Player Matchup

Gilgamesh
Gilgamesh
El_afro_7001
Gilgamesh
Level 62
God Stats
2W - 5L
1,358 SR
Queue Stats
35W - 48L
1,363 Elo+
Solo
Eset
Eset
Nerdxerotic
Eset
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 47L
1,261 Elo+
Party 1
Fenrir
Fenrir
datguyabe
Fenrir
Level 104
God Stats
3W - 4L
1,582 SR
Queue Stats
95W - 135L
1,383 Elo+
Party 1
Team Averages
Level 78
1,480 SR
1,335 Elo+

VS

Team Averages
Level 106
1,493 SR
1,437 Elo+
Ra
Ra
HallowedWraith
Ra
Level 41
God Stats
2W - 2L
1,533 SR
Queue Stats
5W - 11L
1,312 Elo+
Solo
Anhur
Anhur
YaBoi_SB
Anhur
Level 153
God Stats
5W - 10L
1,447 SR
Queue Stats
212W - 241L
1,523 Elo+
Party 2
Sun Wukong
Sun Wukong
johnsonboyz1981
Sun Wukong
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 39L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
El_afro_7001
Gilgamesh
18
3 / 1 / 12
12,348
650
13,762
18,302
18,388
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

18
1 / 4 / 12
12,150
639
10,680
15,634
6,946
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
datguyabe
Fenrir
18
12 / 7 / 2
14,036
739
23,077
26,237
15,835
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 8 / 6
12,782
673
13,719
14,772
6,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Anhur
YaBoi_SB
Anhur
18
8 / 6 / 2
13,292
700
23,286
21,627
9,022
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Sun Wukong
johnsonboyz1981
Sun Wukong
17
2 / 2 / 5
12,567
661
13,153
19,718
18,977
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
25
16
Kills
12
12
Deaths
16
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
El_afro_7001
Gilgamesh
3
1
12
9
W
2
8
6
0.63
L
1
4
12
1.75
W
Anhur
YaBoi_SB
Anhur
8
6
2
1.5
L
Fenrir
datguyabe
Fenrir
12
7
2
1.86
W
Sun Wukong
johnsonboyz1981
Sun Wukong
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,519
Damage
50,158
60,173
Taken
56,117
41,169
Mitigated
34,136
13,963
Healing
14,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
El_afro_7001
Gilgamesh
13,762
3,605
472
2,857
18,302
18,388
0
4,839
13,463
490
28,771
W
13,719
809
2,462
3,146
14,772
6,137
592
2,884
11,888
51,938
0
L
10,680
702
883
3,624
15,634
6,946
900
4,453
11,181
50,193
0
W
Anhur
YaBoi_SB
Anhur
23,286
10,853
0
2,280
21,627
9,022
1,922
4,034
17,593
0
61,193
L
Fenrir
datguyabe
Fenrir
23,077
4,591
0
6,127
26,237
15,835
0
5,416
20,821
56
52,576
W
Sun Wukong
johnsonboyz1981
Sun Wukong
13,153
1,166
0
6,805
19,718
18,977
254
4,809
14,909
0
36,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,534
Gold Earned
38,641
187
Minions Killed
200
8
Camps Cleared
7
991,205
Distance Traveled
976,443
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,348
650
31
2
1
339,277
4
W
Ra
12,782
673
74
4
2
312,716
1
L
Eset
12,150
639
94
5
3
323,076
0
W
Anhur
13,292
700
75
4
4
296,439
7
L
Fenrir
14,036
739
62
3
4
328,852
2
W
Sun Wukong
12,567
661
51
3
1
367,288
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role