Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Fielmur
Osiris
Level 139
God Stats
4W - 6L
1,372 SR
Queue Stats
405W - 400L
1,554 Elo+
Solo
Nike
Nike
MDCLIV
Nike
Level 147
God Stats
2W - 6L
1,401 SR
Queue Stats
301W - 309L
1,559 Elo+
Solo
Janus
Janus
SisaSuarez
Janus
Level 160
God Stats
3W - 6L
1,304 SR
Queue Stats
737W - 717L
1,546 Elo+
Solo
Chernobog
Chernobog
SniperDude88
Chernobog
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 37L
1,627 Elo+
Solo
Team Averages
Level 139
1,415 SR
1,557 Elo+

VS

Team Averages
Level 138
1,409 SR
1,546 Elo+
Geb
Geb
HelloTwinky
Geb
Level 143
God Stats
1W - 3L
1,167 SR
Queue Stats
276W - 274L
1,498 Elo+
Solo
Chernobog
Chernobog
Postevand
Chernobog
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 106L
1,538 Elo+
Solo
Ra
Ra
Valikia
Ra
Level 160
God Stats
5W - 4L
1,458 SR
Queue Stats
226W - 227L
1,544 Elo+
Solo
Serqet
Serqet
beisbol
Serqet
Level 156
God Stats
2W - 1L
1,539 SR
Queue Stats
143W - 137L
1,610 Elo+
Solo
Heimdallr
Heimdallr
努力的阿修
Heimdallr
Level 160
God Stats
1W - 1L
1,380 SR
Queue Stats
122W - 111L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
0 / 5 / 10
9,356
585
8,349
24,650
22,455
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
Fielmur
Osiris
17
4 / 6 / 5
11,448
716
19,021
38,646
35,150
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nike
MDCLIV
Nike
19
2 / 6 / 9
10,758
672
11,753
24,721
21,916
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
18
6 / 6 / 5
11,751
734
28,522
20,875
13,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
SniperDude88
Chernobog
17
1 / 4 / 10
10,481
655
26,651
15,357
8,403
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 22
12,065
754
11,535
28,234
41,875
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
Postevand
Chernobog
20
6 / 3 / 18
12,372
773
20,800
20,639
14,867
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
3 / 1 / 18
12,053
753
18,429
17,263
12,078
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
beisbol
Serqet
20
8 / 2 / 18
13,319
832
20,961
21,397
33,562
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heimdallr
努力的阿修
Heimdallr
19
7 / 5 / 19
11,765
735
33,040
20,386
14,992
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
121
13
Kills
26
27
Deaths
14
39
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
5
10
1
L
Osiris
Fielmur
Osiris
4
6
5
1.08
W
2
3
22
4.33
L
Nike
MDCLIV
Nike
2
6
9
1.08
W
Chernobog
Postevand
Chernobog
6
3
18
5
L
Janus
6
6
5
1.42
L
Chernobog
SniperDude88
Chernobog
1
4
10
1.5
W
3
1
18
12
W
Serqet
beisbol
Serqet
8
2
18
8.5
W
Heimdallr
努力的阿修
Heimdallr
7
5
19
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,296
Damage
104,765
124,249
Taken
107,919
101,480
Mitigated
117,374
51,364
Healing
52,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
8,349
1,485
13,811
8,831
24,650
22,455
274
6,295
17,656
11,147
0
L
Osiris
Fielmur
Osiris
19,021
3,357
3,928
11,796
38,646
35,150
28
9,030
28,820
1,519
24,769
W
11,535
1,208
1,746
3,637
28,234
41,875
625
9,741
18,493
18,755
0
L
Nike
MDCLIV
Nike
11,753
180
91
2,229
24,721
21,916
500
4,600
19,791
0
24,424
W
Chernobog
Postevand
Chernobog
20,800
7,324
2,537
1,998
20,639
14,867
2,613
8,058
12,581
0
40,872
L
Janus
28,522
514
2,467
4,547
20,875
13,556
861
6,687
13,471
61,110
0
L
Chernobog
SniperDude88
Chernobog
26,651
8,659
1,831
1,833
15,357
8,403
1,702
3,352
11,715
0
52,011
W
18,429
1,702
24,462
9,047
17,263
12,078
1,641
6,073
11,190
49,911
0
W
Serqet
beisbol
Serqet
20,961
4,117
2,654
2,154
21,397
33,562
1,231
8,133
13,264
0
21,162
W
Heimdallr
努力的阿修
Heimdallr
33,040
12,215
2,278
2,101
20,386
14,992
1,449
5,544
14,842
0
55,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,794
Gold Earned
61,574
168
Minions Killed
204
0
Camps Cleared
0
1,438,696
Distance Traveled
1,467,630
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,356
585
6
0
0
279,821
1
L
Osiris
11,448
716
9
1
0
323,401
0
W
Geb
12,065
754
19
1
0
299,213
0
L
Nike
10,758
672
25
2
0
251,921
2
W
Chernobog
12,372
773
43
3
0
274,645
0
L
Janus
11,751
734
66
4
0
271,223
2
L
Chernobog
10,481
655
62
4
0
312,330
1
W
Ra
12,053
753
98
6
0
310,030
0
W
Serqet
13,319
832
7
0
0
336,753
1
W
Heimdallr
11,765
735
37
2
0
246,989
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role