Player Matchup

Anubis
Anubis
Next4424
Anubis
Level 127
God Stats
1W - 5L
1,606 SR
Queue Stats
282W - 197L
1,628 Elo+
Party 3
Mercury
Mercury
PatrioticMatrix
Mercury
Level 31
God Stats
0W - 2L
1,223 SR
Queue Stats
129W - 85L
1,585 Elo+
Party 3
Neith
Neith
XE Jimmothy
Neith
Level 23
God Stats
0W - 2L
1,417 SR
Queue Stats
6W - 10L
1,454 Elo+
Party 4
Ullr
Ullr
asxiiilion
Ullr
Level 160
God Stats
1W - 2L
1,568 SR
Queue Stats
165W - 152L
1,560 Elo+
Party 4
Hercules
Hercules
xchewey13x
Hercules
Level 69
God Stats
1W - 2L
1,544 SR
Queue Stats
27W - 23L
1,545 Elo+
Party 3
Team Averages
Level 82
1,472 SR
1,555 Elo+

VS

Team Averages
Level 121
1,473 SR
1,519 Elo+
Awilix
Awilix
 
Awilix
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
HitTheSnooze
King Arthur
Level 133
God Stats
3W - 1L
1,486 SR
Queue Stats
142W - 145L
1,448 Elo+
Party 2
Merlin
Merlin
NeetKnight
Merlin
Level 114
God Stats
1W - 1L
1,250 SR
Queue Stats
134W - 124L
1,473 Elo+
Party 2
Bacchus
Bacchus
Ransofarawayy
Bacchus
Level 155
God Stats
6W - 9L
1,500 SR
Queue Stats
395W - 421L
1,522 Elo+
Solo
Rama
Rama
chosenforit
Rama
Level 157
God Stats
6W - 7L
1,630 SR
Queue Stats
305W - 220L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Next4424
Anubis
15
4 / 5 / 2
8,528
853
12,321
10,689
5,881
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

14
0 / 3 / 4
7,124
712
4,543
8,068
3,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 5 / 1
6,805
681
3,362
8,008
3,462
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

13
0 / 5 / 2
7,268
727
5,457
12,627
5,828
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
xchewey13x
Hercules
13
2 / 4 / 2
7,146
715
6,761
12,455
12,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
17
11 / 1 / 8
9,467
947
15,657
11,390
5,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
HitTheSnooze
King Arthur
15
4 / 1 / 6
8,266
827
6,737
7,268
5,813
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
NeetKnight
Merlin
14
1 / 2 / 6
7,586
759
5,628
5,381
2,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
15
2 / 2 / 14
8,512
851
4,347
11,091
13,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
4 / 1 / 10
9,038
904
11,178
8,634
3,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
66
7
Kills
22
22
Deaths
7
11
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
11
1
8
15
W
King Arthur
HitTheSnooze
King Arthur
4
1
6
7
W
Merlin
NeetKnight
Merlin
1
2
6
2
L
Anubis
Next4424
Anubis
4
5
2
1
L
0
3
4
0.67
W
Bacchus
2
2
14
4.5
L
1
5
1
0.3
L
0
5
2
0.2
W
4
1
10
9
L
Hercules
xchewey13x
Hercules
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,444
Damage
43,547
51,847
Taken
43,764
31,163
Mitigated
31,179
4,936
Healing
10,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
15,657
5,073
0
3,141
11,390
5,799
144
3,502
7,708
0
33,124
W
King Arthur
HitTheSnooze
King Arthur
6,737
474
0
280
7,268
5,813
126
576
6,534
0
28,958
W
Merlin
NeetKnight
Merlin
5,628
331
0
750
5,381
2,362
172
1,385
3,873
16,000
0
L
Anubis
Next4424
Anubis
12,321
153
0
2,030
10,689
5,881
0
2,289
8,213
30,359
0
L
4,543
832
0
631
8,068
3,537
0
1,994
6,033
0
24,632
W
Bacchus
4,347
333
0
2,937
11,091
13,777
0
2,887
8,014
10,157
0
L
3,362
1,219
0
176
8,008
3,462
0
548
7,235
0
9,189
L
5,457
2,041
0
500
12,627
5,828
0
1,807
10,556
0
25,282
W
11,178
9,344
0
3,761
8,634
3,428
1,074
3,971
4,586
0
36,828
L
Hercules
xchewey13x
Hercules
6,761
1,519
0
1,599
12,455
12,455
0
3,337
8,932
0
16,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,871
Gold Earned
42,869
168
Minions Killed
197
0
Camps Cleared
0
1,025,908
Distance Traveled
1,130,588
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,467
947
35
4
0
251,258
0
W
King Arthur
8,266
827
52
5
0
250,116
0
W
Merlin
7,586
759
34
3
0
222,020
0
L
Anubis
8,528
853
45
5
0
186,023
1
L
Mercury
7,124
712
38
4
0
244,168
1
W
Bacchus
8,512
851
4
0
0
187,993
4
L
Neith
6,805
681
14
1
0
191,543
0
L
Ullr
7,268
727
49
5
0
192,512
0
W
Rama
9,038
904
72
7
0
219,201
1
L
Hercules
7,146
715
22
2
0
211,662
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role