Player Matchup

Hercules
Hercules
BRAVO ALS
Hercules
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,356 Elo+
Solo
Agni
Agni
Dominator-33v
Agni
Level 60
God Stats
2W - 2L
1,608 SR
Queue Stats
112W - 109L
1,418 Elo+
Solo
Ymir
Ymir
RadPanda402
Ymir
Level 121
God Stats
1W - 6L
1,547 SR
Queue Stats
210W - 235L
1,382 Elo+
Solo
Anubis
Anubis
kendranc78
Anubis
Level 147
God Stats
7W - 10L
1,484 SR
Queue Stats
340W - 378L
1,352 Elo+
Solo
Apollo
Apollo
vish111
Apollo
Level 44
God Stats
9W - 4L
1,801 SR
Queue Stats
79W - 72L
1,327 Elo+
Solo
Team Averages
Level 86
1,588 SR
1,367 Elo+

VS

Team Averages
Level 108
1,555 SR
1,438 Elo+
Atlas
Atlas
ChikenKatsu4lyf
Atlas
Level 67
God Stats
8W - 7L
1,618 SR
Queue Stats
33W - 33L
1,432 Elo+
Solo
Hachiman
Hachiman
HighHunter956
Hachiman
Level 119
God Stats
3W - 0L
1,500 SR
Queue Stats
176W - 185L
1,466 Elo+
Solo
Athena
Athena
Lilhurley420184
Athena
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 23L
1,447 Elo+
Solo
Sol
Sol
Tiitiino
Sol
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 217L
1,405 Elo+
Solo
Mercury
Mercury
Zaxbys98
Mercury
Level 135
God Stats
12W - 7L
1,655 SR
Queue Stats
521W - 562L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BRAVO ALS
Hercules
11
2 / 1 / 1
6,557
437
6,346
10,768
5,455
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
0 / 5 / 4
6,782
452
7,103
10,800
4,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 3 / 0
6,700
447
5,308
12,028
9,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
kendranc78
Anubis
13
3 / 1 / 2
7,361
491
7,804
9,257
4,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apollo
vish111
Apollo
12
0 / 3 / 1
7,033
469
3,599
10,182
3,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 3
7,113
474
5,051
10,384
8,286
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Hachiman
HighHunter956
Hachiman
12
5 / 1 / 1
7,908
527
8,923
10,463
3,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 1 / 6
7,815
521
5,295
11,688
9,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 2 / 4
7,715
514
6,184
10,999
4,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mercury
Zaxbys98
Mercury
13
4 / 0 / 4
7,855
524
6,889
7,989
3,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
6
Kills
13
13
Deaths
6
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hercules
BRAVO ALS
Hercules
2
1
1
2.5
W
1
2
3
1.25
L
0
5
4
0.4
W
Hachiman
HighHunter956
Hachiman
5
1
1
5.5
W
2
1
6
5
L
1
3
0
0.33
W
1
2
4
1.5
W
Mercury
Zaxbys98
Mercury
4
0
4
6
L
Anubis
kendranc78
Anubis
3
1
2
4
L
Apollo
vish111
Apollo
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,160
Damage
32,342
53,035
Taken
51,523
27,759
Mitigated
29,081
16,905
Healing
15,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BRAVO ALS
Hercules
6,346
2,663
0
3,078
10,768
5,455
239
3,994
6,774
0
25,969
W
5,051
1,941
0
1,635
10,384
8,286
128
3,607
6,777
35,126
0
L
7,103
581
35
3,161
10,800
4,494
245
5,523
5,277
46,171
0
W
Hachiman
HighHunter956
Hachiman
8,923
4,216
0
5,876
10,463
3,844
1,085
3,634
6,829
0
60,096
W
5,295
1,495
0
3,201
11,688
9,531
325
4,481
7,207
19,862
0
L
5,308
1,095
36
1,731
12,028
9,798
261
3,888
8,140
34,805
0
W
6,184
1,475
0
3,905
10,999
4,222
1,264
6,180
4,819
56,838
0
W
Mercury
Zaxbys98
Mercury
6,889
1,941
0
631
7,989
3,198
0
2,313
5,676
0
51,308
L
Anubis
kendranc78
Anubis
7,804
364
0
5,062
9,257
4,578
0
1,875
7,382
53,551
0
L
Apollo
vish111
Apollo
3,599
2,097
0
3,802
10,182
3,434
975
1,250
8,932
0
48,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,433
Gold Earned
38,406
338
Minions Killed
358
0
Camps Cleared
0
1,408,887
Distance Traveled
1,455,692
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,557
437
50
3
0
311,586
0
W
Atlas
7,113
474
57
4
0
247,392
0
L
Agni
6,782
452
59
4
0
260,379
1
W
Hachiman
7,908
527
92
6
0
262,597
2
W
Athena
7,815
521
24
2
0
311,366
3
L
Ymir
6,700
447
44
3
0
273,607
0
W
Sol
7,715
514
102
7
0
282,477
2
W
Mercury
7,855
524
83
6
0
351,860
1
L
Anubis
7,361
491
93
6
0
285,785
0
L
Apollo
7,033
469
92
6
0
277,530
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role