Player Matchup

Scylla
Scylla
Diamond III
GetOutMyLanee
Scylla
Diamond III
Level 65
God Stats
17W - 15L
1,556 SR
Queue Stats
179W - 174L
2,148 MMR
Solo
Cernunnos
Cernunnos
Diamond IV
IVYATOVI
Cernunnos
Diamond IV
Level 160
God Stats
2W - 2L
1,625 SR
Queue Stats
173W - 154L
2,156 MMR
Solo
Atlas
Atlas
Diamond V
Sev7nthSword
Atlas
Diamond V
Level 160
God Stats
25W - 17L
1,694 SR
Queue Stats
742W - 735L
2,140 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond V
oGanjii
Tsukuyomi
Diamond V
Level 160
God Stats
33W - 36L
1,641 SR
Queue Stats
681W - 670L
2,123 MMR
Solo
Guan Yu
Guan Yu
Platinum I
tytybully03
Guan Yu
Platinum I
Level 152
God Stats
4W - 1L
1,273 SR
Queue Stats
139W - 125L
2,087 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 139
1,558 SR
2,131 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 133
1,477 SR
2,001 MMR
Hades
Hades
Diamond IV
 
Hades
Diamond IV
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Diamond IV
Djrift8552
Bacchus
Diamond IV
Level 76
God Stats
4W - 8L
1,559 SR
Queue Stats
407W - 386L
2,135 MMR
Solo
Maui
Maui
Platinum II
ThebesteverTJ
Maui
Platinum II
Level 148
God Stats
3W - 4L
1,590 SR
Queue Stats
35W - 29L
2,139 MMR
Party 1
Fenrir
Fenrir
Platinum I
UncleRuckus1
Fenrir
Platinum I
Level 128
God Stats
0W - 3L
1,120 SR
Queue Stats
138W - 126L
2,045 MMR
Solo
Hachiman
Hachiman
Platinum I
shtoic
Hachiman
Platinum I
Level 159
God Stats
0W - 1L
1,618 SR
Queue Stats
45W - 32L
2,186 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 0 / 8
11,449
603
15,304
11,452
5,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
IVYATOVI
Cernunnos
20
6 / 0 / 5
12,580
662
17,090
19,089
9,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

15
3 / 2 / 14
10,579
557
7,789
19,464
22,099
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Tsukuyomi
oGanjii
Tsukuyomi
16
7 / 6 / 9
10,979
578
17,096
19,203
9,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
tytybully03
Guan Yu
17
7 / 2 / 13
11,844
623
17,974
22,694
28,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
LokiDanzaburouSusanoThanatos

VS

Bans
ThorKaliAchillesChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
4 / 5 / 1
9,642
507
13,946
16,579
6,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Bacchus
Djrift8552
Bacchus
13
1 / 7 / 3
8,360
440
8,815
20,746
23,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
1 / 5 / 6
8,333
439
4,666
23,665
24,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fenrir
13
3 / 10 / 0
8,461
445
7,831
21,673
7,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
shtoic
Hachiman
15
0 / 3 / 1
8,793
463
8,857
16,768
5,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
20
30
Kills
9
10
Deaths
30
49
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
4
5
1
0.9
L
Bacchus
Djrift8552
Bacchus
1
7
3
0.36
W
7
0
8
11
W
Cernunnos
IVYATOVI
Cernunnos
6
0
5
8.5
W
3
2
14
5
L
1
5
6
0.8
L
Fenrir
3
10
0
0.3
W
Tsukuyomi
oGanjii
Tsukuyomi
7
6
9
1.92
L
Hachiman
shtoic
Hachiman
0
3
1
0.17
W
Guan Yu
tytybully03
Guan Yu
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,253
Damage
44,115
91,902
Taken
99,431
75,444
Mitigated
67,630
42,608
Healing
21,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
13,946
1,671
382
5,507
16,579
6,608
0
4,975
11,071
78,094
0
L
Bacchus
Djrift8552
Bacchus
8,815
687
0
3,328
20,746
23,547
252
3,063
16,942
44,805
0
W
15,304
3,112
216
3,983
11,452
5,730
2,228
5,671
5,737
101,143
0
W
Cernunnos
IVYATOVI
Cernunnos
17,090
9,125
0
13,216
19,089
9,528
4,957
3,079
15,962
0
156,547
W
7,789
2,911
3,223
3,577
19,464
22,099
174
6,108
13,312
28,733
0
L
4,666
1,164
0
2,112
23,665
24,127
0
9,797
13,260
29,565
0
L
Fenrir
7,831
2,091
0
2,699
21,673
7,911
0
2,090
19,218
0
60,939
W
Tsukuyomi
oGanjii
Tsukuyomi
17,096
6,196
0
4,823
19,203
9,635
538
6,121
12,869
0
77,523
L
Hachiman
shtoic
Hachiman
8,857
4,147
0
7,603
16,768
5,437
2,028
2,522
14,152
0
79,998
W
Guan Yu
tytybully03
Guan Yu
17,974
2,708
4,780
8,790
22,694
28,452
1,021
8,781
13,193
0
68,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,431
Gold Earned
43,589
620
Minions Killed
461
0
Camps Cleared
0
1,848,654
Distance Traveled
1,699,135
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,642
507
140
7
0
338,989
7
L
Bacchus
8,360
440
59
3
0
313,755
2
W
Scylla
11,449
603
167
9
0
364,849
7
W
Cernunnos
12,580
662
208
11
0
357,169
2
W
Atlas
10,579
557
36
2
0
379,381
3
L
Maui
8,333
439
33
2
0
369,588
3
L
Fenrir
8,461
445
97
5
0
329,545
3
W
Tsukuyomi
10,979
578
109
6
0
379,999
1
L
Hachiman
8,793
463
132
7
0
347,258
0
W
Guan Yu
11,844
623
100
5
0
367,256
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role