Player Matchup

Ravana
Ravana
Higonokami
Ravana
Level 88
God Stats
9W - 10L
1,499 SR
Queue Stats
119W - 105L
1,559 Elo+
Party 2
Atlas
Atlas
JazzyB21
Atlas
Level 108
God Stats
4W - 5L
1,530 SR
Queue Stats
75W - 68L
1,564 Elo+
Party 2
Baron Samedi
Baron Samedi
MeStainBot
Baron Samedi
Level 154
God Stats
0W - 2L
1,184 SR
Queue Stats
197W - 177L
1,610 Elo+
Party 2
Discordia
Discordia
Roaminknight
Discordia
Level 149
God Stats
9W - 7L
1,641 SR
Queue Stats
154W - 138L
1,557 Elo+
Party 2
Jing Wei
Jing Wei
TheEpicSnowMan
Jing Wei
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 108L
1,572 Elo+
Party 2
Team Averages
Level 121
1,471 SR
1,573 Elo+

VS

Team Averages
Level 125
1,533 SR
1,648 Elo+
Cabrakan
Cabrakan
BranBot123
Cabrakan
Level 84
God Stats
3W - 2L
1,684 SR
Queue Stats
95W - 57L
1,677 Elo+
Party 1
Guan Yu
Guan Yu
Descary
Guan Yu
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 23L
1,578 Elo+
Solo
Hera
Hera
PezzDispenser
Hera
Level 128
God Stats
6W - 2L
1,660 SR
Queue Stats
132W - 115L
1,566 Elo+
Solo
Cernunnos
Cernunnos
RoosterOTF
Cernunnos
Level 128
God Stats
1W - 0L
1,322 SR
Queue Stats
20W - 11L
1,654 Elo+
Party 1
Sylvanus
Sylvanus
RsDeliuk
Sylvanus
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 12L
1,766 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Higonokami
Ravana
10
3 / 3 / 4
6,124
612
3,512
5,165
1,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
JazzyB21
Atlas
8
3 / 2 / 6
5,470
547
4,015
6,548
4,303
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
MeStainBot
Baron Samedi
10
1 / 3 / 2
5,783
578
3,356
8,000
4,141
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
Roaminknight
Discordia
10
3 / 2 / 4
6,072
607
3,811
4,745
1,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
10
6 / 1 / 1
6,331
633
7,572
6,555
1,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BranBot123
Cabrakan
10
4 / 5 / 2
6,056
606
3,801
8,262
3,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Guan Yu
Descary
Guan Yu
9
3 / 3 / 3
6,007
601
2,825
9,125
4,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
3 / 4 / 4
6,054
605
6,429
6,804
1,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Cernunnos
RoosterOTF
Cernunnos
9
0 / 2 / 0
5,152
515
3,389
6,196
1,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Sylvanus
RsDeliuk
Sylvanus
11
1 / 2 / 1
5,970
597
4,182
6,767
4,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
16
Kills
11
11
Deaths
16
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
BranBot123
Cabrakan
4
5
2
1
W
Guan Yu
Descary
Guan Yu
3
3
3
1.5
L
Ravana
Higonokami
Ravana
3
3
4
1.67
L
Atlas
JazzyB21
Atlas
3
2
6
3
L
Baron Samedi
MeStainBot
Baron Samedi
1
3
2
0.67
W
3
4
4
1.25
L
Discordia
Roaminknight
Discordia
3
2
4
2.5
W
Cernunnos
RoosterOTF
Cernunnos
0
2
0
0
W
Sylvanus
RsDeliuk
Sylvanus
1
2
1
0.75
L
Jing Wei
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,266
Damage
20,626
31,013
Taken
37,154
13,056
Mitigated
16,037
11,300
Healing
13,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
BranBot123
Cabrakan
3,801
552
0
1,777
8,262
3,758
0
2,879
5,383
22,673
0
W
Guan Yu
Descary
Guan Yu
2,825
336
722
3,875
9,125
4,565
0
2,353
6,772
0
10,558
L
Ravana
Higonokami
Ravana
3,512
1,108
0
1,792
5,165
1,747
0
1,986
3,179
0
23,412
L
Atlas
JazzyB21
Atlas
4,015
1,335
132
1,182
6,548
4,303
0
1,956
4,592
13,040
0
L
Baron Samedi
MeStainBot
Baron Samedi
3,356
309
0
2,876
8,000
4,141
0
5,030
2,970
30,387
0
W
6,429
1,866
0
2,198
6,804
1,803
0
2,975
3,829
32,890
0
L
Discordia
Roaminknight
Discordia
3,811
397
0
1,151
4,745
1,424
0
3,902
843
32,867
0
W
Cernunnos
RoosterOTF
Cernunnos
3,389
1,067
0
2,867
6,196
1,301
0
712
5,484
0
32,367
W
Sylvanus
RsDeliuk
Sylvanus
4,182
1,276
0
2,448
6,767
4,610
0
2,263
4,504
26,760
7,787
L
Jing Wei
7,572
5,518
0
4,167
6,555
1,441
820
1,061
5,494
0
40,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,780
Gold Earned
29,239
276
Minions Killed
250
0
Camps Cleared
0
983,219
Distance Traveled
927,319
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
6,056
606
45
5
0
193,655
0
W
Guan Yu
6,007
601
7
1
0
217,545
4
L
Ravana
6,124
612
58
6
0
206,625
3
L
Atlas
5,470
547
15
2
0
204,776
2
L
Baron Samedi
5,783
578
64
6
0
166,083
3
W
Hera
6,054
605
63
6
0
177,664
6
L
Discordia
6,072
607
52
5
0
210,760
2
W
Cernunnos
5,152
515
65
7
0
172,793
1
W
Sylvanus
5,970
597
70
7
0
165,662
3
L
Jing Wei
6,331
633
87
9
0
194,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role