Player Matchup

Xing Tian
Xing Tian
ExaltedArchangel
Xing Tian
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 66L
1,581 Elo+
Party 1
Kali
Kali
LlamasOnLlamas1
Kali
Level 85
God Stats
5W - 4L
1,714 SR
Queue Stats
68W - 54L
1,614 Elo+
Party 3
Cthulhu
Cthulhu
Poggey1
Cthulhu
Level 57
God Stats
5W - 1L
1,797 SR
Queue Stats
40W - 36L
1,591 Elo+
Party 3
Tsukuyomi
Tsukuyomi
ProbablyAnomaly
Tsukuyomi
Level 118
God Stats
2W - 0L
1,414 SR
Queue Stats
158W - 129L
1,616 Elo+
Solo
Izanami
Izanami
WretChedNovA
Izanami
Level 148
God Stats
9W - 4L
1,608 SR
Queue Stats
74W - 66L
1,584 Elo+
Party 1
Team Averages
Level 114
1,607 SR
1,597 Elo+

VS

Team Averages
Level 126
1,596 SR
1,628 Elo+
Janus
Janus
Aerosang
Janus
Level 149
God Stats
1W - 3L
1,554 SR
Queue Stats
249W - 222L
1,676 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Ashishii
Ah Muzen Cab
Level 107
God Stats
20W - 31L
1,455 SR
Queue Stats
609W - 569L
1,624 Elo+
Solo
Athena
Athena
DangeRusss
Athena
Level 106
God Stats
5W - 8L
1,638 SR
Queue Stats
60W - 48L
1,643 Elo+
Party 2
Mercury
Mercury
PezzDispenser
Mercury
Level 128
God Stats
43W - 23L
1,590 SR
Queue Stats
132W - 115L
1,577 Elo+
Solo
Apollo
Apollo
Sidocahn
Apollo
Level 141
God Stats
3W - 3L
1,746 SR
Queue Stats
208W - 182L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
15
3 / 3 / 10
10,856
543
8,064
19,827
21,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
12 / 3 / 9
13,404
670
16,590
19,373
9,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Poggey1
Cthulhu
17
4 / 0 / 10
11,419
571
10,663
13,026
19,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tsukuyomi
ProbablyAnomaly
Tsukuyomi
19
8 / 3 / 6
12,354
618
17,512
21,672
10,030
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
WretChedNovA
Izanami
18
5 / 5 / 3
12,441
622
10,715
12,778
4,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Aerosang
Janus
17
2 / 4 / 5
10,963
548
13,462
12,246
4,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Ashishii
Ah Muzen Cab
17
1 / 5 / 1
10,292
515
11,695
13,790
6,181
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
DangeRusss
Athena
13
3 / 6 / 4
9,378
469
4,944
18,032
19,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
15
2 / 10 / 3
9,499
475
8,079
19,414
7,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
Sidocahn
Apollo
18
4 / 7 / 6
11,513
576
7,708
18,349
7,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
31
32
Kills
12
14
Deaths
32
38
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Janus
Aerosang
Janus
2
4
5
1.13
L
Ah Muzen Cab
Ashishii
Ah Muzen Cab
1
5
1
0.3
L
Athena
DangeRusss
Athena
3
6
4
0.83
W
Xing Tian
3
3
10
2.67
W
12
3
9
5.5
L
Mercury
2
10
3
0.35
W
Cthulhu
Poggey1
Cthulhu
4
0
10
9
W
Tsukuyomi
ProbablyAnomaly
Tsukuyomi
8
3
6
3.67
L
Apollo
Sidocahn
Apollo
4
7
6
1
W
Izanami
WretChedNovA
Izanami
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,544
Damage
45,888
86,676
Taken
81,831
64,666
Mitigated
45,798
30,454
Healing
14,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Aerosang
Janus
13,462
722
0
1,803
12,246
4,865
0
2,253
9,901
81,167
0
L
Ah Muzen Cab
Ashishii
Ah Muzen Cab
11,695
3,958
0
4,719
13,790
6,181
1,172
3,954
9,486
0
76,007
L
Athena
DangeRusss
Athena
4,944
1,076
0
1,511
18,032
19,572
29
5,275
12,467
14,739
0
W
Xing Tian
8,064
949
0
3,568
19,827
21,004
192
3,479
13,719
21,349
7,852
W
16,590
10,831
0
7,011
19,373
9,657
88
4,124
14,849
0
101,318
L
Mercury
8,079
3,310
0
2,458
19,414
7,734
338
3,457
15,840
0
62,527
W
Cthulhu
Poggey1
Cthulhu
10,663
1,176
1,881
3,087
13,026
19,338
328
2,167
10,725
58,044
0
W
Tsukuyomi
ProbablyAnomaly
Tsukuyomi
17,512
5,060
0
10,267
21,672
10,030
954
7,990
13,296
0
104,374
L
Apollo
Sidocahn
Apollo
7,708
4,915
0
3,565
18,349
7,446
4,988
1,841
16,467
0
78,307
W
Izanami
WretChedNovA
Izanami
10,715
6,320
0
4,640
12,778
4,637
4,515
1,633
11,103
0
100,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,474
Gold Earned
51,645
636
Minions Killed
596
0
Camps Cleared
0
2,024,221
Distance Traveled
1,871,592
29
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,963
548
159
8
0
408,467
2
L
Ah Muzen Cab
10,292
515
157
8
0
344,193
4
L
Athena
9,378
469
26
1
0
391,846
4
W
Xing Tian
10,856
543
31
2
0
406,421
5
W
Kali
13,404
670
148
7
0
431,749
6
L
Mercury
9,499
475
115
6
0
382,384
5
W
Cthulhu
11,419
571
132
7
0
407,039
2
W
Tsukuyomi
12,354
618
158
8
0
433,432
10
L
Apollo
11,513
576
139
7
0
344,702
5
W
Izanami
12,441
622
167
8
0
345,580
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role