Player Matchup

Thoth
Thoth
Masters
 
Thoth
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Diamond I
Diffseinvater
Hou Yi
Diamond I
Level 77
God Stats
16W - 14L
1,842 SR
Queue Stats
478W - 472L
2,507 MMR
Solo
Guan Yu
Guan Yu
Diamond III
IIJustriII
Guan Yu
Diamond III
Level 156
God Stats
5W - 5L
1,785 SR
Queue Stats
72W - 54L
2,348 MMR
Solo
Geb
Geb
Masters
Lay7
Geb
Masters
Level 128
God Stats
30W - 41L
1,495 SR
Queue Stats
925W - 933L
2,508 MMR
Party 2
Ravana
Ravana
Diamond II
Reidy42
Ravana
Diamond II
Level 157
God Stats
2W - 2L
1,659 SR
Queue Stats
177W - 160L
2,280 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 136
1,656 SR
2,229 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 110
1,680 SR
2,472 MMR
Serqet
Serqet
Diamond II
Bidou95440-
Serqet
Diamond II
Level 147
God Stats
8W - 3L
1,728 SR
Queue Stats
455W - 436L
2,320 MMR
Solo
Cu Chulainn
Cu Chulainn
Masters
Ia tweek
Cu Chulainn
Masters
Level 126
God Stats
3W - 3L
1,491 SR
Queue Stats
338W - 315L
2,620 MMR
Solo
Zhong Kui
Zhong Kui
Diamond I
Ulr1k7
Zhong Kui
Diamond I
Level 44
God Stats
3W - 4L
2,021 SR
Queue Stats
98W - 68L
2,569 MMR
Party 1
Gilgamesh
Gilgamesh
Diamond II
polpetta_triste
Gilgamesh
Diamond II
Level 75
God Stats
2W - 5L
1,661 SR
Queue Stats
74W - 51L
2,373 MMR
Party 1
Olorun
Olorun
Diamond I
scottkirk97
Olorun
Diamond I
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 82L
2,478 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
19
3 / 9 / 5
12,069
464
20,079
15,346
5,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 6 / 3
13,192
507
17,268
22,456
8,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

Guan Yu
IIJustriII
Guan Yu
19
2 / 5 / 2
12,214
470
14,193
30,137
43,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Geb
Lay7
Geb
17
0 / 4 / 7
11,057
425
10,528
25,109
24,296
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ravana
Reidy42
Ravana
20
4 / 10 / 2
13,213
508
15,920
21,778
10,026
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
FenrirCliodhnaShivaUllr

VS

Bans
ArtioBastetNemesisKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
20
6 / 8 / 12
15,629
601
13,515
27,889
18,019
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
Ia tweek
Cu Chulainn
20
0 / 3 / 10
15,017
578
10,109
23,663
27,592
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
Ulr1k7
Zhong Kui
20
10 / 3 / 12
15,562
599
24,941
26,536
19,201
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Gilgamesh
polpetta_triste
Gilgamesh
20
15 / 1 / 10
16,616
639
24,865
26,277
30,325
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Olorun
20
3 / 2 / 8
15,856
610
15,440
25,281
16,336
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
86
15
Kills
34
34
Deaths
17
19
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
3
9
5
0.61
W
Serqet
6
8
12
1.5
L
6
6
3
1.25
L
Guan Yu
IIJustriII
Guan Yu
2
5
2
0.6
W
Cu Chulainn
Ia tweek
Cu Chulainn
0
3
10
1.67
L
Geb
Lay7
Geb
0
4
7
0.88
L
Ravana
Reidy42
Ravana
4
10
2
0.5
W
Zhong Kui
Ulr1k7
Zhong Kui
10
3
12
5.33
W
Gilgamesh
polpetta_triste
Gilgamesh
15
1
10
20
W
Olorun
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,988
Damage
88,870
114,826
Taken
129,646
92,052
Mitigated
111,473
35,049
Healing
55,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
20,079
625
0
932
15,346
5,499
0
6,195
8,614
99,125
0
W
Serqet
13,515
2,917
1,942
4,068
27,889
18,019
350
8,376
18,579
2,771
52,186
L
17,268
8,544
0
7,271
22,456
8,863
0
8,576
13,586
0
106,641
L
Guan Yu
IIJustriII
Guan Yu
14,193
1,969
2,587
13,850
30,137
43,368
0
11,397
18,498
1,965
85,158
W
Cu Chulainn
Ia tweek
Cu Chulainn
10,109
1,018
0
7,857
23,663
27,592
442
1,990
20,506
16,040
85,325
L
Geb
Lay7
Geb
10,528
892
2,902
3,387
25,109
24,296
0
9,561
15,548
43,625
0
L
Ravana
Reidy42
Ravana
15,920
4,716
0
4,120
21,778
10,026
35
7,650
13,418
0
97,841
W
Zhong Kui
Ulr1k7
Zhong Kui
24,941
3,465
0
15,706
26,536
19,201
4,937
10,822
15,030
95,263
0
W
Gilgamesh
polpetta_triste
Gilgamesh
24,865
10,171
0
5,864
26,277
30,325
2,928
6,218
19,433
0
138,309
W
Olorun
15,440
7,796
1,846
17,742
25,281
16,336
8,753
5,301
19,619
143,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,745
Gold Earned
78,680
712
Minions Killed
702
0
Camps Cleared
0
2,352,943
Distance Traveled
2,462,335
30
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
12,069
464
189
7
0
451,952
3
W
Serqet
15,629
601
74
3
0
485,150
7
L
Hou Yi
13,192
507
162
6
0
419,023
13
L
Guan Yu
12,214
470
164
6
0
503,345
4
W
Cu Chulainn
15,017
578
173
7
0
479,934
2
L
Geb
11,057
425
57
2
0
494,704
6
L
Ravana
13,213
508
140
5
0
483,919
4
W
Zhong Kui
15,562
599
107
4
0
487,119
2
W
Gilgamesh
16,616
639
148
6
0
564,561
4
W
Olorun
15,856
610
200
8
0
445,571
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role