Player Matchup

Neith
Neith
BlunderxGod
Neith
Level 102
God Stats
0W - 2L
1,353 SR
Queue Stats
87W - 108L
1,303 Elo+
Party 2
Atlas
Atlas
ChikenKatsu4lyf
Atlas
Level 67
God Stats
8W - 7L
1,735 SR
Queue Stats
33W - 33L
1,433 Elo+
Solo
Baba Yaga
Baba Yaga
CrustyyBunzz
Baba Yaga
Level 87
God Stats
2W - 4L
1,242 SR
Queue Stats
721W - 793L
1,362 Elo+
Party 3
Chaac
Chaac
IDirtyGobliN
Chaac
Level 105
God Stats
5W - 12L
1,014 SR
Queue Stats
70W - 97L
1,280 Elo+
Party 2
Gilgamesh
Gilgamesh
lIllIlIllIv
Gilgamesh
Level 32
God Stats
18W - 18L
1,209 SR
Queue Stats
326W - 392L
1,310 Elo+
Party 3
Team Averages
Level 79
1,311 SR
1,338 Elo+

VS

Team Averages
Level 110
1,527 SR
1,428 Elo+
Medusa
Medusa
 
Medusa
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
AstroThaFiend
Loki
Level 109
God Stats
52W - 27L
1,604 SR
Queue Stats
92W - 78L
1,411 Elo+
Solo
Tsukuyomi
Tsukuyomi
DeferentTrack63
Tsukuyomi
Level 83
God Stats
5W - 2L
1,491 SR
Queue Stats
46W - 52L
1,387 Elo+
Solo
Baron Samedi
Baron Samedi
FlagelvmDei
Baron Samedi
Level 149
God Stats
8W - 6L
1,565 SR
Queue Stats
85W - 85L
1,427 Elo+
Solo
Ganesha
Ganesha
RockDynamo670
Ganesha
Level 102
God Stats
5W - 2L
1,475 SR
Queue Stats
35W - 41L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
5,012
456
5,283
6,865
1,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 4 / 1
5,328
484
2,066
9,859
5,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baba Yaga
CrustyyBunzz
Baba Yaga
11
0 / 2 / 0
6,137
558
4,538
5,524
2,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 3 / 0
5,529
503
2,783
11,155
9,398
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
lIllIlIllIv
Gilgamesh
6
0 / 5 / 0
4,377
398
589
6,275
1,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
6 / 1 / 3
6,445
586
8,181
5,011
1,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
6 / 0 / 2
6,687
608
5,855
5,137
1,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tsukuyomi
DeferentTrack63
Tsukuyomi
12
1 / 0 / 1
6,678
607
4,355
7,199
3,714
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Baron Samedi
FlagelvmDei
Baron Samedi
12
4 / 0 / 1
7,170
652
2,543
5,233
1,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
10
0 / 0 / 7
6,120
556
3,343
7,925
4,087
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
1
Kills
17
17
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
1
3
7.5
W
6
0
2
7
L
1
3
0
0.33
L
0
4
1
0.13
L
Baba Yaga
CrustyyBunzz
Baba Yaga
0
2
0
0
W
Tsukuyomi
DeferentTrack63
Tsukuyomi
1
0
1
1.5
W
Baron Samedi
FlagelvmDei
Baron Samedi
4
0
1
4.5
L
0
3
0
0
W
Ganesha
0
0
7
3.5
L
Gilgamesh
lIllIlIllIv
Gilgamesh
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,259
Damage
24,277
39,678
Taken
30,505
20,825
Mitigated
12,543
12,159
Healing
13,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,181
3,326
0
1,029
5,011
1,350
404
1,058
3,953
0
39,603
W
5,855
1,604
0
1,824
5,137
1,474
317
1,346
3,791
0
29,752
L
5,283
2,387
0
2,574
6,865
1,750
775
1,182
5,683
0
29,569
L
2,066
684
240
1,845
9,859
5,788
0
1,609
8,250
15,999
0
L
Baba Yaga
CrustyyBunzz
Baba Yaga
4,538
104
0
1,088
5,524
2,083
0
1,827
3,697
40,132
0
W
Tsukuyomi
DeferentTrack63
Tsukuyomi
4,355
1,428
0
3,367
7,199
3,714
796
0
7,199
0
38,405
W
Baron Samedi
FlagelvmDei
Baron Samedi
2,543
96
53
3,092
5,233
1,918
0
3,230
2,003
30,949
0
L
2,783
595
0
6,065
11,155
9,398
0
0
11,155
0
27,229
W
Ganesha
3,343
97
1,615
2,785
7,925
4,087
141
970
6,955
15,877
0
L
Gilgamesh
lIllIlIllIv
Gilgamesh
589
127
0
347
6,275
1,806
29
1,268
5,007
0
11,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,383
Gold Earned
33,100
252
Minions Killed
278
0
Camps Cleared
0
1,088,959
Distance Traveled
1,117,707
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,445
586
78
7
0
227,753
0
W
Loki
6,687
608
49
4
0
261,961
2
L
Neith
5,012
456
60
5
0
194,312
2
L
Atlas
5,328
484
22
2
0
219,672
1
L
Baba Yaga
6,137
558
83
8
0
211,760
5
W
Tsukuyomi
6,678
607
71
6
0
219,453
5
W
Baron Samedi
7,170
652
74
7
0
189,444
1
L
Chaac
5,529
503
62
6
0
213,594
0
W
Ganesha
6,120
556
6
1
0
219,096
4
L
Gilgamesh
4,377
398
25
2
0
249,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role