Player Matchup

Sylvanus
Sylvanus
CRISTIAN 345W
Sylvanus
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,571 Elo+
Solo
Tsukuyomi
Tsukuyomi
LiveIii
Tsukuyomi
Level 41
God Stats
8W - 4L
1,708 SR
Queue Stats
286W - 150L
1,645 Elo+
Party 3
Izanami
Izanami
Nokaara
Izanami
Level 155
God Stats
4W - 4L
1,981 SR
Queue Stats
483W - 304L
1,696 Elo+
Party 3
Bakasura
Bakasura
Teyuun
Bakasura
Level 109
God Stats
42W - 24L
1,656 SR
Queue Stats
656W - 425L
1,614 Elo+
Party 3
Poseidon
Poseidon
lm Lamb
Poseidon
Level 23
God Stats
4W - 3L
1,657 SR
Queue Stats
67W - 39L
1,584 Elo+
Party 3
Team Averages
Level 75
1,700 SR
1,622 Elo+

VS

Team Averages
Level 55
1,611 SR
1,541 Elo+
Ne Zha
Ne Zha
Arbameya
Ne Zha
Level 159
God Stats
1W - 1L
1,699 SR
Queue Stats
465W - 496L
1,527 Elo+
Party 2
Hercules
Hercules
FueledbyTears
Hercules
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 32L
1,483 Elo+
Solo
Neith
Neith
JC Limits
Neith
Level 48
God Stats
0W - 2L
1,613 SR
Queue Stats
74W - 83L
1,401 Elo+
Party 1
Ra
Ra
Knockcity
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,683 Elo+
Party 2
Sylvanus
Sylvanus
MisterMejia
Sylvanus
Level 29
God Stats
2W - 6L
1,742 SR
Queue Stats
46W - 69L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CRISTIAN 345W
Sylvanus
12
3 / 1 / 3
7,703
550
6,268
12,799
10,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Tsukuyomi
LiveIii
Tsukuyomi
11
0 / 0 / 4
7,014
501
1,958
7,482
2,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Izanami
Nokaara
Izanami
16
5 / 0 / 2
9,823
702
10,804
9,939
3,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
Teyuun
Bakasura
16
7 / 0 / 0
9,978
713
7,903
8,512
6,941
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
lm Lamb
Poseidon
13
0 / 0 / 2
8,037
574
1,711
2,849
992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Arbameya
Ne Zha
9
0 / 3 / 1
5,547
396
2,878
8,800
2,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
FueledbyTears
Hercules
10
0 / 2 / 0
6,047
432
3,247
6,411
4,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Neith
JC Limits
Neith
10
0 / 5 / 0
5,596
400
4,213
9,051
3,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
0 / 2 / 0
5,519
394
1,802
4,526
1,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Sylvanus
MisterMejia
Sylvanus
10
1 / 3 / 0
6,148
439
4,720
13,104
7,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
15
Kills
1
1
Deaths
15
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Arbameya
Ne Zha
0
3
1
0.17
W
Sylvanus
CRISTIAN 345W
Sylvanus
3
1
3
4.5
L
Hercules
FueledbyTears
Hercules
0
2
0
0
L
Neith
JC Limits
Neith
0
5
0
0
L
0
2
0
0
W
Tsukuyomi
LiveIii
Tsukuyomi
0
0
4
2
L
Sylvanus
MisterMejia
Sylvanus
1
3
0
0.33
W
Izanami
Nokaara
Izanami
5
0
2
6
W
Bakasura
Teyuun
Bakasura
7
0
0
7
W
Poseidon
lm Lamb
Poseidon
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,644
Damage
16,860
41,581
Taken
41,892
24,634
Mitigated
20,507
19,858
Healing
10,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Arbameya
Ne Zha
2,878
751
0
1,044
8,800
2,906
0
1,380
6,944
0
36,007
W
Sylvanus
CRISTIAN 345W
Sylvanus
6,268
2,412
1,038
3,569
12,799
10,359
208
2,504
10,215
31,267
21,959
L
Hercules
FueledbyTears
Hercules
3,247
1,277
0
2,224
6,411
4,363
0
451
5,314
0
31,483
L
Neith
JC Limits
Neith
4,213
1,641
0
2,099
9,051
3,350
0
907
8,144
0
39,045
L
1,802
548
155
255
4,526
1,892
116
1,832
2,554
27,779
0
W
Tsukuyomi
LiveIii
Tsukuyomi
1,958
234
0
4,583
7,482
2,579
59
448
7,034
0
32,271
L
Sylvanus
MisterMejia
Sylvanus
4,720
1,904
915
3,361
13,104
7,996
0
1,561
10,952
30,446
1,791
W
Izanami
Nokaara
Izanami
10,804
8,104
0
6,601
9,939
3,763
2,778
2,393
7,546
0
90,481
W
Bakasura
Teyuun
Bakasura
7,903
5,479
0
3,869
8,512
6,941
572
332
7,826
0
64,503
W
Poseidon
lm Lamb
Poseidon
1,711
250
0
198
2,849
992
0
692
2,157
61,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,555
Gold Earned
28,857
584
Minions Killed
293
0
Camps Cleared
0
1,453,932
Distance Traveled
1,082,691
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,547
396
56
4
0
207,364
0
W
Sylvanus
7,703
550
65
5
0
257,052
2
L
Hercules
6,047
432
62
4
0
189,274
2
L
Neith
5,596
400
57
4
0
239,719
2
L
Ra
5,519
394
58
4
0
198,386
0
W
Tsukuyomi
7,014
501
73
5
0
342,326
0
L
Sylvanus
6,148
439
60
4
0
247,948
4
W
Izanami
9,823
702
163
12
0
246,498
2
W
Bakasura
9,978
713
153
11
0
315,832
4
W
Poseidon
8,037
574
130
9
0
292,224
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role