Player Matchup

Gilgamesh
Gilgamesh
Silver I
 
Gilgamesh
Silver I
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver V
CuChuIIainn
Bacchus
Silver V
Level 79
God Stats
0W - 2L
1,463 SR
Queue Stats
6W - 17L
1,126 MMR
Party 1
Agni
Agni
Silver I
Georgemoko
Agni
Silver I
Level 116
God Stats
31W - 26L
1,709 SR
Queue Stats
343W - 348L
1,105 MMR
Solo
Pele
Pele
Silver IV
Hoarah
Pele
Silver IV
Level 77
God Stats
6W - 4L
1,605 SR
Queue Stats
31W - 44L
815 MMR
Party 1
Ullr
Ullr
Bronze III
wiZxChriiS__
Ullr
Bronze III
Level 115
God Stats
1W - 3L
1,761 SR
Queue Stats
3W - 4L
1,488 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 93
1,608 SR
1,207 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 128
1,607 SR
1,180 MMR
Ao Kuang
Ao Kuang
Gold V
Guite_or_White
Ao Kuang
Gold V
Level 108
God Stats
1W - 0L
1,689 SR
Queue Stats
29W - 30L
1,360 MMR
Party 3
Athena
Athena
Silver II
ImTheDoggo
Athena
Silver II
Level 125
God Stats
8W - 1L
1,687 SR
Queue Stats
160W - 163L
1,075 MMR
Party 2
Zhong Kui
Zhong Kui
Silver III
Mr--reus11
Zhong Kui
Silver III
Level 148
God Stats
2W - 2L
1,523 SR
Queue Stats
77W - 88L
990 MMR
Solo
Kukulkan
Kukulkan
Gold I
g996edgar037f
Kukulkan
Gold I
Level 149
God Stats
3W - 0L
1,641 SR
Queue Stats
111W - 106L
1,611 MMR
Party 3
Charybdis
Charybdis
Silver III
zeus3348
Charybdis
Silver III
Level 109
God Stats
13W - 11L
1,496 SR
Queue Stats
113W - 121L
862 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
5
0 / 0 / 0
4,164
416
957
1,780
746
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bacchus
CuChuIIainn
Bacchus
8
0 / 1 / 6
4,837
484
5,149
7,481
3,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
2 / 1 / 1
5,841
584
3,451
4,029
1,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Pele
Hoarah
Pele
10
4 / 2 / 1
6,066
607
4,805
7,382
2,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+75
Health

9
2 / 0 / 1
5,261
526
2,576
4,680
1,298
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bans
KaliBastetHadesIzanami

VS

Bans
CliodhnaGebPersephoneFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
10
1 / 2 / 1
5,787
579
2,518
8,171
2,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Athena
ImTheDoggo
Athena
8
0 / 2 / 2
4,927
493
2,515
8,007
3,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
Mr--reus11
Zhong Kui
10
0 / 0 / 1
5,578
558
4,542
4,877
3,373
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
g996edgar037f
Kukulkan
11
1 / 2 / 0
6,509
651
1,270
2,774
812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Charybdis
zeus3348
Charybdis
9
1 / 2 / 2
5,372
537
4,209
5,575
1,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
8
Kills
3
4
Deaths
8
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
0
0
0
L
Bacchus
CuChuIIainn
Bacchus
0
1
6
3
L
2
1
1
2.5
W
Ao Kuang
1
2
1
0.75
L
Pele
Hoarah
Pele
4
2
1
2.25
W
Athena
ImTheDoggo
Athena
0
2
2
0.5
W
Zhong Kui
Mr--reus11
Zhong Kui
0
0
1
0.5
W
Kukulkan
g996edgar037f
Kukulkan
1
2
0
0.5
L
2
0
1
2.5
W
Charybdis
zeus3348
Charybdis
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,938
Damage
15,054
25,352
Taken
29,404
8,856
Mitigated
11,609
7,210
Healing
10,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
957
347
0
1,091
1,780
746
0
615
1,165
0
7,213
L
Bacchus
CuChuIIainn
Bacchus
5,149
617
230
2,281
7,481
3,507
87
1,932
5,549
17,410
0
L
3,451
315
0
703
4,029
1,156
147
1,756
2,181
34,837
0
W
Ao Kuang
2,518
869
0
4,366
8,171
2,152
0
2,408
5,632
29,677
0
L
Pele
Hoarah
Pele
4,805
1,382
0
1,885
7,382
2,149
374
3,501
3,853
0
29,697
W
Athena
ImTheDoggo
Athena
2,515
809
0
1,243
8,007
3,861
93
3,092
4,791
12,618
0
W
Zhong Kui
Mr--reus11
Zhong Kui
4,542
150
0
3,337
4,877
3,373
260
0
4,877
31,426
0
W
Kukulkan
g996edgar037f
Kukulkan
1,270
98
0
10
2,774
812
87
22
2,752
38,080
0
L
2,576
1,070
0
1,020
4,680
1,298
0
2,881
1,759
0
22,515
W
Charybdis
zeus3348
Charybdis
4,209
1,637
0
1,777
5,575
1,411
165
2,606
2,752
0
28,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,169
Gold Earned
28,173
217
Minions Killed
309
0
Camps Cleared
0
878,968
Distance Traveled
984,864
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,164
416
16
2
0
60,995
2
L
Bacchus
4,837
484
28
3
0
177,003
1
L
Agni
5,841
584
70
7
0
205,658
3
W
Ao Kuang
5,787
579
72
7
0
225,077
2
L
Pele
6,066
607
59
6
0
226,136
1
W
Athena
4,927
493
25
3
0
206,494
3
W
Zhong Kui
5,578
558
69
7
0
162,502
1
W
Kukulkan
6,509
651
98
10
0
202,394
3
L
Ullr
5,261
526
44
4
0
209,176
3
W
Charybdis
5,372
537
45
5
0
188,397
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role