Player Matchup

Thor
Thor
BramerZ II
Thor
Level 105
God Stats
8W - 3L
1,591 SR
Queue Stats
178W - 175L
1,492 Elo+
Solo
Horus
Horus
ChumbaCharlie
Horus
Level 154
God Stats
1W - 5L
1,356 SR
Queue Stats
186W - 191L
1,555 Elo+
Solo
Ishtar
Ishtar
MoralApostel69
Ishtar
Level 65
God Stats
16W - 25L
1,372 SR
Queue Stats
185W - 238L
1,464 Elo+
Solo
Fenrir
Fenrir
c4lipxp
Fenrir
Level 147
God Stats
0W - 4L
1,515 SR
Queue Stats
161W - 166L
1,508 Elo+
Solo
Yu Huang
Yu Huang
zoulou-140
Yu Huang
Level 149
God Stats
7W - 14L
1,518 SR
Queue Stats
246W - 261L
1,476 Elo+
Solo
Team Averages
Level 124
1,470 SR
1,499 Elo+

VS

Team Averages
Level 118
1,515 SR
1,482 Elo+
Yemoja
Yemoja
Diegoripp9029
Yemoja
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 152L
1,399 Elo+
Solo
Loki
Loki
TsumikiiMiniwa
Loki
Level 160
God Stats
22W - 29L
1,481 SR
Queue Stats
644W - 561L
1,607 Elo+
Party 1
Nu Wa
Nu Wa
hairmot
Nu Wa
Level 107
God Stats
12W - 18L
1,383 SR
Queue Stats
19W - 33L
1,373 Elo+
Solo
Horus
Horus
lShaCoI
Horus
Level 148
God Stats
63W - 50L
1,609 SR
Queue Stats
771W - 710L
1,600 Elo+
Party 1
Medusa
Medusa
zINeyKiiz
Medusa
Level 67
God Stats
41W - 30L
1,604 SR
Queue Stats
374W - 397L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
7,306
487
5,596
13,310
5,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
0 / 4 / 1
7,443
496
4,688
13,995
8,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
3 / 3 / 3
9,180
612
9,094
10,741
4,639
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
c4lipxp
Fenrir
11
3 / 5 / 2
6,888
459
5,111
17,493
11,905
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Yu Huang
zoulou-140
Yu Huang
14
1 / 3 / 1
7,820
521
4,283
8,025
3,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 9
7,825
522
3,673
10,165
8,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

16
9 / 1 / 3
9,708
647
10,859
11,387
4,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
hairmot
Nu Wa
13
0 / 1 / 1
7,979
532
5,955
7,637
2,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
lShaCoI
Horus
14
3 / 0 / 5
9,187
612
7,525
7,603
4,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Medusa
zINeyKiiz
Medusa
13
5 / 5 / 2
8,144
543
12,103
12,179
4,045
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
8
Kills
18
18
Deaths
8
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
0
4
1
0.13
W
1
1
9
5.5
L
3
3
3
1.5
W
9
1
3
10.5
L
Fenrir
c4lipxp
Fenrir
3
5
2
0.8
W
Nu Wa
hairmot
Nu Wa
0
1
1
0.5
W
Horus
lShaCoI
Horus
3
0
5
5.5
W
Medusa
zINeyKiiz
Medusa
5
5
2
1.2
L
Yu Huang
zoulou-140
Yu Huang
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,772
Damage
40,115
63,564
Taken
48,971
33,160
Mitigated
24,405
18,439
Healing
18,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,596
1,340
0
5,560
13,310
5,004
0
2,269
10,836
0
55,995
L
4,688
1,366
0
3,745
13,995
8,408
0
591
12,808
0
49,748
W
3,673
1,098
1,382
2,541
10,165
8,362
0
2,002
8,116
20,607
0
L
9,094
6,157
0
3,961
10,741
4,639
82
1,343
9,312
0
84,879
W
10,859
4,440
0
5,354
11,387
4,548
0
863
10,367
0
75,372
L
Fenrir
c4lipxp
Fenrir
5,111
1,257
227
3,552
17,493
11,905
0
3,086
14,288
0
23,843
W
Nu Wa
hairmot
Nu Wa
5,955
963
0
1,985
7,637
2,939
406
2,557
5,080
64,174
0
W
Horus
lShaCoI
Horus
7,525
3,265
930
3,977
7,603
4,511
0
456
6,682
0
56,465
W
Medusa
zINeyKiiz
Medusa
12,103
7,139
0
2,282
12,179
4,045
336
0
12,130
0
63,738
L
Yu Huang
zoulou-140
Yu Huang
4,283
722
0
1,394
8,025
3,204
0
2,033
5,763
71,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,637
Gold Earned
42,843
489
Minions Killed
470
0
Camps Cleared
0
1,281,763
Distance Traveled
1,424,808
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,306
487
85
6
0
290,130
6
L
Horus
7,443
496
108
7
0
240,844
1
W
Yemoja
7,825
522
36
2
0
267,237
2
L
Ishtar
9,180
612
140
9
0
251,441
2
W
Loki
9,708
647
131
9
0
333,470
2
L
Fenrir
6,888
459
23
2
0
267,762
9
W
Nu Wa
7,979
532
113
8
0
256,221
5
W
Horus
9,187
612
105
7
0
324,577
8
W
Medusa
8,144
543
85
6
0
243,303
2
L
Yu Huang
7,820
521
133
9
0
231,586
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role