Player Matchup

Maui
Maui
 
Maui
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
OldPlains356373
Chernobog
Level 120
God Stats
2W - 4L
1,424 SR
Queue Stats
129W - 110L
1,515 Elo+
Solo
Gilgamesh
Gilgamesh
bongi707
Gilgamesh
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 120L
1,496 Elo+
Solo
Hera
Hera
xavrick12345678
Hera
Level 125
God Stats
0W - 1L
1,717 SR
Queue Stats
37W - 39L
1,509 Elo+
Solo
Team Averages
Level 125
1,528 SR
1,504 Elo+

VS

Team Averages
Level 92
1,408 SR
1,503 Elo+
Baron Samedi
Baron Samedi
Antho Lbarjo
Baron Samedi
Level 87
God Stats
58W - 46L
1,525 SR
Queue Stats
427W - 410L
1,456 Elo+
Party 1
Medusa
Medusa
Cerbere1704
Medusa
Level 69
God Stats
2W - 6L
1,271 SR
Queue Stats
270W - 275L
1,439 Elo+
Party 1
Thor
Thor
EvSharKyy
Thor
Level 160
God Stats
2W - 1L
1,404 SR
Queue Stats
158W - 85L
1,703 Elo+
Solo
Kumbhakarna
Kumbhakarna
KJ-Snakey
Kumbhakarna
Level 85
God Stats
6W - 4L
1,557 SR
Queue Stats
388W - 381L
1,438 Elo+
Solo
Arachne
Arachne
xEntomologistx
Arachne
Level 61
God Stats
1W - 1L
1,283 SR
Queue Stats
111W - 112L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
10
1 / 1 / 5
6,825
488
4,762
14,703
13,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Bakasura
 
Bakasura
11
2 / 5 / 0
6,597
471
4,111
13,837
5,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
OldPlains356373
Chernobog
11
1 / 2 / 3
7,059
504
7,865
9,797
4,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
bongi707
Gilgamesh
13
2 / 4 / 0
7,363
526
7,327
15,282
14,429
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 3 / 1
7,798
557
6,998
8,368
3,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Antho Lbarjo
Baron Samedi
14
3 / 2 / 4
8,002
572
7,719
8,837
4,425
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
11
1 / 2 / 2
7,141
510
5,418
8,115
3,025
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thor
16
7 / 0 / 5
9,764
697
18,270
12,187
8,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kumbhakarna
KJ-Snakey
Kumbhakarna
11
2 / 1 / 4
7,521
537
5,900
15,240
12,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 5 / 5
7,201
514
4,337
12,777
5,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
9
Kills
15
15
Deaths
10
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
1
1
5
3.5
L
Bakasura
 
Bakasura
2
5
0
0.4
W
Baron Samedi
Antho Lbarjo
Baron Samedi
3
2
4
2.5
W
Medusa
1
2
2
1
W
Thor
7
0
5
9.5
W
Kumbhakarna
KJ-Snakey
Kumbhakarna
2
1
4
4
L
Chernobog
OldPlains356373
Chernobog
1
2
3
1.25
L
Gilgamesh
bongi707
Gilgamesh
2
4
0
0.5
W
2
5
5
0.9
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,063
Damage
41,644
61,987
Taken
57,156
41,246
Mitigated
34,718
14,466
Healing
23,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
4,762
1,341
332
3,385
14,703
13,083
0
5,065
9,591
21,662
1,361
L
Bakasura
 
Bakasura
4,111
2,568
0
2,260
13,837
5,638
0
994
12,409
0
37,313
W
Baron Samedi
Antho Lbarjo
Baron Samedi
7,719
144
1,354
4,499
8,837
4,425
784
2,923
5,834
59,324
0
W
Medusa
5,418
2,393
0
829
8,115
3,025
0
1,675
6,330
0
45,057
W
Thor
18,270
4,309
0
6,068
12,187
8,615
0
2,101
9,748
0
84,050
W
Kumbhakarna
KJ-Snakey
Kumbhakarna
5,900
1,022
366
5,667
15,240
12,802
235
3,526
11,634
32,318
2,134
L
Chernobog
OldPlains356373
Chernobog
7,865
5,363
0
4,268
9,797
4,208
979
2,647
7,069
0
53,888
L
Gilgamesh
bongi707
Gilgamesh
7,327
2,290
0
2,794
15,282
14,429
0
1,245
13,279
747
51,971
W
4,337
2,683
0
4,764
12,777
5,851
565
1,751
11,026
0
47,556
L
6,998
1,117
0
1,427
8,368
3,888
0
3,052
5,189
63,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,642
Gold Earned
39,629
435
Minions Killed
453
0
Camps Cleared
0
1,377,894
Distance Traveled
1,427,125
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,825
488
41
3
0
261,408
9
L
Bakasura
6,597
471
90
6
0
308,803
0
W
Baron Samedi
8,002
572
125
9
0
278,402
3
W
Medusa
7,141
510
80
6
0
273,892
2
W
Thor
9,764
697
141
10
0
285,775
2
W
Kumbhakarna
7,521
537
35
3
0
277,649
0
L
Chernobog
7,059
504
89
6
0
270,835
3
L
Gilgamesh
7,363
526
99
7
0
268,143
2
W
Arachne
7,201
514
72
5
0
311,407
1
L
Hera
7,798
557
116
8
0
268,705
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role