Player Matchup

Anubis
Anubis
BrokenProduction
Anubis
Level 78
God Stats
4W - 6L
1,438 SR
Queue Stats
52W - 85L
1,318 Elo+
Party 1
Cthulhu
Cthulhu
IRON_BLADE134
Cthulhu
Level 124
God Stats
10W - 5L
1,607 SR
Queue Stats
184W - 241L
1,487 Elo+
Party 1
Ullr
Ullr
jrose_sc
Ullr
Level 88
God Stats
5W - 18L
1,263 SR
Queue Stats
160W - 211L
1,463 Elo+
Party 1
Team Averages
Level 97
1,436 SR
1,423 Elo+

VS

Team Averages
Level 92
1,582 SR
1,350 Elo+
Kukulkan
Kukulkan
CubanPower4804
Kukulkan
Level 104
God Stats
15W - 8L
1,534 SR
Queue Stats
115W - 132L
1,407 Elo+
Party 2
Skadi
Skadi
Nerdxerotic
Skadi
Level 68
God Stats
3W - 4L
1,568 SR
Queue Stats
25W - 47L
1,308 Elo+
Party 2
Fenrir
Fenrir
datguyabe
Fenrir
Level 103
God Stats
3W - 4L
1,646 SR
Queue Stats
95W - 135L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 8 / 5
13,776
725
15,390
20,572
12,204
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
15
3 / 6 / 10
12,534
660
15,580
31,404
37,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ullr
17
4 / 9 / 9
12,768
672
13,830
21,359
10,424
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
12 / 7 / 8
15,265
803
32,566
16,015
7,949
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
3 / 2 / 14
13,581
715
14,900
15,279
6,459
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fenrir
datguyabe
Fenrir
19
8 / 7 / 13
14,840
781
16,668
26,572
30,790
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
58
15
Kills
23
23
Deaths
16
24
Assists
35
Player
Kills
Deaths
Assists
KDA
L
8
8
5
1.31
W
Kukulkan
12
7
8
2.29
L
Cthulhu
3
6
10
1.33
W
3
2
14
5
W
Fenrir
datguyabe
Fenrir
8
7
13
2.07
L
Ullr
4
9
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,800
Damage
64,134
73,335
Taken
57,866
60,132
Mitigated
45,198
10,406
Healing
7,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,390
727
0
4,501
20,572
12,204
195
9,061
11,511
44,231
0
W
Kukulkan
32,566
3,443
0
3,259
16,015
7,949
600
10,774
5,241
76,617
0
L
Cthulhu
15,580
972
745
4,323
31,404
37,504
0
14,447
16,957
38,753
0
W
14,900
7,782
0
876
15,279
6,459
2,203
10,517
4,762
0
65,732
W
Fenrir
datguyabe
Fenrir
16,668
3,563
0
3,843
26,572
30,790
0
10,308
16,264
0
41,086
L
Ullr
13,830
6,395
35
802
21,359
10,424
0
9,259
12,100
0
34,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,078
Gold Earned
43,686
163
Minions Killed
209
5
Camps Cleared
11
857,630
Distance Traveled
949,828
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,776
725
69
4
3
243,964
3
W
Kukulkan
15,265
803
94
5
2
296,788
0
L
Cthulhu
12,534
660
56
3
0
315,601
0
W
Skadi
13,581
715
75
4
5
340,675
0
W
Fenrir
14,840
781
40
2
4
312,365
2
L
Ullr
12,768
672
38
2
2
298,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role