Player Matchup

Mercury
Mercury
MrFamilyGuy
Mercury
Level 160
God Stats
1W - 6L
1,419 SR
Queue Stats
166W - 117L
1,629 Elo+
Party 1
Hou Yi
Hou Yi
MrWizardBear
Hou Yi
Level 159
God Stats
10W - 9L
1,729 SR
Queue Stats
271W - 218L
1,632 Elo+
Party 1
Sylvanus
Sylvanus
SmellB
Sylvanus
Level 105
God Stats
5W - 2L
1,841 SR
Queue Stats
134W - 80L
1,640 Elo+
Party 1
Kukulkan
Kukulkan
XE Jimmothy
Kukulkan
Level 23
God Stats
3W - 5L
1,506 SR
Queue Stats
6W - 10L
1,472 Elo+
Party 2
Sun Wukong
Sun Wukong
asxiiilion
Sun Wukong
Level 160
God Stats
9W - 3L
1,845 SR
Queue Stats
165W - 152L
1,560 Elo+
Party 2
Team Averages
Level 121
1,668 SR
1,587 Elo+

VS

Team Averages
Level 113
1,577 SR
1,632 Elo+
Baron Samedi
Baron Samedi
KJH_leader
Baron Samedi
Level 157
God Stats
2W - 0L
1,475 SR
Queue Stats
73W - 55L
1,682 Elo+
Solo
Fafnir
Fafnir
Mikesplat
Fafnir
Level 153
God Stats
22W - 17L
1,607 SR
Queue Stats
136W - 124L
1,585 Elo+
Party 3
Nox
Nox
MottaRLZ
Nox
Level 111
God Stats
2W - 4L
1,381 SR
Queue Stats
62W - 68L
1,552 Elo+
Solo
Izanami
Izanami
ScurriWind
Izanami
Level 18
God Stats
3W - 0L
2,003 SR
Queue Stats
54W - 17L
1,797 Elo+
Party 3
Tyr
Tyr
ttdhades
Tyr
Level 124
God Stats
13W - 12L
1,417 SR
Queue Stats
197W - 224L
1,543 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
MrFamilyGuy
Mercury
20
10 / 4 / 3
13,936
774
24,619
21,095
10,904
Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Hou Yi
20
9 / 3 / 8
14,109
784
27,300
22,331
10,882
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
SmellB
Sylvanus
19
1 / 7 / 14
12,019
668
10,765
25,441
31,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Kukulkan
XE Jimmothy
Kukulkan
17
1 / 6 / 9
11,162
620
12,042
13,160
5,894
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
asxiiilion
Sun Wukong
18
3 / 7 / 7
11,871
660
18,546
26,886
25,219
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KJH_leader
Baron Samedi
20
9 / 5 / 7
13,825
768
21,620
22,142
13,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
Mikesplat
Fafnir
19
2 / 2 / 19
12,789
711
10,360
24,164
33,410
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
5 / 3 / 16
13,707
762
13,351
14,389
7,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
ScurriWind
Izanami
20
9 / 6 / 11
14,963
831
28,169
24,056
11,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

18
2 / 8 / 12
12,195
678
9,799
21,850
24,365
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
92
24
Kills
27
27
Deaths
24
41
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
KJH_leader
Baron Samedi
9
5
7
2.5
W
Fafnir
Mikesplat
Fafnir
2
2
19
5.75
W
5
3
16
4.33
L
Mercury
MrFamilyGuy
Mercury
10
4
3
2.88
L
Hou Yi
9
3
8
4.33
W
Izanami
ScurriWind
Izanami
9
6
11
2.42
L
Sylvanus
SmellB
Sylvanus
1
7
14
1.14
L
Kukulkan
XE Jimmothy
Kukulkan
1
6
9
0.92
L
Sun Wukong
asxiiilion
Sun Wukong
3
7
7
0.93
W
2
8
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,272
Damage
83,299
108,913
Taken
106,601
84,782
Mitigated
90,759
23,008
Healing
28,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
KJH_leader
Baron Samedi
21,620
1,468
5,556
8,563
22,142
13,664
553
3,175
18,967
63,008
0
W
Fafnir
Mikesplat
Fafnir
10,360
1,973
945
3,888
24,164
33,410
742
5,962
18,202
22,177
0
W
13,351
2,368
0
500
14,389
7,689
2,029
2,867
11,522
63,307
0
L
Mercury
MrFamilyGuy
Mercury
24,619
14,731
0
2,353
21,095
10,904
919
9,606
11,411
0
65,028
L
Hou Yi
27,300
17,134
0
6,751
22,331
10,882
1,355
9,439
12,600
0
77,667
W
Izanami
ScurriWind
Izanami
28,169
21,512
0
7,102
24,056
11,631
4,143
4,397
19,659
0
77,032
L
Sylvanus
SmellB
Sylvanus
10,765
2,908
4,157
5,584
25,441
31,883
341
10,290
14,919
20,599
2,859
L
Kukulkan
XE Jimmothy
Kukulkan
12,042
160
0
145
13,160
5,894
0
5,897
7,217
22,917
0
L
Sun Wukong
asxiiilion
Sun Wukong
18,546
1,957
0
4,018
26,886
25,219
347
9,298
17,435
0
49,558
W
9,799
2,098
496
1,581
21,850
24,365
701
5,451
16,399
0
28,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,097
Gold Earned
67,479
329
Minions Killed
362
0
Camps Cleared
0
1,652,071
Distance Traveled
1,753,006
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,825
768
110
6
0
342,615
2
W
Fafnir
12,789
711
11
1
0
377,554
0
W
Nox
13,707
762
106
6
0
351,783
1
L
Mercury
13,936
774
98
5
0
412,035
1
L
Hou Yi
14,109
784
117
7
0
319,963
0
W
Izanami
14,963
831
96
5
0
341,706
3
L
Sylvanus
12,019
668
26
1
0
278,332
0
L
Kukulkan
11,162
620
28
2
0
317,430
0
L
Sun Wukong
11,871
660
60
3
0
324,311
0
W
Tyr
12,195
678
39
2
0
339,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role