
1,640 Elo+
Party 1
Artemis
Artemis
Seliene
Artemis
Level 123
God Stats
9W - 15L
1,462 SR
Queue Stats
206W - 225L
1,540 Elo+
Solo
Thoth
Thoth
W4rmduscher
Thoth
Level 120
God Stats
7W - 9L
1,482 SR
Queue Stats
320W - 351L
1,507 Elo+
Solo
Poseidon
Poseidon
Wolfslady07
Poseidon
Level 156
God Stats
3W - 1L
1,710 SR
Queue Stats
110W - 105L
1,626 Elo+
Party 1
Mercury
Mercury
toocrazyforname
Mercury
Level 148
God Stats
0W - 2L
1,133 SR
Queue Stats
50W - 24L
1,727 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Elmaliner
Tsukuyomi
16
6 / 4 / 6
9,440
858
11,393
11,815
5,797
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rama
Plebdor
Rama
14
2 / 0 / 6
7,961
724
6,636
6,863
3,116
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Cthulhu
Ramprage
Cthulhu
15
4 / 2 / 6
8,427
766
8,676
11,257
11,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
Talhorne
Kukulkan
17
4 / 0 / 5
9,313
847
12,250
4,372
1,871
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 1 / 4
8,563
778
3,324
7,969
3,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 3
8,265
751
5,577
12,681
15,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Artemis
Seliene
Artemis
12
0 / 5 / 4
6,878
625
5,085
10,633
4,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 5 / 4
7,499
682
7,613
8,624
3,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
Wolfslady07
Poseidon
15
0 / 3 / 2
7,883
717
6,222
9,077
3,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

14
2 / 4 / 1
7,818
711
6,274
10,356
5,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
19
Kills
6
7
Deaths
19
27
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
2
3
2.25
W
Tsukuyomi
Elmaliner
Tsukuyomi
6
4
6
2.25
W
Rama
Plebdor
Rama
2
0
6
5
W
Cthulhu
Ramprage
Cthulhu
4
2
6
3.5
L
Artemis
Seliene
Artemis
0
5
4
0.4
W
Kukulkan
Talhorne
Kukulkan
4
0
5
6.5
L
1
5
4
0.6
L
Poseidon
Wolfslady07
Poseidon
0
3
2
0.33
W
3
1
4
5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,279
Damage
30,771
42,276
Taken
51,371
25,951
Mitigated
32,972
2,559
Healing
5,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,577
1,865
0
2,170
12,681
15,242
0
3,596
8,722
11,692
0
W
Tsukuyomi
Elmaliner
Tsukuyomi
11,393
3,437
0
630
11,815
5,797
842
3,663
8,152
0
40,249
W
Rama
Plebdor
Rama
6,636
3,788
0
402
6,863
3,116
1,561
4,425
2,438
0
22,170
W
Cthulhu
Ramprage
Cthulhu
8,676
180
0
1,527
11,257
11,405
346
4,590
6,474
17,543
0
L
Artemis
Seliene
Artemis
5,085
2,235
0
927
10,633
4,993
0
5,338
5,014
0
13,052
W
Kukulkan
Talhorne
Kukulkan
12,250
452
0
0
4,372
1,871
282
1,984
2,388
50,918
0
L
7,613
122
0
750
8,624
3,645
0
3,401
5,223
25,523
0
L
Poseidon
Wolfslady07
Poseidon
6,222
774
0
641
9,077
3,939
0
5,333
3,646
42,116
0
W
3,324
211
0
0
7,969
3,762
1,301
4,557
3,412
23,159
0
L
6,274
2,322
0
648
10,356
5,153
0
5,744
4,516
0
24,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,704
Gold Earned
38,343
273
Minions Killed
206
0
Camps Cleared
0
1,155,911
Distance Traveled
1,121,809
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,265
751
9
1
0
236,480
2
W
Tsukuyomi
9,440
858
60
5
0
249,497
4
W
Rama
7,961
724
32
3
0
221,432
4
W
Cthulhu
8,427
766
26
2
0
237,985
4
L
Artemis
6,878
625
25
2
0
173,884
0
W
Kukulkan
9,313
847
96
9
0
273,350
4
L
Thoth
7,499
682
47
4
0
214,087
1
L
Poseidon
7,883
717
91
8
0
240,307
2
W
Nox
8,563
778
59
5
0
173,647
0
L
Mercury
7,818
711
34
3
0
257,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role